Player Matchup

Charybdis
Charybdis
XxVILYxX
Charybdis
Level 157
God Stats
22W - 14L
1,648 SR
Queue Stats
445W - 359L
1,654 Elo+
Solo
Achilles
Achilles
farlencin
Achilles
Level 129
God Stats
5W - 1L
1,552 SR
Queue Stats
25W - 29L
1,624 Elo+
Solo
Chronos
Chronos
oldcowyogurt
Chronos
Level 109
God Stats
1W - 1L
1,547 SR
Queue Stats
92W - 62L
1,654 Elo+
Solo
Team Averages
Level 132
1,583 SR
1,644 Elo+

VS

Team Averages
Level 105
1,518 SR
1,435 Elo+
Atlas
Atlas
BULLUFFALOV1
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 50L
1,633 Elo+
Party 1
Nox
Nox
Cerberus5729
Nox
Level 142
God Stats
5W - 8L
1,521 SR
Queue Stats
331W - 280L
1,597 Elo+
Party 1
Hun Batz
Hun Batz
ImportantWoman
Hun Batz
Level 67
God Stats
0W - 1L
1,532 SR
Queue Stats
2W - 9L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
XxVILYxX
Charybdis
13
4 / 4 / 10
8,809
801
10,619
9,369
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
farlencin
Achilles
13
4 / 2 / 7
8,683
789
7,475
11,655
10,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
oldcowyogurt
Chronos
13
6 / 3 / 8
9,048
823
12,101
9,806
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
7,196
654
5,866
10,650
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 2 / 2
7,382
671
7,283
10,721
4,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
11
4 / 9 / 5
7,913
719
6,314
12,407
4,864
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
14
Kills
9
9
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
4
2
2
2.5
L
Hun Batz
4
9
5
0.72
W
Charybdis
XxVILYxX
Charybdis
4
4
10
2.25
W
Achilles
farlencin
Achilles
4
2
7
3.75
W
Chronos
oldcowyogurt
Chronos
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,195
Damage
19,463
30,830
Taken
33,778
17,556
Mitigated
19,243
9,343
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,866
2,533
0
1,687
10,650
9,690
90
2,638
8,012
14,829
0
L
7,283
1,408
0
3,064
10,721
4,689
306
3,087
7,634
25,031
0
L
Hun Batz
6,314
1,717
0
0
12,407
4,864
0
6,555
5,852
0
14,044
W
Charybdis
XxVILYxX
Charybdis
10,619
6,074
0
3,116
9,369
3,237
627
4,843
4,526
0
35,481
W
Achilles
farlencin
Achilles
7,475
1,368
989
3,561
11,655
10,809
63
3,900
7,755
0
20,664
W
Chronos
oldcowyogurt
Chronos
12,101
5,804
0
1,677
9,806
3,510
1,937
4,805
5,001
35,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,540
Gold Earned
22,491
133
Minions Killed
86
7
Camps Cleared
3
589,367
Distance Traveled
534,292
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,196
654
12
1
1
188,163
0
L
Nox
7,382
671
51
5
2
179,021
2
L
Hun Batz
7,913
719
23
2
0
167,108
1
W
Charybdis
8,809
801
52
5
4
182,165
4
W
Achilles
8,683
789
20
2
0
228,708
3
W
Chronos
9,048
823
61
6
3
178,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role