Player Matchup

Kukulkan
Kukulkan
EUS76
Kukulkan
Level 3
God Stats
3W - 3L
1,277 SR
Queue Stats
3W - 6L
1,085 Elo+
Party 2
Fenrir
Fenrir
Fariko OpExX
Fenrir
Level 93
God Stats
2W - 1L
1,277 SR
Queue Stats
3W - 11L
1,011 Elo+
Party 2
Artemis
Artemis
Lillegutt
Artemis
Level 99
God Stats
58W - 72L
1,423 SR
Queue Stats
115W - 133L
1,431 Elo+
Solo
Artio
Artio
kotsios189
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,152 Elo+
Solo
Odin
Odin
tabwithice
Odin
Level 69
God Stats
26W - 33L
1,453 SR
Queue Stats
154W - 164L
1,376 Elo+
Solo
Team Averages
Level 74
1,386 SR
1,211 Elo+

VS

Team Averages
Level 63
1,385 SR
1,404 Elo+
Bellona
Bellona
Dupa5368
Bellona
Level 51
God Stats
26W - 36L
1,418 SR
Queue Stats
166W - 212L
1,386 Elo+
Party 1
Thor
Thor
SoulKepper
Thor
Level 58
God Stats
0W - 3L
1,184 SR
Queue Stats
41W - 34L
1,459 Elo+
Solo
Neith
Neith
Uezik1992
Neith
Level 50
God Stats
0W - 3L
1,321 SR
Queue Stats
113W - 135L
1,339 Elo+
Party 1
Freya
Freya
khalisi233
Freya
Level 69
God Stats
14W - 16L
1,462 SR
Queue Stats
200W - 231L
1,414 Elo+
Party 1
Aphrodite
Aphrodite
мрн0
Aphrodite
Level 87
God Stats
63W - 58L
1,539 SR
Queue Stats
168W - 191L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EUS76
Kukulkan
14
0 / 7 / 7
8,923
525
8,793
10,093
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
16
8 / 2 / 3
10,220
601
11,144
12,457
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Lillegutt
Artemis
15
5 / 1 / 3
9,262
545
13,230
9,073
3,048
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
12
1 / 3 / 4
7,986
470
4,867
15,332
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 1 / 3
9,483
558
7,616
9,503
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dupa5368
Bellona
15
0 / 3 / 4
8,649
509
7,349
13,189
13,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 3
7,930
466
6,110
12,226
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Uezik1992
Neith
13
3 / 2 / 3
8,005
471
9,817
10,999
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
13
7 / 9 / 5
8,968
528
11,848
15,811
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
мрн0
Aphrodite
11
2 / 0 / 2
7,312
430
3,395
8,518
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
17
Kills
14
14
Deaths
17
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dupa5368
Bellona
0
3
4
0.67
W
Kukulkan
EUS76
Kukulkan
0
7
7
0.5
W
Fenrir
8
2
3
4.75
W
Artemis
Lillegutt
Artemis
5
1
3
6.5
L
2
3
3
1.17
L
Neith
Uezik1992
Neith
3
2
3
2.25
L
Freya
7
9
5
1.06
W
Artio
1
3
4
1
W
3
1
3
4.5
L
Aphrodite
мрн0
Aphrodite
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,650
Damage
38,519
56,458
Taken
60,743
31,399
Mitigated
32,065
12,514
Healing
20,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dupa5368
Bellona
7,349
2,123
0
3,475
13,189
13,067
0
3,743
8,673
0
55,065
W
Kukulkan
EUS76
Kukulkan
8,793
801
0
292
10,093
3,860
751
3,890
6,203
48,111
0
W
Fenrir
11,144
1,878
0
4,052
12,457
5,485
539
3,246
9,211
0
60,468
W
Artemis
Lillegutt
Artemis
13,230
8,290
0
2,657
9,073
3,048
4,768
2,492
6,581
0
61,547
L
6,110
1,910
0
446
12,226
5,004
0
1,874
10,218
0
51,693
L
Neith
Uezik1992
Neith
9,817
2,334
41
2,513
10,999
4,127
794
1,661
9,293
0
44,766
L
Freya
11,848
3,603
0
4,372
15,811
6,531
0
4,746
10,979
26,339
3,088
W
Artio
4,867
670
780
2,943
15,332
10,861
585
3,400
11,932
20,161
0
W
7,616
595
0
1,790
9,503
8,145
499
1,143
8,360
0
56,417
L
Aphrodite
мрн0
Aphrodite
3,395
932
3,747
6,085
8,518
3,336
84
1,636
6,882
21,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,874
Gold Earned
40,864
460
Minions Killed
372
0
Camps Cleared
0
1,620,464
Distance Traveled
1,537,876
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,649
509
132
8
0
314,868
3
W
Kukulkan
8,923
525
108
6
0
297,427
0
W
Fenrir
10,220
601
104
6
0
380,603
0
W
Artemis
9,262
545
95
6
0
274,250
1
L
Thor
7,930
466
75
4
0
313,101
1
L
Neith
8,005
471
80
5
0
310,734
2
L
Freya
8,968
528
43
3
0
301,749
1
W
Artio
7,986
470
34
2
0
338,555
4
W
Odin
9,483
558
119
7
0
329,629
8
L
Aphrodite
7,312
430
42
2
0
297,424
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role