Player Matchup

Merlin
Merlin
CharlieSFE
Merlin
Level 109
God Stats
1W - 0L
1,594 SR
Queue Stats
10W - 16L
1,445 Elo+
Party 3
Thanatos
Thanatos
K3ENO
Thanatos
Level 131
God Stats
3W - 0L
1,659 SR
Queue Stats
22W - 34L
1,462 Elo+
Party 3
Geb
Geb
MrDipper269
Geb
Level 129
God Stats
2W - 1L
1,596 SR
Queue Stats
5W - 5L
1,511 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NukedGod
Morgan Le Fay
Level 136
God Stats
3W - 0L
1,638 SR
Queue Stats
42W - 32L
1,618 Elo+
Solo
Achilles
Achilles
WillKeeno
Achilles
Level 134
God Stats
10W - 5L
1,631 SR
Queue Stats
72W - 73L
1,583 Elo+
Party 3
Team Averages
Level 128
1,624 SR
1,524 Elo+

VS

Team Averages
Level 82
1,441 SR
1,426 Elo+
Ra
Ra
Flouse
Ra
Level 49
God Stats
7W - 9L
1,478 SR
Queue Stats
178W - 167L
1,564 Elo+
Party 2
Aphrodite
Aphrodite
MechaCactus
Aphrodite
Level 59
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 3L
1,261 Elo+
Party 1
Ah Puch
Ah Puch
Xelkesei
Ah Puch
Level 128
God Stats
3W - 6L
1,642 SR
Queue Stats
180W - 172L
1,544 Elo+
Party 2
Odin
Odin
mantaz
Odin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Thanatos
Thanatos
ruksenasg2
Thanatos
Level 27
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CharlieSFE
Merlin
17
4 / 3 / 9
10,089
776
11,213
8,716
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
K3ENO
Thanatos
17
9 / 5 / 8
12,236
941
9,093
12,030
6,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 13
10,520
809
9,477
13,031
15,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
NukedGod
Morgan Le Fay
15
2 / 6 / 13
9,424
725
12,977
12,647
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
WillKeeno
Achilles
18
8 / 1 / 4
11,246
865
12,240
16,121
16,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
3 / 5 / 4
9,847
757
8,774
9,636
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
MechaCactus
Aphrodite
15
4 / 4 / 3
9,324
717
9,711
12,251
7,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Xelkesei
Ah Puch
15
3 / 3 / 9
10,239
788
19,480
10,167
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
mantaz
Odin
16
5 / 4 / 6
9,934
764
12,255
15,899
8,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
ruksenasg2
Thanatos
14
2 / 10 / 2
8,512
655
3,885
12,447
4,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
26
Kills
17
17
Deaths
26
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
CharlieSFE
Merlin
4
3
9
2.83
L
Ra
3
5
4
1
W
Thanatos
K3ENO
Thanatos
9
5
8
2.6
L
Aphrodite
MechaCactus
Aphrodite
4
4
3
1.38
W
3
2
13
4.75
W
Morgan Le Fay
NukedGod
Morgan Le Fay
2
6
13
1.42
W
Achilles
WillKeeno
Achilles
8
1
4
10
L
Ah Puch
Xelkesei
Ah Puch
3
3
9
2.5
L
Odin
mantaz
Odin
5
4
6
2
L
Thanatos
ruksenasg2
Thanatos
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,000
Damage
54,105
62,545
Taken
60,400
47,435
Mitigated
27,839
16,321
Healing
19,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CharlieSFE
Merlin
11,213
187
196
1,247
8,716
3,233
403
5,658
3,058
44,171
0
L
Ra
8,774
701
873
2,087
9,636
3,798
275
4,354
5,018
38,864
0
W
Thanatos
K3ENO
Thanatos
9,093
2,571
0
6,892
12,030
6,907
1,113
7,047
4,983
0
21,495
L
Aphrodite
MechaCactus
Aphrodite
9,711
1,047
5,628
6,107
12,251
7,464
191
7,294
4,452
28,571
0
W
9,477
1,032
0
748
13,031
15,657
254
8,140
4,891
17,262
0
W
Morgan Le Fay
NukedGod
Morgan Le Fay
12,977
1,317
0
1,823
12,647
4,911
107
7,548
5,099
31,966
0
W
Achilles
WillKeeno
Achilles
12,240
3,330
173
5,242
16,121
16,727
67
9,622
6,499
4,512
33,603
L
Ah Puch
Xelkesei
Ah Puch
19,480
595
0
1,082
10,167
3,890
300
6,519
3,371
34,526
0
L
Odin
mantaz
Odin
12,255
1,589
0
875
15,899
8,550
0
9,381
5,617
0
25,705
L
Thanatos
ruksenasg2
Thanatos
3,885
1,040
0
2,870
12,447
4,137
0
5,893
6,064
0
11,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,515
Gold Earned
47,856
273
Minions Killed
251
8
Camps Cleared
4
1,180,042
Distance Traveled
1,095,537
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,089
776
98
8
0
222,165
0
L
Ra
9,847
757
88
7
0
207,859
2
W
Thanatos
12,236
941
33
3
2
266,713
4
L
Aphrodite
9,324
717
60
5
0
215,652
1
W
Geb
10,520
809
20
2
0
233,071
0
W
Morgan Le Fay
9,424
725
46
4
3
209,547
0
W
Achilles
11,246
865
76
6
3
248,546
7
L
Ah Puch
10,239
788
45
3
1
224,794
0
L
Odin
9,934
764
35
3
3
245,842
0
L
Thanatos
8,512
655
23
2
0
201,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role