Player Matchup

Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze I
 
Hel
Bronze I
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
JOE-IICED
Loki
Silver II
Level 128
God Stats
3W - 4L
1,544 SR
Queue Stats
161W - 163L
1,119 MMR
Solo
Anhur
Anhur
Bronze IV
SupremeClutch41
Anhur
Bronze IV
Level 64
God Stats
0W - 2L
1,372 SR
Queue Stats
0W - 13L
1,077 MMR
Solo
Athena
Athena
Silver II
xPufDaStUFx
Athena
Silver II
Level 139
God Stats
2W - 12L
1,315 SR
Queue Stats
50W - 53L
1,141 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,446 SR
1,267 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,571 SR
1,103 MMR
Hou Yi
Hou Yi
Gold V
Dr Donut9784
Hou Yi
Gold V
Level 136
God Stats
3W - 0L
1,601 SR
Queue Stats
160W - 167L
1,251 MMR
Party 1
Bacchus
Bacchus
Silver I
Loki3558
Bacchus
Silver I
Level 149
God Stats
3W - 3L
1,833 SR
Queue Stats
224W - 237L
1,051 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
PharaohsDream
Zhong Kui
Silver II
Level 158
God Stats
31W - 20L
1,603 SR
Queue Stats
125W - 107L
1,078 MMR
Solo
Bellona
Bellona
Silver II
Shadowpanda1918
Bellona
Silver II
Level 126
God Stats
6W - 9L
1,418 SR
Queue Stats
74W - 93L
1,083 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
eli_429
Morgan Le Fay
Silver II
Level 133
God Stats
12W - 7L
1,402 SR
Queue Stats
48W - 63L
1,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
0 / 4 / 0
7,802
488
4,064
15,987
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
 
Hel
10
1 / 5 / 1
6,766
423
7,201
11,916
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
11
0 / 5 / 2
6,536
409
6,215
13,322
8,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 4 / 0
6,413
401
3,846
10,444
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
10
1 / 6 / 0
6,773
423
5,214
18,552
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
TyrSolMulanScylla

VS

Bans
Ah Muzen CabBastetGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 0 / 2
8,437
527
8,836
7,459
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Loki3558
Bacchus
14
4 / 1 / 7
8,591
537
8,012
8,201
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
PharaohsDream
Zhong Kui
14
5 / 0 / 8
8,555
535
13,404
10,127
9,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
5 / 1 / 5
9,111
569
12,302
12,553
7,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
eli_429
Morgan Le Fay
15
7 / 0 / 2
9,287
580
9,245
9,251
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
24
24
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
0
0
L
Hel
 
Hel
1
5
1
0.3
W
Hou Yi
3
0
2
4
L
Loki
0
5
2
0.2
W
Bacchus
Loki3558
Bacchus
4
1
7
7.5
W
Zhong Kui
PharaohsDream
Zhong Kui
5
0
8
9
W
5
1
5
7.5
L
0
4
0
0
W
Morgan Le Fay
eli_429
Morgan Le Fay
7
0
2
8
L
Athena
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,540
Damage
51,799
70,221
Taken
47,591
36,863
Mitigated
28,557
19,458
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,064
2,166
0
6,054
15,987
7,120
1,020
3,949
11,872
0
60,466
L
Hel
 
Hel
7,201
55
1,999
4,183
11,916
3,810
0
7,922
3,723
36,167
0
W
Hou Yi
8,836
2,336
0
1,147
7,459
2,839
2,301
1,356
6,063
0
59,295
L
Loki
6,215
1,125
0
3,438
13,322
8,167
0
4,142
8,981
0
30,503
W
Bacchus
Loki3558
Bacchus
8,012
933
748
2,042
8,201
5,970
632
1,605
6,433
40,568
0
W
Zhong Kui
PharaohsDream
Zhong Kui
13,404
1,663
0
7,388
10,127
9,045
1,717
2,726
7,239
49,745
0
W
12,302
5,529
78
5,538
12,553
7,118
0
3,572
8,267
0
47,094
L
3,846
1,218
0
1,365
10,444
2,888
0
5,375
4,808
0
30,237
W
Morgan Le Fay
eli_429
Morgan Le Fay
9,245
908
0
2,153
9,251
3,585
871
2,469
6,397
59,003
0
L
Athena
5,214
1,024
541
1,878
18,552
14,878
12
8,207
9,678
20,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,290
Gold Earned
43,981
374
Minions Killed
446
0
Camps Cleared
0
1,480,979
Distance Traveled
1,492,462
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,802
488
127
8
0
311,697
4
L
Hel
6,766
423
85
5
0
302,188
2
W
Hou Yi
8,437
527
99
6
0
276,584
1
L
Loki
6,536
409
68
4
0
261,795
1
W
Bacchus
8,591
537
72
5
0
314,195
2
W
Zhong Kui
8,555
535
76
5
0
305,659
2
W
Bellona
9,111
569
93
6
0
284,881
0
L
Anhur
6,413
401
69
4
0
285,029
0
W
Morgan Le Fay
9,287
580
106
7
0
311,143
2
L
Athena
6,773
423
25
2
0
320,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role