Player Matchup

Tsukuyomi
Tsukuyomi
EnGlorious
Tsukuyomi
Level 85
God Stats
0W - 2L
1,227 SR
Queue Stats
15W - 18L
1,486 Elo+
Party 1
Horus
Horus
Icek1991
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,385 Elo+
Party 1
Sol
Sol
Loczys1994
Sol
Level 76
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 11L
1,009 Elo+
Party 1
Da Ji
Da Ji
MasniutkiSqn
Da Ji
Level 82
God Stats
0W - 2L
1,319 SR
Queue Stats
28W - 49L
1,344 Elo+
Party 1
The Morrigan
The Morrigan
Shisuui
The Morrigan
Level 68
God Stats
2W - 2L
1,465 SR
Queue Stats
142W - 130L
1,505 Elo+
Solo
Team Averages
Level 80
1,372 SR
1,346 Elo+

VS

Team Averages
Level 64
1,480 SR
1,406 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Kuno3
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 115L
1,409 Elo+
Party 3
Chronos
Chronos
Lucalini-The1st
Chronos
Level 42
God Stats
1W - 2L
1,276 SR
Queue Stats
31W - 37L
1,414 Elo+
Party 2
Chiron
Chiron
Waderus
Chiron
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,332 Elo+
Party 3
Fenrir
Fenrir
ashura0
Fenrir
Level 63
God Stats
4W - 3L
1,624 SR
Queue Stats
382W - 405L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EnGlorious
Tsukuyomi
14
3 / 7 / 2
8,109
811
13,526
13,528
5,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Icek1991
Horus
12
1 / 5 / 4
7,788
779
3,785
9,722
4,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 3
9,043
904
10,055
7,514
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 7 / 1
6,249
625
6,870
8,699
3,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Shisuui
The Morrigan
12
0 / 6 / 2
6,798
680
5,605
5,749
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 1 / 15
9,498
950
11,302
8,547
3,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Kuno3
Horus
15
3 / 1 / 22
8,727
873
3,400
8,830
8,102
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 1 / 21
9,354
935
10,292
9,974
3,999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
Waderus
Chiron
15
2 / 3 / 19
8,680
868
7,756
9,724
3,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
ashura0
Fenrir
15
12 / 2 / 13
9,552
955
7,492
10,751
7,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
119
7
Kills
29
29
Deaths
8
12
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
15
14.5
L
Tsukuyomi
EnGlorious
Tsukuyomi
3
7
2
0.57
L
Horus
Icek1991
Horus
1
5
4
0.6
W
Horus
Kuno3
Horus
3
1
22
14
L
3
4
3
1.13
W
5
1
21
15.5
L
0
7
1
0.07
L
The Morrigan
Shisuui
The Morrigan
0
6
2
0.17
W
Chiron
Waderus
Chiron
2
3
19
3.83
W
Fenrir
ashura0
Fenrir
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,841
Damage
40,242
45,212
Taken
47,826
18,655
Mitigated
26,405
9,900
Healing
27,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,302
3,335
1,244
2,556
8,547
3,405
1,657
944
7,603
0
30,035
L
Tsukuyomi
EnGlorious
Tsukuyomi
13,526
2,707
259
4,005
13,528
5,252
0
2,386
11,142
0
24,382
L
Horus
Icek1991
Horus
3,785
2,104
1,465
1,549
9,722
4,799
0
2,385
7,337
0
7,090
W
Horus
Kuno3
Horus
3,400
1,672
7,358
5,002
8,830
8,102
624
2,066
6,764
0
9,056
L
10,055
2,279
0
1,453
7,514
3,313
0
2,012
5,502
21,709
1,069
W
10,292
2,619
2,742
2,360
9,974
3,999
972
3,174
6,800
22,774
0
L
6,870
184
147
171
8,699
3,530
0
1,884
6,815
0
10,620
L
The Morrigan
Shisuui
The Morrigan
5,605
603
662
189
5,749
1,761
0
1,404
4,034
6,371
4,857
W
Chiron
Waderus
Chiron
7,756
1,970
1,163
2,411
9,724
3,405
773
1,861
7,863
0
21,813
W
Fenrir
ashura0
Fenrir
7,492
1,908
1,015
1,817
10,751
7,494
1,045
4,348
6,403
87
11,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
45,811
86
Minions Killed
99
0
Camps Cleared
0
815,231
Distance Traveled
1,013,482
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,498
950
35
4
0
176,271
0
L
Tsukuyomi
8,109
811
18
2
0
180,185
0
L
Horus
7,788
779
4
0
0
152,222
1
W
Horus
8,727
873
6
1
0
209,628
0
L
Sol
9,043
904
43
4
0
186,748
1
W
Chronos
9,354
935
34
3
0
210,086
2
L
Da Ji
6,249
625
8
1
0
140,040
1
L
The Morrigan
6,798
680
13
1
0
156,036
1
W
Chiron
8,680
868
20
2
0
211,188
2
W
Fenrir
9,552
955
4
0
0
206,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role