Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DeathxAngel23
Merlin
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
610W - 240L
1,858 Elo+
Party 1
Bacchus
Bacchus
aFishboy
Bacchus
Level 131
God Stats
15W - 1L
1,905 SR
Queue Stats
621W - 245L
1,861 Elo+
Party 1
Team Averages
Level 120
1,635 SR
1,740 Elo+

VS

Team Averages
Level 116
1,443 SR
1,555 Elo+
Chiron
Chiron
ManeAkatsuki
Chiron
Level 124
God Stats
5W - 4L
1,734 SR
Queue Stats
264W - 202L
1,576 Elo+
Party 2
Olorun
Olorun
UndreamtArcana
Olorun
Level 87
God Stats
0W - 2L
1,302 SR
Queue Stats
23W - 25L
1,519 Elo+
Solo
Jormungandr
Jormungandr
cP Platnium
Jormungandr
Level 138
God Stats
0W - 3L
1,294 SR
Queue Stats
168W - 134L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 1 / 3
7,834
783
3,958
6,636
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 0 / 7
7,495
750
8,312
4,394
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
aFishboy
Bacchus
13
3 / 0 / 6
8,191
819
6,195
7,879
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 5 / 1
6,077
608
3,292
6,912
2,422
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 3 / 0
6,467
647
4,054
6,911
2,462
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
cP Platnium
Jormungandr
10
0 / 1 / 1
6,078
608
6,058
7,777
5,624
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
3
5.5
W
2
0
7
5.5
L
Chiron
0
5
1
0.1
L
1
3
0
0.33
W
Bacchus
aFishboy
Bacchus
3
0
6
6
L
Jormungandr
cP Platnium
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,465
Damage
13,404
18,909
Taken
21,600
17,016
Mitigated
10,508
5,899
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,958
866
433
1,712
6,636
5,882
106
3,837
2,799
367
7,630
W
8,312
605
0
500
4,394
1,578
428
3,411
983
42,743
0
L
Chiron
3,292
842
384
687
6,912
2,422
0
5,339
1,572
0
12,819
L
4,054
1,647
326
1,554
6,911
2,462
0
4,982
1,929
23,245
0
W
Bacchus
aFishboy
Bacchus
6,195
910
0
3,254
7,879
9,556
31
3,029
4,850
16,752
0
L
Jormungandr
cP Platnium
Jormungandr
6,058
1,565
238
1,349
7,777
5,624
0
4,766
3,011
19,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,520
Gold Earned
18,622
118
Minions Killed
111
7
Camps Cleared
2
616,104
Distance Traveled
559,400
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,834
783
4
0
0
209,922
4
W
Merlin
7,495
750
93
9
4
190,583
0
L
Chiron
6,077
608
29
3
0
166,080
3
L
Olorun
6,467
647
58
6
1
184,060
2
W
Bacchus
8,191
819
21
2
3
215,599
2
L
Jormungandr
6,078
608
24
2
1
209,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role