Player Matchup

Neith
Neith
Jaynick777
Neith
Level 69
God Stats
4W - 1L
1,547 SR
Queue Stats
19W - 10L
1,588 Elo+
Party 2
Geb
Geb
Jonruuu
Geb
Level 123
God Stats
2W - 1L
1,693 SR
Queue Stats
33W - 14L
1,611 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KingCaesar99
Kumbhakarna
Level 64
God Stats
1W - 1L
1,278 SR
Queue Stats
37W - 17L
1,604 Elo+
Party 2
Chronos
Chronos
SuperGort64
Chronos
Level 123
God Stats
1W - 0L
1,633 SR
Queue Stats
34W - 16L
1,611 Elo+
Party 2
Sol
Sol
ThePilitary
Sol
Level 28
God Stats
1W - 1L
1,288 SR
Queue Stats
36W - 16L
1,610 Elo+
Party 2
Team Averages
Level 81
1,488 SR
1,605 Elo+

VS

Team Averages
Level 76
1,413 SR
1,407 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Aniebrocolis
Chiron
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 67L
1,414 Elo+
Party 1
Janus
Janus
asheycrack
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 44L
1,301 Elo+
Solo
Set
Set
xBrYaNKILLeRx18
Set
Level 88
God Stats
0W - 2L
1,267 SR
Queue Stats
98W - 103L
1,403 Elo+
Party 1
Thor
Thor
xl Magiiks lx
Thor
Level 108
God Stats
0W - 1L
1,298 SR
Queue Stats
135W - 145L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 3 / 13
9,354
850
15,979
8,238
3,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
14
3 / 5 / 12
8,856
805
4,308
10,821
6,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
KingCaesar99
Kumbhakarna
13
2 / 3 / 17
8,478
771
3,286
17,283
8,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
SuperGort64
Chronos
19
11 / 0 / 11
11,083
1,008
12,007
9,518
3,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 2 / 15
9,361
851
10,442
8,523
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 4 / 9
7,711
701
6,912
13,133
17,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
17
7 / 2 / 6
9,011
819
16,339
9,419
4,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
16
0 / 5 / 6
9,102
827
10,822
7,898
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 8 / 4
6,902
627
4,109
11,035
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 6 / 3
7,550
686
8,291
10,585
4,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
23
Kills
13
13
Deaths
25
68
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
9
1.38
L
Chiron
7
2
6
5
W
Neith
4
3
13
3.5
W
Geb
3
5
12
1.8
W
Kumbhakarna
KingCaesar99
Kumbhakarna
2
3
17
3.5
W
Chronos
SuperGort64
Chronos
11
0
11
16.5
W
3
2
15
5.25
L
Janus
0
5
6
0.6
L
2
8
4
0.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,022
Damage
46,473
54,383
Taken
52,070
25,129
Mitigated
33,205
23,751
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,912
579
838
3,028
13,133
17,299
25
7,180
5,953
7,970
0
L
Chiron
16,339
3,274
2,327
3,334
9,419
4,107
329
5,582
3,837
0
29,539
W
Neith
15,979
5,559
1,745
1,738
8,238
3,080
1,288
2,407
5,831
0
33,332
W
Geb
4,308
460
1,914
1,212
10,821
6,399
260
3,668
7,153
11,603
0
W
Kumbhakarna
KingCaesar99
Kumbhakarna
3,286
346
1,210
5,547
17,283
8,837
79
5,861
11,422
4,394
0
W
Chronos
SuperGort64
Chronos
12,007
4,447
1,966
4,161
9,518
3,870
1,800
3,460
6,058
27,500
0
W
10,442
2,748
1,351
2,907
8,523
2,943
1,954
2,338
6,185
27,469
0
L
Janus
10,822
182
0
0
7,898
2,886
47
3,800
4,098
36,423
0
L
4,109
2,082
838
681
11,035
4,721
0
6,605
4,430
0
5,049
L
8,291
971
1,157
1,084
10,585
4,192
0
6,876
3,709
0
12,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,132
Gold Earned
40,276
110
Minions Killed
101
0
Camps Cleared
0
1,119,123
Distance Traveled
912,734
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,711
701
2
0
0
166,419
1
L
Chiron
9,011
819
28
3
0
236,066
1
W
Neith
9,354
850
26
2
0
213,841
0
W
Geb
8,856
805
4
0
0
215,725
0
W
Kumbhakarna
8,478
771
2
0
0
202,768
0
W
Chronos
11,083
1,008
48
4
0
260,513
0
W
Sol
9,361
851
30
3
0
226,276
0
L
Janus
9,102
827
63
6
0
166,017
0
L
Set
6,902
627
1
0
0
189,855
0
L
Thor
7,550
686
7
1
0
154,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role