Player Matchup

Ymir
Ymir
Firestaah
Ymir
Level 46
God Stats
4W - 2L
1,580 SR
Queue Stats
69W - 64L
1,433 Elo+
Party 1
Cupid
Cupid
LuaP-_-34
Cupid
Level 151
God Stats
1W - 0L
1,599 SR
Queue Stats
227W - 195L
1,559 Elo+
Party 1
Da Ji
Da Ji
RABBI-RAFFZAHN
Da Ji
Level 57
God Stats
5W - 7L
1,387 SR
Queue Stats
224W - 166L
1,488 Elo+
Party 3
Agni
Agni
Wander40D3N
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,476 Elo+
Party 3
Nike
Nike
bobihavediabetes
Nike
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,736 Elo+
Solo
Team Averages
Level 65
1,513 SR
1,538 Elo+

VS

Team Averages
Level 108
1,589 SR
1,522 Elo+
Fafnir
Fafnir
 
Fafnir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
FaaFa_06
Chaac
Level 42
God Stats
1W - 2L
1,545 SR
Queue Stats
164W - 175L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
Fade Q7
Zhong Kui
Level 151
God Stats
3W - 5L
1,489 SR
Queue Stats
206W - 200L
1,618 Elo+
Party 2
Fenrir
Fenrir
xReFuzRv1
Fenrir
Level 146
God Stats
10W - 3L
1,909 SR
Queue Stats
173W - 168L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 7
5,933
494
1,648
7,045
4,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
LuaP-_-34
Cupid
13
4 / 0 / 2
7,273
606
5,605
5,239
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 2 / 0
7,215
601
5,934
8,166
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 3
7,289
607
6,777
5,150
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
2 / 4 / 3
6,286
524
6,189
8,150
8,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 1 / 2
6,230
519
1,846
6,462
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
 
Neith
10
1 / 4 / 0
5,717
476
3,185
5,911
1,064
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
FaaFa_06
Chaac
11
1 / 3 / 2
6,054
505
2,785
9,236
5,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Fade Q7
Zhong Kui
11
4 / 5 / 2
6,605
550
5,477
7,625
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
xReFuzRv1
Fenrir
10
1 / 3 / 4
6,117
510
4,531
8,743
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
16
Kills
8
9
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
2
2
L
Neith
 
Neith
1
4
0
0.25
L
Chaac
FaaFa_06
Chaac
1
3
2
0.67
L
Zhong Kui
Fade Q7
Zhong Kui
4
5
2
1
W
Ymir
0
1
7
3.5
W
Cupid
LuaP-_-34
Cupid
4
0
2
5
W
6
2
0
3
W
4
2
3
2.75
W
2
4
3
0.88
L
Fenrir
xReFuzRv1
Fenrir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,153
Damage
17,824
33,750
Taken
37,977
18,911
Mitigated
18,911
13,403
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,846
139
427
1,727
6,462
5,472
0
1,990
4,296
14,323
0
L
Neith
 
Neith
3,185
1,001
0
672
5,911
1,064
0
396
5,515
0
29,540
L
Chaac
FaaFa_06
Chaac
2,785
822
0
4,209
9,236
5,091
395
859
8,365
0
26,799
L
Zhong Kui
Fade Q7
Zhong Kui
5,477
1,211
0
1,915
7,625
4,568
0
3,487
3,860
30,621
4,427
W
Ymir
1,648
417
1,298
2,350
7,045
4,267
0
2,295
4,750
9,623
0
W
Cupid
LuaP-_-34
Cupid
5,605
2,519
181
3,038
5,239
1,353
898
158
5,081
0
50,198
W
5,934
1,361
0
4,428
8,166
2,783
0
1,634
6,532
0
41,628
W
6,777
436
0
390
5,150
1,580
0
2,206
2,944
44,323
0
W
6,189
1,132
0
1,718
8,150
8,928
454
483
7,667
0
31,668
L
Fenrir
xReFuzRv1
Fenrir
4,531
995
0
2,598
8,743
2,716
0
1,095
7,516
0
32,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,996
Gold Earned
30,723
350
Minions Killed
298
0
Camps Cleared
0
1,178,000
Distance Traveled
1,144,104
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,230
519
24
2
0
249,316
5
L
Neith
5,717
476
67
6
0
210,330
3
L
Chaac
6,054
505
64
5
0
235,356
4
L
Zhong Kui
6,605
550
79
7
0
213,405
5
W
Ymir
5,933
494
20
2
0
254,092
3
W
Cupid
7,273
606
97
8
0
197,147
3
W
Da Ji
7,215
601
78
7
0
252,478
0
W
Agni
7,289
607
93
8
0
244,299
5
W
Nike
6,286
524
62
5
0
229,984
2
L
Fenrir
6,117
510
64
5
0
235,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role