Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EternalPardon
Ymir
Level 120
God Stats
1W - 0L
1,248 SR
Queue Stats
11W - 10L
1,392 Elo+
Solo
Thoth
Thoth
SRWilson56
Thoth
Level 100
God Stats
2W - 4L
1,061 SR
Queue Stats
16W - 26L
1,290 Elo+
Solo
Team Averages
Level 126
1,270 SR
1,394 Elo+

VS

Team Averages
Level 49
1,236 SR
1,127 Elo+
Tyr
Tyr
DFErwinRommel
Tyr
Level 63
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 4L
1,097 Elo+
Solo
Zeus
Zeus
Lifeshouts
Zeus
Level 8
God Stats
1W - 10L
917 SR
Queue Stats
4W - 16L
1,029 Elo+
Party 1
Skadi
Skadi
Nejudo
Skadi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
5 / 1 / 4
7,480
748
5,577
6,156
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 7
7,417
742
4,504
6,760
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
11
3 / 2 / 6
7,450
745
7,122
4,083
965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,073
707
3,313
8,583
5,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 2
6,881
688
8,099
3,997
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Nejudo
Skadi
10
1 / 5 / 2
6,642
664
2,901
6,974
2,242
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
5
5
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
1
4
7
L
2
2
3
1.75
W
2
2
7
2.75
L
2
3
2
1
L
Skadi
Nejudo
Skadi
1
5
2
0.4
W
Thoth
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,203
Damage
14,313
16,999
Taken
19,554
7,527
Mitigated
8,480
2,105
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,577
1,795
0
940
6,156
2,227
0
3,697
2,180
0
19,936
L
3,313
447
0
2,515
8,583
5,147
0
5,658
2,925
0
12,535
W
4,504
708
0
1,040
6,760
4,335
0
3,363
3,086
16,076
0
L
8,099
1,140
0
0
3,997
1,091
0
2,340
1,657
21,236
0
L
Skadi
Nejudo
Skadi
2,901
789
0
0
6,974
2,242
0
3,863
3,111
0
15,390
W
Thoth
7,122
127
0
125
4,083
965
0
670
3,288
24,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,347
Gold Earned
20,596
106
Minions Killed
101
5
Camps Cleared
4
578,573
Distance Traveled
556,997
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,480
748
31
3
3
197,843
3
L
Tyr
7,073
707
25
3
1
210,171
1
W
Ymir
7,417
742
30
3
1
191,174
5
L
Zeus
6,881
688
47
5
3
170,316
3
L
Skadi
6,642
664
29
3
0
176,510
0
W
Thoth
7,450
745
45
5
1
189,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role