Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
EXTREMLAMER
Raijin
Level 155
God Stats
18W - 13L
1,521 SR
Queue Stats
407W - 395L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
Mystquie
Kukulkan
Level 125
God Stats
2W - 0L
1,859 SR
Queue Stats
63W - 70L
1,450 Elo+
Party 2
Medusa
Medusa
heyhoqfo
Medusa
Level 109
God Stats
2W - 0L
1,602 SR
Queue Stats
120W - 129L
1,502 Elo+
Party 2
Skadi
Skadi
neriyaco
Skadi
Level 129
God Stats
1W - 0L
1,669 SR
Queue Stats
79W - 54L
1,586 Elo+
Solo
Team Averages
Level 133
1,630 SR
1,512 Elo+

VS

Team Averages
Level 81
1,655 SR
1,576 Elo+
Da Ji
Da Ji
LuxSephiram
Da Ji
Level 48
God Stats
1W - 2L
1,555 SR
Queue Stats
156W - 166L
1,509 Elo+
Solo
Mercury
Mercury
MapoDep
Mercury
Level 140
God Stats
1W - 1L
1,697 SR
Queue Stats
89W - 97L
1,519 Elo+
Solo
Merlin
Merlin
Rouky83
Merlin
Level 105
God Stats
7W - 6L
1,657 SR
Queue Stats
474W - 513L
1,547 Elo+
Solo
Loki
Loki
SchildHirsch554
Loki
Level 22
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 2L
1,721 Elo+
Solo
Thoth
Thoth
SexyShrimp69
Thoth
Level 89
God Stats
0W - 1L
1,638 SR
Queue Stats
22W - 15L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 2 / 12
9,567
736
13,242
11,225
4,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
15
3 / 1 / 12
9,475
729
16,518
10,477
4,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Mystquie
Kukulkan
18
5 / 2 / 11
10,326
794
12,466
10,350
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
heyhoqfo
Medusa
18
8 / 4 / 10
10,826
833
17,422
16,934
8,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
neriyaco
Skadi
17
4 / 1 / 12
10,067
774
7,742
15,788
12,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,503
654
5,705
15,656
18,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
MapoDep
Mercury
16
3 / 4 / 6
8,952
689
7,599
16,569
16,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Rouky83
Merlin
14
0 / 5 / 5
8,121
625
9,605
11,188
5,373
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 5
8,347
642
9,870
17,437
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 3 / 6
8,936
687
25,234
13,414
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
24
Kills
9
10
Deaths
24
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
12
5
W
Raijin
3
1
12
9
L
2
5
2
0.6
L
Mercury
MapoDep
Mercury
3
4
6
1.5
W
Kukulkan
Mystquie
Kukulkan
5
2
11
5.25
L
Merlin
Rouky83
Merlin
0
5
5
0.5
L
2
7
5
0.64
L
2
3
6
1.67
W
Medusa
heyhoqfo
Medusa
8
4
10
3.25
W
Skadi
neriyaco
Skadi
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,390
Damage
58,013
64,774
Taken
74,264
35,434
Mitigated
57,730
23,904
Healing
18,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,242
3,698
2,995
1,922
11,225
4,673
1,661
6,110
4,901
23,006
0
W
Raijin
16,518
988
1,792
1,822
10,477
4,605
714
6,093
4,011
28,614
0
L
5,705
995
2,308
907
15,656
18,930
0
8,064
7,592
0
10,097
L
Mercury
MapoDep
Mercury
7,599
959
1,307
3,729
16,569
16,249
0
9,815
6,754
0
17,734
W
Kukulkan
Mystquie
Kukulkan
12,466
677
713
1,265
10,350
5,226
392
5,783
4,491
32,058
0
L
Merlin
Rouky83
Merlin
9,605
196
1,331
1,248
11,188
5,373
0
6,290
4,898
25,620
0
L
9,870
611
1,273
2,736
17,437
9,906
0
9,434
8,003
0
16,556
L
25,234
374
1,030
3,092
13,414
7,272
0
8,623
4,791
37,483
0
W
Medusa
heyhoqfo
Medusa
17,422
8,139
850
3,894
16,934
8,731
2,269
7,352
9,356
0
34,037
W
Skadi
neriyaco
Skadi
7,742
1,797
4,872
3,779
15,788
12,199
494
9,501
6,253
0
16,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,261
Gold Earned
42,859
135
Minions Killed
108
0
Camps Cleared
0
1,286,022
Distance Traveled
1,177,646
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,567
736
27
2
0
264,102
0
W
Raijin
9,475
729
31
2
0
259,861
1
L
Da Ji
8,503
654
2
0
0
230,429
0
L
Mercury
8,952
689
25
2
0
249,319
0
W
Kukulkan
10,326
794
36
3
0
254,819
0
L
Merlin
8,121
625
34
3
0
237,535
5
L
Loki
8,347
642
11
1
0
218,432
1
L
Thoth
8,936
687
36
3
0
241,931
3
W
Medusa
10,826
833
30
2
0
239,601
3
W
Skadi
10,067
774
11
1
0
267,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role