Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Hasflunffel
Cerberus
Level 122
God Stats
1W - 2L
1,533 SR
Queue Stats
415W - 355L
1,683 Elo+
Solo
Osiris
Osiris
Insiginous
Osiris
Level 158
God Stats
0W - 3L
1,199 SR
Queue Stats
290W - 196L
1,704 Elo+
Party 1
Merlin
Merlin
MrGrumpySnowman
Merlin
Level 158
God Stats
1W - 1L
1,742 SR
Queue Stats
46W - 36L
1,690 Elo+
Party 1
Serqet
Serqet
blaizaur
Serqet
Level 159
God Stats
12W - 11L
1,628 SR
Queue Stats
715W - 729L
1,622 Elo+
Solo
Team Averages
Level 151
1,521 SR
1,640 Elo+

VS

Team Averages
Level 149
1,652 SR
1,635 Elo+
Geb
Geb
Errohz
Geb
Level 140
God Stats
3W - 1L
1,323 SR
Queue Stats
56W - 40L
1,654 Elo+
Party 2
Bastet
Bastet
OnlyCupid3517
Bastet
Level 142
God Stats
11W - 4L
1,850 SR
Queue Stats
255W - 214L
1,639 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RectangularNuts
Ah Muzen Cab
Level 150
God Stats
4W - 2L
1,601 SR
Queue Stats
106W - 98L
1,554 Elo+
Party 2
Olorun
Olorun
asdfasddfasdfsda
Olorun
Level 156
God Stats
3W - 0L
1,792 SR
Queue Stats
191W - 108L
1,698 Elo+
Party 2
Set
Set
jnGrim
Set
Level 159
God Stats
90W - 76L
1,693 SR
Queue Stats
396W - 365L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 3 / 0
5,963
596
9,153
6,587
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Hasflunffel
Cerberus
9
0 / 1 / 1
5,260
526
2,411
7,765
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Insiginous
Osiris
9
1 / 2 / 1
5,398
540
3,342
5,240
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,118
512
890
2,831
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
blaizaur
Serqet
8
0 / 1 / 2
4,976
498
2,088
6,984
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Errohz
Geb
7
0 / 1 / 3
4,880
488
2,330
6,591
2,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 2
5,866
587
6,601
5,672
1,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
RectangularNuts
Ah Muzen Cab
12
1 / 0 / 0
6,489
649
2,168
2,373
769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
3 / 1 / 3
5,876
588
5,814
7,357
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
jnGrim
Set
11
5 / 0 / 2
6,225
623
3,017
5,229
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
9
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
0
0.67
W
Geb
Errohz
Geb
0
1
3
1.5
L
Cerberus
Hasflunffel
Cerberus
0
1
1
0.5
L
Osiris
Insiginous
Osiris
1
2
1
0.75
L
0
2
0
0
W
0
1
2
1
W
Ah Muzen Cab
RectangularNuts
Ah Muzen Cab
1
0
0
1
W
3
1
3
4.5
L
Serqet
blaizaur
Serqet
0
1
2
1
W
Set
jnGrim
Set
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,884
Damage
19,930
29,407
Taken
27,222
14,277
Mitigated
7,978
9,575
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,153
4,827
0
1,697
6,587
1,991
0
3,925
2,662
0
38,935
W
Geb
Errohz
Geb
2,330
595
0
1,680
6,591
2,165
0
0
6,591
8,859
0
L
Cerberus
Hasflunffel
Cerberus
2,411
336
0
3,804
7,765
6,030
0
0
7,166
26,047
0
L
Osiris
Insiginous
Osiris
3,342
723
0
1,409
5,240
2,944
0
700
4,503
0
30,023
L
890
41
0
240
2,831
711
0
678
2,153
24,468
0
W
6,601
1,573
0
2,978
5,672
1,976
21
1,569
3,750
0
33,840
W
Ah Muzen Cab
RectangularNuts
Ah Muzen Cab
2,168
561
0
1,132
2,373
769
0
356
2,017
0
53,601
W
5,814
3,507
325
3,269
7,357
1,535
0
272
7,085
33,942
0
L
Serqet
blaizaur
Serqet
2,088
222
242
2,183
6,984
2,601
0
2,841
4,143
0
14,910
W
Set
jnGrim
Set
3,017
1,309
0
1,264
5,229
1,533
0
739
4,420
0
32,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
29,336
349
Minions Killed
329
0
Camps Cleared
0
949,611
Distance Traveled
1,090,446
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,963
596
77
8
0
161,638
3
W
Geb
4,880
488
9
1
0
205,485
5
L
Cerberus
5,260
526
95
10
0
188,455
2
L
Osiris
5,398
540
72
7
0
221,171
3
L
Merlin
5,118
512
73
7
0
163,800
4
W
Bastet
5,866
587
77
8
0
218,149
1
W
Ah Muzen Cab
6,489
649
110
11
0
217,400
2
W
Olorun
5,876
588
62
6
0
223,161
4
L
Serqet
4,976
498
32
3
0
214,547
3
W
Set
6,225
623
71
7
0
226,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role