Player Matchup

Ullr
Ullr
Gold V
Bakasura8MyKFC
Ullr
Gold V
Level 149
God Stats
12W - 5L
1,809 SR
Queue Stats
53W - 39L
1,967 MMR
Party 2
Merlin
Merlin
Platinum III
Fid-koss
Merlin
Platinum III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
922W - 927L
1,689 MMR
Solo
Da Ji
Da Ji
Bronze III
NoGankMuteAll
Da Ji
Bronze III
Level 148
God Stats
0W - 1L
1,618 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Chaac
Chaac
Gold II
inmortela
Chaac
Gold II
Level 110
God Stats
7W - 7L
1,515 SR
Queue Stats
307W - 315L
1,653 MMR
Solo
Khepri
Khepri
Gold I
sadfers
Khepri
Gold I
Level 127
God Stats
12W - 11L
1,642 SR
Queue Stats
581W - 583L
1,675 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,617 SR
1,697 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,586 SR
1,647 MMR
Ymir
Ymir
Platinum IV
 
Ymir
Platinum IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
IgneoBell
Awilix
Gold III
Level 129
God Stats
3W - 3L
1,523 SR
Queue Stats
76W - 77L
1,580 MMR
Party 1
Hades
Hades
Platinum II
JAMESxLDN
Hades
Platinum II
Level 126
God Stats
73W - 47L
1,653 SR
Queue Stats
129W - 119L
1,734 MMR
Solo
Danzaburou
Danzaburou
Platinum V
KAY117
Danzaburou
Platinum V
Level 158
God Stats
2W - 3L
1,566 SR
Queue Stats
131W - 132L
1,719 MMR
Party 1
Ares
Ares
Platinum V
skaton465
Ares
Platinum V
Level 103
God Stats
12W - 4L
1,688 SR
Queue Stats
45W - 36L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 1
9,936
552
5,923
11,385
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Fid-koss
Merlin
14
1 / 6 / 2
8,450
469
8,679
10,334
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 3
8,329
463
5,220
9,341
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
inmortela
Chaac
14
0 / 2 / 2
8,534
474
8,320
15,289
12,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
sadfers
Khepri
11
0 / 5 / 3
6,795
378
5,002
11,886
6,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CliodhnaMedusaAchillesGeb

VS

Bans
LokiArtioBastetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 1 / 1
9,711
540
8,262
10,128
6,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
IgneoBell
Awilix
16
4 / 4 / 8
9,984
555
7,495
13,404
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
JAMESxLDN
Hades
15
3 / 0 / 11
9,889
549
8,238
10,819
5,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
KAY117
Danzaburou
19
8 / 0 / 6
12,217
679
11,776
10,523
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
5 / 1 / 12
10,110
562
5,860
13,006
14,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
6
Kills
22
22
Deaths
6
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
1
2.5
L
3
5
1
0.7
L
Merlin
Fid-koss
Merlin
1
6
2
0.33
W
Awilix
IgneoBell
Awilix
4
4
8
2
W
Hades
JAMESxLDN
Hades
3
0
11
8.5
W
Danzaburou
KAY117
Danzaburou
8
0
6
11
L
2
4
3
0.88
L
Chaac
inmortela
Chaac
0
2
2
0.5
L
Khepri
sadfers
Khepri
0
5
3
0.3
W
Ares
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,144
Damage
41,631
58,235
Taken
57,880
29,497
Mitigated
36,450
14,985
Healing
25,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,262
3,356
0
3,820
10,128
6,291
0
635
8,640
56,409
4,568
L
5,923
3,590
0
3,298
11,385
3,158
0
1,767
9,618
0
82,022
L
Merlin
Fid-koss
Merlin
8,679
667
0
1,760
10,334
3,498
0
4,957
5,377
65,722
0
W
Awilix
IgneoBell
Awilix
7,495
2,015
0
3,864
13,404
5,137
919
2,314
10,848
0
68,573
W
Hades
JAMESxLDN
Hades
8,238
1,070
1,049
6,531
10,819
5,611
499
4,009
6,391
64,861
0
W
Danzaburou
KAY117
Danzaburou
11,776
5,239
0
6,978
10,523
4,471
2,566
1,726
8,673
0
108,808
L
5,220
1,446
0
1,942
9,341
3,878
0
1,748
7,593
0
61,025
L
Chaac
inmortela
Chaac
8,320
1,139
0
7,020
15,289
12,377
0
9,173
6,116
0
56,750
L
Khepri
sadfers
Khepri
5,002
548
105
860
11,886
6,586
0
3,935
7,951
23,017
0
W
Ares
5,860
370
0
2,839
13,006
14,940
210
4,191
8,505
16,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,044
Gold Earned
51,911
545
Minions Killed
531
0
Camps Cleared
0
1,707,703
Distance Traveled
1,755,683
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,711
540
106
6
0
330,952
4
L
Ullr
9,936
552
160
9
0
328,015
6
L
Merlin
8,450
469
130
7
0
306,835
1
W
Awilix
9,984
555
107
6
0
373,000
4
W
Hades
9,889
549
137
8
0
345,389
4
W
Danzaburou
12,217
679
166
9
0
347,982
4
L
Da Ji
8,329
463
105
6
0
378,176
4
L
Chaac
8,534
474
115
6
0
347,819
4
L
Khepri
6,795
378
35
2
0
346,858
7
W
Ares
10,110
562
15
1
0
358,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role