Player Matchup

Anhur
Anhur
DemiseX
Anhur
Level 89
God Stats
19W - 23L
1,459 SR
Queue Stats
317W - 305L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
Eragon074
Gilgamesh
Level 104
God Stats
5W - 8L
1,335 SR
Queue Stats
236W - 228L
1,519 Elo+
Party 1
Fafnir
Fafnir
FlikkaX
Fafnir
Level 127
God Stats
2W - 1L
1,830 SR
Queue Stats
89W - 89L
1,529 Elo+
Party 3
Scylla
Scylla
Nexil
Scylla
Level 60
God Stats
4W - 8L
1,423 SR
Queue Stats
79W - 96L
1,444 Elo+
Party 3
Mulan
Mulan
Taltiana
Mulan
Level 66
God Stats
10W - 10L
1,579 SR
Queue Stats
85W - 100L
1,484 Elo+
Party 3
Team Averages
Level 89
1,525 SR
1,484 Elo+

VS

Team Averages
Level 101
1,411 SR
1,431 Elo+
Bacchus
Bacchus
Gwynbleider
Bacchus
Level 147
God Stats
18W - 8L
1,634 SR
Queue Stats
303W - 289L
1,495 Elo+
Solo
Hercules
Hercules
ShmidtVR
Hercules
Level 88
God Stats
3W - 8L
1,269 SR
Queue Stats
364W - 455L
1,413 Elo+
Party 2
Scylla
Scylla
uaDimaS
Scylla
Level 66
God Stats
20W - 17L
1,529 SR
Queue Stats
113W - 170L
1,344 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
uakostan
Ah Muzen Cab
Level 127
God Stats
3W - 7L
1,297 SR
Queue Stats
343W - 410L
1,436 Elo+
Party 2
Anubis
Anubis
zhukin1
Anubis
Level 77
God Stats
5W - 7L
1,328 SR
Queue Stats
214W - 279L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DemiseX
Anhur
13
3 / 11 / 2
9,179
459
8,740
20,388
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Eragon074
Gilgamesh
17
4 / 3 / 4
10,301
515
14,193
15,281
12,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
FlikkaX
Fafnir
12
0 / 5 / 6
8,167
408
2,782
17,675
18,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Nexil
Scylla
15
3 / 5 / 4
9,682
484
11,513
11,549
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Taltiana
Mulan
16
2 / 7 / 1
9,306
465
8,192
17,671
8,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gwynbleider
Bacchus
16
6 / 1 / 13
11,469
573
13,665
20,271
26,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
ShmidtVR
Hercules
17
3 / 4 / 4
10,853
543
10,634
16,337
9,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
uaDimaS
Scylla
16
3 / 2 / 3
9,719
486
10,880
7,926
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
uakostan
Ah Muzen Cab
19
11 / 2 / 6
12,543
627
16,944
14,881
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
zhukin1
Anubis
16
8 / 3 / 5
10,429
521
11,121
14,886
7,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
12
Kills
31
31
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
DemiseX
Anhur
3
11
2
0.36
L
Gilgamesh
Eragon074
Gilgamesh
4
3
4
2
L
Fafnir
FlikkaX
Fafnir
0
5
6
0.6
W
Bacchus
Gwynbleider
Bacchus
6
1
13
12.5
L
Scylla
Nexil
Scylla
3
5
4
1
W
Hercules
ShmidtVR
Hercules
3
4
4
1.25
L
Mulan
Taltiana
Mulan
2
7
1
0.36
W
Scylla
uaDimaS
Scylla
3
2
3
2.25
W
Ah Muzen Cab
uakostan
Ah Muzen Cab
11
2
6
7
W
Anubis
zhukin1
Anubis
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,420
Damage
63,244
82,564
Taken
74,301
47,979
Mitigated
51,108
16,078
Healing
25,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DemiseX
Anhur
8,740
4,424
0
2,450
20,388
4,676
0
6,163
14,130
0
45,545
L
Gilgamesh
Eragon074
Gilgamesh
14,193
2,669
0
5,309
15,281
12,486
0
3,341
11,127
15,132
47,064
L
Fafnir
FlikkaX
Fafnir
2,782
603
0
2,493
17,675
18,916
0
9,433
7,961
18,132
0
W
Bacchus
Gwynbleider
Bacchus
13,665
2,416
173
6,267
20,271
26,978
96
4,504
15,573
44,124
0
L
Scylla
Nexil
Scylla
11,513
525
112
1,145
11,549
3,600
29
7,492
3,809
56,065
0
W
Hercules
ShmidtVR
Hercules
10,634
2,440
0
4,694
16,337
9,656
482
2,497
13,796
0
56,561
L
Mulan
Taltiana
Mulan
8,192
926
0
4,569
17,671
8,301
0
8,469
8,928
0
65,141
W
Scylla
uaDimaS
Scylla
10,880
337
0
1,736
7,926
2,658
502
1,832
5,978
52,950
0
W
Ah Muzen Cab
uakostan
Ah Muzen Cab
16,944
7,065
0
4,806
14,881
4,777
4,312
4,424
10,311
0
113,758
W
Anubis
zhukin1
Anubis
11,121
399
0
7,603
14,886
7,039
0
3,488
11,316
64,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,635
Gold Earned
55,013
444
Minions Killed
529
0
Camps Cleared
0
1,859,978
Distance Traveled
1,913,828
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,179
459
81
4
0
329,509
0
L
Gilgamesh
10,301
515
101
5
0
407,960
3
L
Fafnir
8,167
408
30
2
0
345,948
1
W
Bacchus
11,469
573
41
2
0
394,289
8
L
Scylla
9,682
484
112
6
0
375,202
3
W
Hercules
10,853
543
111
6
0
361,356
0
L
Mulan
9,306
465
120
6
0
401,359
6
W
Scylla
9,719
486
93
5
0
407,908
0
W
Ah Muzen Cab
12,543
627
188
9
0
396,134
2
W
Anubis
10,429
521
96
5
0
354,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role