Player Matchup

Sol
Sol
JustMundre
Sol
Level 115
God Stats
39W - 29L
1,592 SR
Queue Stats
283W - 268L
1,532 Elo+
Solo
Heimdallr
Heimdallr
MR DE4DZ
Heimdallr
Level 105
God Stats
5W - 2L
1,599 SR
Queue Stats
100W - 117L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
Maaly-Raw_
Gilgamesh
Level 79
God Stats
16W - 16L
1,568 SR
Queue Stats
143W - 187L
1,367 Elo+
Solo
Team Averages
Level 100
1,586 SR
1,435 Elo+

VS

Team Averages
Level 89
1,391 SR
1,440 Elo+
Xing Tian
Xing Tian
GuidoDiNampa
Xing Tian
Level 115
God Stats
3W - 3L
1,390 SR
Queue Stats
70W - 91L
1,425 Elo+
Solo
Raijin
Raijin
Robdog456
Raijin
Level 64
God Stats
1W - 2L
1,330 SR
Queue Stats
117W - 105L
1,495 Elo+
Solo
Izanami
Izanami
santhiago15
Izanami
Level 87
God Stats
42W - 54L
1,454 SR
Queue Stats
85W - 117L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,242
874
2,095
2,153
661
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MR DE4DZ
Heimdallr
9
2 / 0 / 3
5,223
871
3,120
1,223
557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Maaly-Raw_
Gilgamesh
9
1 / 1 / 4
5,110
852
2,941
4,381
2,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GuidoDiNampa
Xing Tian
9
1 / 2 / 0
4,927
821
1,386
6,402
3,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Robdog456
Raijin
8
0 / 3 / 1
4,725
788
1,723
4,208
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
santhiago15
Izanami
1
0 / 0 / 0
2,448
408
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
GuidoDiNampa
Xing Tian
1
2
0
0.5
W
2
0
3
3.5
W
Heimdallr
MR DE4DZ
Heimdallr
2
0
3
3.5
W
Gilgamesh
Maaly-Raw_
Gilgamesh
1
1
4
3
L
Raijin
Robdog456
Raijin
0
3
1
0.17
L
Izanami
santhiago15
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,156
Damage
3,109
7,757
Taken
10,610
3,553
Mitigated
4,233
2,133
Healing
1,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
GuidoDiNampa
Xing Tian
1,386
178
90
1,280
6,402
3,196
0
1,593
4,340
7,809
0
W
2,095
763
0
850
2,153
661
537
1,296
741
15,090
0
W
Heimdallr
MR DE4DZ
Heimdallr
3,120
881
0
484
1,223
557
0
666
557
0
7,855
W
Gilgamesh
Maaly-Raw_
Gilgamesh
2,941
795
53
746
4,381
2,335
0
1,246
3,019
0
8,755
L
Raijin
Robdog456
Raijin
1,723
35
43
532
4,208
1,037
0
662
3,279
12,913
0
L
Izanami
santhiago15
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,575
Gold Earned
12,100
58
Minions Killed
42
3
Camps Cleared
2
313,037
Distance Traveled
279,543
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,927
821
17
3
1
125,663
2
W
Sol
5,242
874
29
5
2
112,632
0
W
Heimdallr
5,223
871
9
2
1
92,832
0
W
Gilgamesh
5,110
852
20
3
0
107,573
0
L
Raijin
4,725
788
25
4
1
153,880
2
L
Izanami
2,448
408
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role