Player Matchup

Eset
Eset
AsrielDxrkz
Eset
Level 63
God Stats
3W - 1L
1,633 SR
Queue Stats
26W - 21L
1,438 Elo+
Party 2
Fenrir
Fenrir
DarkSage6745
Fenrir
Level 128
God Stats
13W - 10L
1,618 SR
Queue Stats
538W - 501L
1,577 Elo+
Party 2
Heimdallr
Heimdallr
Gsgt Reaper4578
Heimdallr
Level 128
God Stats
24W - 28L
1,506 SR
Queue Stats
744W - 712L
1,578 Elo+
Party 2
Horus
Horus
Ru Raven
Horus
Level 25
God Stats
4W - 2L
1,636 SR
Queue Stats
12W - 7L
1,504 Elo+
Party 2
Persephone
Persephone
TTV_King_Borri
Persephone
Level 46
God Stats
21W - 17L
1,538 SR
Queue Stats
150W - 176L
1,453 Elo+
Solo
Team Averages
Level 78
1,586 SR
1,510 Elo+

VS

Team Averages
Level 64
1,544 SR
1,430 Elo+
Camazotz
Camazotz
Das Bamber
Camazotz
Level 147
God Stats
4W - 10L
1,480 SR
Queue Stats
515W - 490L
1,462 Elo+
Party 3
Ares
Ares
Das Bebii
Ares
Level 46
God Stats
5W - 3L
1,641 SR
Queue Stats
136W - 140L
1,417 Elo+
Party 3
Eset
Eset
PeteDavidsonSux
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 1
King Arthur
King Arthur
Yuk1kaze3
King Arthur
Level 30
God Stats
0W - 1L
1,626 SR
Queue Stats
6W - 8L
1,484 Elo+
Solo
Anhur
Anhur
Z-Man146
Anhur
Level 78
God Stats
4W - 5L
1,474 SR
Queue Stats
240W - 268L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 10
9,935
452
6,472
14,920
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
20
10 / 5 / 9
12,563
571
19,819
22,412
14,355
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Gsgt Reaper4578
Heimdallr
20
12 / 6 / 6
13,176
599
22,619
20,140
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Ru Raven
Horus
17
7 / 5 / 8
11,791
536
12,965
16,640
15,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
TTV_King_Borri
Persephone
16
6 / 5 / 10
11,637
529
14,982
11,481
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Das Bamber
Camazotz
18
12 / 7 / 5
11,914
542
17,153
27,987
9,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
14
1 / 8 / 10
9,265
421
7,380
20,727
17,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 7 / 9
10,617
483
12,232
15,019
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Yuk1kaze3
King Arthur
14
4 / 7 / 4
9,538
434
9,608
19,562
11,887
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Z-Man146
Anhur
15
6 / 8 / 12
9,752
443
14,565
17,985
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
69
37
Kills
29
31
Deaths
37
43
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
10
10
0.7
W
Fenrir
10
5
9
2.9
L
Camazotz
Das Bamber
Camazotz
12
7
5
2.07
L
Ares
1
8
10
0.75
W
Heimdallr
Gsgt Reaper4578
Heimdallr
12
6
6
2.5
L
6
7
9
1.5
W
Horus
Ru Raven
Horus
7
5
8
2.2
W
Persephone
TTV_King_Borri
Persephone
6
5
10
2.2
L
King Arthur
Yuk1kaze3
King Arthur
4
7
4
0.86
L
Anhur
Z-Man146
Anhur
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,857
Damage
60,938
85,593
Taken
101,280
46,735
Mitigated
47,438
23,972
Healing
20,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,472
742
596
2,702
14,920
4,966
206
4,612
10,110
30,860
0
W
Fenrir
19,819
5,797
0
7,961
22,412
14,355
0
5,614
16,594
0
97,851
L
Camazotz
Das Bamber
Camazotz
17,153
5,407
0
10,303
27,987
9,805
249
4,802
23,185
0
78,926
L
Ares
7,380
344
420
3,098
20,727
17,512
391
6,957
13,770
36,941
0
W
Heimdallr
Gsgt Reaper4578
Heimdallr
22,619
12,648
0
6,714
20,140
8,384
3,762
4,345
15,577
0
100,976
L
12,232
743
689
1,499
15,019
3,830
750
4,347
10,672
50,953
0
W
Horus
Ru Raven
Horus
12,965
3,907
1,300
3,301
16,640
15,765
1,530
3,045
13,448
16,258
33,600
W
Persephone
TTV_King_Borri
Persephone
14,982
1,239
0
1,398
11,481
3,265
188
3,130
8,170
58,188
0
L
King Arthur
Yuk1kaze3
King Arthur
9,608
751
0
1,150
19,562
11,887
524
5,511
14,051
4,741
36,942
L
Anhur
Z-Man146
Anhur
14,565
7,607
419
2,866
17,985
4,404
294
4,616
13,369
0
42,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,102
Gold Earned
51,086
511
Minions Killed
392
0
Camps Cleared
0
2,002,833
Distance Traveled
2,116,559
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,935
452
68
3
0
373,415
0
W
Fenrir
12,563
571
132
6
0
448,911
3
L
Camazotz
11,914
542
107
5
0
426,032
1
L
Ares
9,265
421
71
3
0
400,897
1
W
Heimdallr
13,176
599
136
6
0
371,675
3
L
Eset
10,617
483
102
5
0
473,362
1
W
Horus
11,791
536
87
4
0
380,810
2
W
Persephone
11,637
529
88
4
0
428,022
1
L
King Arthur
9,538
434
58
3
0
399,279
3
L
Anhur
9,752
443
54
2
0
416,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role