Player Matchup

Danzaburou
Danzaburou
ADozenKatZ
Danzaburou
Level 32
God Stats
9W - 14L
1,713 SR
Queue Stats
69W - 63L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
BlueG
Zhong Kui
Level 144
God Stats
3W - 0L
1,684 SR
Queue Stats
30W - 28L
1,511 Elo+
Party 2
Yemoja
Yemoja
Nukedskittlz
Yemoja
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 45L
1,562 Elo+
Party 1
Cliodhna
Cliodhna
SloppyJo69
Cliodhna
Level 27
God Stats
1W - 1L
1,638 SR
Queue Stats
7W - 9L
1,456 Elo+
Party 2
Janus
Janus
Tyrant Leopard
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,545 Elo+
Party 1
Team Averages
Level 63
1,607 SR
1,519 Elo+

VS

Team Averages
Level 79
1,599 SR
1,519 Elo+
Ao Kuang
Ao Kuang
Drixh
Ao Kuang
Level 133
God Stats
5W - 6L
1,494 SR
Queue Stats
81W - 87L
1,530 Elo+
Party 3
Danzaburou
Danzaburou
Fruit Shnack
Danzaburou
Level 44
God Stats
8W - 10L
1,545 SR
Queue Stats
110W - 118L
1,493 Elo+
Solo
Atlas
Atlas
KukiWRLD
Atlas
Level 89
God Stats
5W - 4L
1,623 SR
Queue Stats
36W - 36L
1,526 Elo+
Party 3
Olorun
Olorun
URxDAYLYxSKRUBx
Olorun
Level 83
God Stats
6W - 4L
1,693 SR
Queue Stats
60W - 49L
1,560 Elo+
Party 3
Chaac
Chaac
cashteamkley
Chaac
Level 48
God Stats
13W - 9L
1,640 SR
Queue Stats
110W - 114L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADozenKatZ
Danzaburou
12
1 / 5 / 11
7,684
480
6,735
11,600
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
BlueG
Zhong Kui
15
9 / 4 / 3
9,456
591
13,967
14,003
8,689
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
12
3 / 3 / 14
8,099
506
4,218
10,725
9,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
SloppyJo69
Cliodhna
11
2 / 6 / 11
7,585
474
7,454
10,045
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 4 / 6
9,047
565
7,152
9,219
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Drixh
Ao Kuang
12
9 / 6 / 1
8,568
536
10,025
15,626
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Fruit Shnack
Danzaburou
14
3 / 2 / 3
8,502
531
6,920
8,940
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
KukiWRLD
Atlas
12
4 / 4 / 8
8,212
513
4,664
10,891
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 6
8,289
518
8,685
9,426
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 6 / 3
8,000
500
11,252
13,668
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
22
Kills
22
22
Deaths
22
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADozenKatZ
Danzaburou
1
5
11
1.3
W
Zhong Kui
BlueG
Zhong Kui
9
4
3
2.63
L
Ao Kuang
Drixh
Ao Kuang
9
6
1
1.58
L
Danzaburou
Fruit Shnack
Danzaburou
3
2
3
2.25
L
Atlas
KukiWRLD
Atlas
4
4
8
2
W
Yemoja
3
3
14
3.33
W
Cliodhna
SloppyJo69
Cliodhna
2
6
11
1.25
W
7
4
6
2.5
L
2
4
6
1.25
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,526
Damage
41,546
55,592
Taken
58,551
26,898
Mitigated
30,175
14,993
Healing
18,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADozenKatZ
Danzaburou
6,735
2,797
0
4,027
11,600
2,886
678
4,250
7,350
0
41,260
W
Zhong Kui
BlueG
Zhong Kui
13,967
1,823
0
5,750
14,003
8,689
1,396
3,433
9,878
53,457
0
L
Ao Kuang
Drixh
Ao Kuang
10,025
1,688
0
5,829
15,626
4,962
408
5,247
10,273
42,262
0
L
Danzaburou
Fruit Shnack
Danzaburou
6,920
1,909
0
4,667
8,940
3,090
0
1,777
7,141
0
67,282
L
Atlas
KukiWRLD
Atlas
4,664
1,948
0
1,034
10,891
9,194
70
4,219
6,564
20,876
0
W
Yemoja
4,218
655
1,074
1,145
10,725
9,936
0
4,736
5,777
11,675
0
W
Cliodhna
SloppyJo69
Cliodhna
7,454
1,043
0
2,160
10,045
2,759
0
5,885
4,160
0
27,715
W
7,152
320
0
837
9,219
2,628
0
4,108
5,068
54,784
0
L
8,685
3,996
107
2,962
9,426
3,595
915
5,299
3,965
42,537
5,036
L
11,252
2,391
0
3,546
13,668
9,334
207
8,496
5,101
0
40,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
41,571
351
Minions Killed
369
0
Camps Cleared
0
1,459,245
Distance Traveled
1,514,879
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,684
480
74
5
0
263,322
5
W
Zhong Kui
9,456
591
107
7
0
284,095
5
L
Ao Kuang
8,568
536
74
5
0
319,156
1
L
Danzaburou
8,502
531
108
7
0
286,916
6
L
Atlas
8,212
513
23
1
0
324,205
0
W
Yemoja
8,099
506
15
1
0
285,227
2
W
Cliodhna
7,585
474
47
3
0
307,260
0
W
Janus
9,047
565
108
7
0
319,341
4
L
Olorun
8,289
518
91
6
0
278,192
6
L
Chaac
8,000
500
73
5
0
306,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role