Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DanRex_9
Achilles
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 44L
1,479 Elo+
Party 2
Hercules
Hercules
bobbyjones124023
Hercules
Level 8
God Stats
7W - 6L
1,569 SR
Queue Stats
9W - 8L
1,475 Elo+
Party 2
Team Averages
Level 64
1,523 SR
1,485 Elo+

VS

Team Averages
Level 77
1,597 SR
1,413 Elo+
Cliodhna
Cliodhna
LE-DUC-OKLM
Cliodhna
Level 121
God Stats
2W - 9L
1,504 SR
Queue Stats
63W - 92L
1,384 Elo+
Solo
Scylla
Scylla
Semihtr61
Scylla
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
86W - 118L
1,441 Elo+
Party 1
Hachiman
Hachiman
edu_panow
Hachiman
Level 25
God Stats
1W - 1L
1,787 SR
Queue Stats
66W - 104L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
10 / 0 / 12
9,001
900
13,660
9,529
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
DanRex_9
Achilles
13
10 / 0 / 11
8,731
873
7,437
11,125
10,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 2 / 14
8,450
845
4,487
11,620
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LE-DUC-OKLM
Cliodhna
10
1 / 7 / 0
6,274
627
6,144
10,140
3,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Semihtr61
Scylla
9
1 / 8 / 1
6,302
630
5,326
8,655
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
edu_panow
Hachiman
9
0 / 9 / 2
6,075
608
4,944
9,876
2,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
24
Kills
2
2
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
0
12
16
W
Achilles
DanRex_9
Achilles
10
0
11
15.5
L
Cliodhna
LE-DUC-OKLM
Cliodhna
1
7
0
0.14
L
Scylla
Semihtr61
Scylla
1
8
1
0.19
W
4
2
14
5.5
L
Hachiman
edu_panow
Hachiman
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,584
Damage
16,414
32,274
Taken
28,671
30,189
Mitigated
7,941
9,562
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,660
3,527
0
1,832
9,529
7,638
177
1,242
8,117
0
34,318
W
Achilles
DanRex_9
Achilles
7,437
1,870
806
4,089
11,125
10,042
589
1,959
8,934
0
14,855
L
Cliodhna
LE-DUC-OKLM
Cliodhna
6,144
647
48
1,467
10,140
3,088
0
924
8,780
0
19,626
L
Scylla
Semihtr61
Scylla
5,326
418
0
882
8,655
2,178
0
145
7,948
10,850
0
W
4,487
898
0
2,835
11,620
12,509
305
1,826
9,592
1,198
10,379
L
Hachiman
edu_panow
Hachiman
4,944
2,246
0
966
9,876
2,675
0
29
9,327
0
10,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,182
Gold Earned
18,651
92
Minions Killed
66
6
Camps Cleared
2
620,102
Distance Traveled
480,279
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,001
900
51
5
3
210,934
3
W
Achilles
8,731
873
26
3
3
207,952
2
L
Cliodhna
6,274
627
39
4
2
181,213
5
L
Scylla
6,302
630
13
1
0
163,154
2
W
Hercules
8,450
845
15
2
0
201,216
0
L
Hachiman
6,075
608
14
1
0
135,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role