Player Matchup

Bacchus
Bacchus
FeatherRock_5
Bacchus
Level 89
God Stats
1W - 3L
1,186 SR
Queue Stats
247W - 258L
1,366 Elo+
Solo
Skadi
Skadi
Ignis420
Skadi
Level 102
God Stats
9W - 8L
1,454 SR
Queue Stats
35W - 49L
1,310 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoarBacK
Morgan Le Fay
Level 48
God Stats
22W - 29L
1,410 SR
Queue Stats
118W - 161L
1,304 Elo+
Solo
Anubis
Anubis
PapaChonker
Anubis
Level 128
God Stats
5W - 6L
1,571 SR
Queue Stats
148W - 174L
1,325 Elo+
Party 1
Bellona
Bellona
alfisher07
Bellona
Level 67
God Stats
2W - 7L
1,365 SR
Queue Stats
125W - 178L
1,318 Elo+
Party 1
Team Averages
Level 87
1,397 SR
1,325 Elo+

VS

Team Averages
Level 88
1,447 SR
1,346 Elo+
Izanami
Izanami
BAD BOY P74
Izanami
Level 125
God Stats
4W - 1L
1,471 SR
Queue Stats
52W - 55L
1,355 Elo+
Solo
Ra
Ra
Shaqif-OKeef
Ra
Level 89
God Stats
0W - 1L
1,479 SR
Queue Stats
85W - 103L
1,366 Elo+
Solo
Thor
Thor
Zezima_Godsword
Thor
Level 69
God Stats
1W - 2L
1,460 SR
Queue Stats
17W - 27L
1,254 Elo+
Solo
Bellona
Bellona
Zhelsu
Bellona
Level 89
God Stats
0W - 2L
1,279 SR
Queue Stats
200W - 229L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
duece2004
Gilgamesh
Level 68
God Stats
5W - 4L
1,549 SR
Queue Stats
57W - 60L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 2 / 6
8,491
499
4,678
13,270
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Ignis420
Skadi
14
5 / 2 / 6
9,065
533
7,911
8,409
2,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
NoarBacK
Morgan Le Fay
16
5 / 1 / 3
9,806
577
4,629
7,603
3,108
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
18
16 / 0 / 4
11,490
676
14,731
11,130
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
alfisher07
Bellona
14
0 / 2 / 3
8,958
527
6,079
8,792
8,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BAD BOY P74
Izanami
14
0 / 4 / 2
8,386
493
6,010
9,635
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 7 / 1
7,033
414
3,030
10,764
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 9 / 0
7,434
437
5,163
15,231
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Zhelsu
Bellona
11
3 / 4 / 0
7,099
418
5,482
9,335
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
duece2004
Gilgamesh
14
2 / 3 / 0
8,002
471
5,945
12,955
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
26
Kills
7
7
Deaths
27
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
BAD BOY P74
Izanami
0
4
2
0.25
W
Bacchus
0
2
6
1.5
W
Skadi
Ignis420
Skadi
5
2
6
4
W
Morgan Le Fay
NoarBacK
Morgan Le Fay
5
1
3
6.5
W
Anubis
16
0
4
18
L
0
7
1
0.07
L
2
9
0
0.22
L
Bellona
Zhelsu
Bellona
3
4
0
0.75
W
Bellona
alfisher07
Bellona
0
2
3
0.75
L
Gilgamesh
duece2004
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,028
Damage
25,630
49,204
Taken
57,920
33,432
Mitigated
26,171
21,052
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BAD BOY P74
Izanami
6,010
4,532
0
48
9,635
2,512
1,867
2,352
7,283
0
70,710
W
Bacchus
4,678
786
440
4,220
13,270
13,922
0
460
12,810
32,944
0
W
Skadi
Ignis420
Skadi
7,911
3,783
0
2,518
8,409
2,973
2,680
0
8,409
0
50,225
W
Morgan Le Fay
NoarBacK
Morgan Le Fay
4,629
757
288
3,008
7,603
3,108
1,176
1,570
6,033
61,576
0
W
Anubis
14,731
1,174
0
8,288
11,130
5,007
0
1,000
10,046
75,510
0
L
3,030
866
0
1,659
10,764
3,182
0
6,085
4,679
35,757
0
L
5,163
1,249
0
3,296
15,231
4,115
595
8,861
6,370
0
32,912
L
Bellona
Zhelsu
Bellona
5,482
2,141
357
2,261
9,335
6,505
226
4,347
4,988
0
24,143
W
Bellona
alfisher07
Bellona
6,079
1,886
0
2,290
8,792
8,422
762
0
8,318
0
46,096
L
Gilgamesh
duece2004
Gilgamesh
5,945
1,329
0
2,690
12,955
9,857
0
2,466
10,489
0
34,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,810
Gold Earned
37,954
468
Minions Killed
389
0
Camps Cleared
0
1,549,402
Distance Traveled
1,363,643
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,386
493
130
8
0
255,379
0
W
Bacchus
8,491
499
41
2
0
288,986
7
W
Skadi
9,065
533
99
6
0
331,257
2
W
Morgan Le Fay
9,806
577
107
6
0
288,345
5
W
Anubis
11,490
676
125
7
0
329,918
3
L
Ra
7,033
414
68
4
0
228,354
0
L
Thor
7,434
437
72
4
0
300,944
0
L
Bellona
7,099
418
41
2
0
296,532
6
W
Bellona
8,958
527
96
6
0
310,896
7
L
Gilgamesh
8,002
471
78
5
0
282,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role