Player Matchup

Thor
Thor
Silver I
AndeSpartan
Thor
Silver I
Level 97
God Stats
1W - 3L
1,482 SR
Queue Stats
205W - 245L
1,196 MMR
Solo
Chaac
Chaac
Gold V
IOGunny
Chaac
Gold V
Level 101
God Stats
42W - 38L
1,512 SR
Queue Stats
413W - 420L
1,257 MMR
Solo
Chiron
Chiron
Gold V
chewyg757
Chiron
Gold V
Level 155
God Stats
23W - 23L
1,568 SR
Queue Stats
437W - 442L
1,251 MMR
Solo
Bacchus
Bacchus
Silver I
melveezzy
Bacchus
Silver I
Level 157
God Stats
3W - 4L
1,592 SR
Queue Stats
76W - 82L
1,229 MMR
Solo
Sol
Sol
Silver IV
rP AcEE
Sol
Silver IV
Level 88
God Stats
0W - 3L
1,366 SR
Queue Stats
23W - 24L
1,267 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,504 SR
1,240 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,569 SR
1,283 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver V
ACEdvgg7
Hachiman
Silver V
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,189 MMR
Solo
Sylvanus
Sylvanus
Silver I
OldManMonkeys
Sylvanus
Silver I
Level 104
God Stats
16W - 13L
1,550 SR
Queue Stats
195W - 200L
1,269 MMR
Solo
Cliodhna
Cliodhna
Silver I
Sammi4
Cliodhna
Silver I
Level 122
God Stats
6W - 1L
1,441 SR
Queue Stats
41W - 47L
1,158 MMR
Solo
Ymir
Ymir
Gold V
lovelyanttt
Ymir
Gold V
Level 109
God Stats
2W - 0L
1,852 SR
Queue Stats
57W - 59L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,409
482
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chaac
IOGunny
Chaac
6
0 / 0 / 0
3,428
686
1,685
2,744
914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
chewyg757
Chiron
6
0 / 0 / 0
3,510
702
1,000
3,220
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
melveezzy
Bacchus
5
1 / 0 / 0
3,296
659
1,401
2,833
1,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
5
0 / 0 / 1
3,234
647
1,358
1,458
370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
IzanamiCernunnosBastetHera

VS

Bans
HeimdallrGebAchillesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 0
3,665
733
989
1,257
285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ACEdvgg7
Hachiman
4
0 / 0 / 0
3,001
600
1,582
2,110
560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
OldManMonkeys
Sylvanus
4
0 / 1 / 0
3,039
608
707
2,113
894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
Sammi4
Cliodhna
5
0 / 0 / 0
3,277
655
672
2,031
433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,317
663
971
3,214
1,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
W
Hachiman
ACEdvgg7
Hachiman
0
0
0
0
L
0
0
0
0
L
Chaac
IOGunny
Chaac
0
0
0
0
W
Sylvanus
OldManMonkeys
Sylvanus
0
1
0
0
W
Cliodhna
Sammi4
Cliodhna
0
0
0
0
L
Chiron
chewyg757
Chiron
0
0
0
0
W
0
0
0
0
L
Bacchus
melveezzy
Bacchus
1
0
0
1
L
Sol
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,444
Damage
4,921
10,255
Taken
10,725
3,564
Mitigated
4,054
3,870
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
989
559
0
310
1,257
285
0
0
1,257
17,053
0
W
Hachiman
ACEdvgg7
Hachiman
1,582
815
0
1,028
2,110
560
0
1,396
714
0
7,207
L
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
IOGunny
Chaac
1,685
821
0
869
2,744
914
0
971
1,773
0
13,681
W
Sylvanus
OldManMonkeys
Sylvanus
707
229
308
660
2,113
894
0
1,242
871
8,031
3,356
W
Cliodhna
Sammi4
Cliodhna
672
53
0
1,232
2,031
433
0
0
2,031
0
12,021
L
Chiron
chewyg757
Chiron
1,000
573
0
1,949
3,220
872
0
925
2,231
0
19,160
W
971
638
0
1,680
3,214
1,882
0
0
3,214
11,931
0
L
Bacchus
melveezzy
Bacchus
1,401
227
0
359
2,833
1,408
0
400
2,433
8,469
0
L
Sol
1,358
351
0
693
1,458
370
0
218
1,240
9,147
1,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,877
Gold Earned
16,299
113
Minions Killed
147
0
Camps Cleared
0
395,943
Distance Traveled
469,275
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,665
733
39
8
0
90,504
0
W
Hachiman
3,001
600
17
3
0
87,412
1
L
Thor
2,409
482
0
0
0
11,056
0
L
Chaac
3,428
686
27
5
0
107,538
1
W
Sylvanus
3,039
608
20
4
0
84,756
2
W
Cliodhna
3,277
655
41
8
0
117,295
1
L
Chiron
3,510
702
41
8
0
83,395
2
W
Ymir
3,317
663
30
6
0
89,308
2
L
Bacchus
3,296
659
14
3
0
104,936
2
L
Sol
3,234
647
31
6
0
89,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role