Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AllGood405
Charybdis
Level 149
God Stats
3W - 1L
1,494 SR
Queue Stats
53W - 49L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
IxallgoodxI
Gilgamesh
Level 160
God Stats
13W - 8L
1,594 SR
Queue Stats
150W - 100L
1,604 Elo+
Party 1
Team Averages
Level 156
1,529 SR
1,562 Elo+

VS

Team Averages
Level 130
1,529 SR
1,569 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Andremosch22
Ra
Level 127
God Stats
0W - 2L
1,579 SR
Queue Stats
84W - 82L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
DaigoMercury
Sun Wukong
Level 123
God Stats
1W - 3L
1,507 SR
Queue Stats
3W - 4L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 11
8,737
728
7,236
6,961
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
AllGood405
Charybdis
13
4 / 2 / 7
9,042
754
7,392
8,209
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
IxallgoodxI
Gilgamesh
13
9 / 2 / 6
9,953
829
11,680
9,974
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 3 / 3
7,875
656
7,141
10,379
3,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 7 / 2
7,742
645
6,780
9,136
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
DaigoMercury
Sun Wukong
11
4 / 5 / 0
8,255
688
5,380
10,326
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
5
5
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
11
7.5
L
Danzaburou
 
Danzaburou
1
3
3
0.83
W
Charybdis
AllGood405
Charybdis
4
2
7
3.75
L
0
7
2
0.14
L
Sun Wukong
DaigoMercury
Sun Wukong
4
5
0
0.8
W
Gilgamesh
IxallgoodxI
Gilgamesh
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,308
Damage
19,301
25,144
Taken
29,841
14,566
Mitigated
12,042
4,711
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,236
473
692
1,813
6,961
2,316
417
3,072
3,793
35,007
0
L
Danzaburou
 
Danzaburou
7,141
1,948
0
2,197
10,379
3,427
0
2,860
7,284
0
18,267
W
Charybdis
AllGood405
Charybdis
7,392
2,266
0
970
8,209
2,650
890
1,673
6,382
0
27,246
L
6,780
464
1,190
1,515
9,136
3,068
0
1,529
7,273
31,810
0
L
Sun Wukong
DaigoMercury
Sun Wukong
5,380
944
0
1,038
10,326
5,547
0
3,058
6,913
0
20,355
W
Gilgamesh
IxallgoodxI
Gilgamesh
11,680
1,590
0
1,236
9,974
9,600
33
2,498
7,179
0
21,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
23,872
143
Minions Killed
132
6
Camps Cleared
6
692,414
Distance Traveled
650,671
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,737
728
60
5
2
233,173
3
L
Danzaburou
7,875
656
23
2
3
234,883
4
W
Charybdis
9,042
754
61
5
2
218,773
4
L
Ra
7,742
645
70
6
2
220,527
3
L
Sun Wukong
8,255
688
39
3
1
195,261
0
W
Gilgamesh
9,953
829
22
2
2
240,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role