Player Matchup

Zhong Kui
Zhong Kui
CK Silverback
Zhong Kui
Level 72
God Stats
1W - 2L
1,721 SR
Queue Stats
3W - 4L
1,568 Elo+
Party 1
Izanami
Izanami
Splis
Izanami
Level 83
God Stats
1W - 3L
1,730 SR
Queue Stats
6W - 8L
1,591 Elo+
Party 1
Mulan
Mulan
TheGoonLagoon
Mulan
Level 127
God Stats
8W - 7L
1,695 SR
Queue Stats
192W - 145L
1,603 Elo+
Party 1
Team Averages
Level 94
1,716 SR
1,587 Elo+

VS

Team Averages
Level 115
1,560 SR
1,626 Elo+
Atlas
Atlas
Ash__Trey_
Atlas
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 131L
1,611 Elo+
Party 2
Nox
Nox
FeederPro92
Nox
Level 29
God Stats
27W - 17L
1,611 SR
Queue Stats
103W - 90L
1,544 Elo+
Party 2
Ullr
Ullr
hersh85
Ullr
Level 160
God Stats
10W - 9L
1,568 SR
Queue Stats
572W - 392L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CK Silverback
Zhong Kui
14
5 / 8 / 0
10,178
636
14,763
17,301
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Splis
Izanami
11
2 / 12 / 2
9,719
607
5,752
16,205
4,770
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 7 / 6
9,971
623
11,079
20,736
19,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
5 / 2 / 18
12,694
793
9,265
21,634
23,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 2 / 16
12,046
753
16,299
9,165
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
hersh85
Ullr
17
15 / 3 / 8
13,037
815
18,769
11,522
5,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
7
Kills
27
27
Deaths
7
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Atlas
5
2
18
7
L
Zhong Kui
CK Silverback
Zhong Kui
5
8
0
0.63
W
7
2
16
7.5
L
Izanami
Splis
Izanami
2
12
2
0.25
L
0
7
6
0.43
W
Ullr
hersh85
Ullr
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,594
Damage
44,333
54,242
Taken
42,321
32,083
Mitigated
31,764
10,720
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
9,265
3,576
0
5,950
21,634
23,100
427
8,772
12,862
27,479
0
L
Zhong Kui
CK Silverback
Zhong Kui
14,763
1,554
401
2,935
17,301
8,106
0
9,385
7,916
40,671
0
W
16,299
717
0
620
9,165
3,578
838
4,119
5,046
45,290
0
L
Izanami
Splis
Izanami
5,752
2,744
204
140
16,205
4,770
0
7,260
8,945
0
22,676
L
11,079
799
0
7,040
20,736
19,207
0
9,354
11,382
0
41,245
W
Ullr
hersh85
Ullr
18,769
10,449
0
44
11,522
5,086
1,425
2,767
8,755
0
58,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
37,777
152
Minions Killed
183
7
Camps Cleared
8
702,286
Distance Traveled
849,263
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,694
793
28
2
1
277,888
5
L
Zhong Kui
10,178
636
49
3
2
242,629
2
W
Nox
12,046
753
75
5
2
305,392
1
L
Izanami
9,719
607
46
3
2
209,976
0
L
Mulan
9,971
623
57
4
3
249,681
2
W
Ullr
13,037
815
80
5
5
265,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role