Player Matchup

Mercury
Mercury
 
Mercury
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LuXhOo
Hades
Level 31
God Stats
6W - 8L
1,285 SR
Queue Stats
39W - 30L
1,464 Elo+
Solo
Cernunnos
Cernunnos
Sr Vagem
Cernunnos
Level 52
God Stats
31W - 46L
1,410 SR
Queue Stats
138W - 198L
1,425 Elo+
Party 3
Mulan
Mulan
XvDragonvX3983
Mulan
Level 93
God Stats
32W - 43L
1,446 SR
Queue Stats
282W - 399L
1,460 Elo+
Party 3
Bacchus
Bacchus
iPluusZ
Bacchus
Level 28
God Stats
4W - 11L
1,285 SR
Queue Stats
48W - 93L
1,347 Elo+
Party 3
Team Averages
Level 49
1,385 SR
1,439 Elo+

VS

Team Averages
Level 58
1,544 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blin-Ke-Du
Izanami
Level 44
God Stats
14W - 17L
1,487 SR
Queue Stats
91W - 104L
1,436 Elo+
Party 1
Janus
Janus
Xx_Luiz-Bad_xX
Janus
Level 108
God Stats
3W - 9L
1,206 SR
Queue Stats
269W - 285L
1,430 Elo+
Party 1
Ares
Ares
nakiiya
Ares
Level 49
God Stats
2W - 0L
1,833 SR
Queue Stats
158W - 167L
1,433 Elo+
Party 2
Kali
Kali
zeesttempest
Kali
Level 57
God Stats
3W - 2L
1,693 SR
Queue Stats
192W - 209L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
6 / 4 / 2
10,796
540
10,481
13,137
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
LuXhOo
Hades
14
1 / 4 / 8
9,027
451
12,954
13,846
5,944
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Sr Vagem
Cernunnos
17
3 / 5 / 1
10,106
505
9,213
16,668
5,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 5 / 3
9,702
485
13,552
20,689
13,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
iPluusZ
Bacchus
13
1 / 5 / 4
8,427
421
7,972
15,735
15,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
8 / 2 / 7
12,302
615
19,848
18,435
28,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Blin-Ke-Du
Izanami
19
4 / 2 / 6
11,829
591
13,400
13,027
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 2
10,781
539
8,128
12,714
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ares
nakiiya
Ares
16
6 / 4 / 12
11,419
571
9,543
22,068
26,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 8
10,147
507
8,039
14,076
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
15
Kills
23
23
Deaths
15
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
4
2
1.75
W
Cu Chulainn
 
Cu Chulainn
8
2
7
5.75
W
Izanami
Blin-Ke-Du
Izanami
4
2
6
3.5
L
Hades
LuXhOo
Hades
1
4
8
1.25
L
Cernunnos
Sr Vagem
Cernunnos
3
5
1
0.7
L
4
5
3
1.1
W
3
4
2
1
L
Bacchus
iPluusZ
Bacchus
1
5
4
0.6
W
Ares
nakiiya
Ares
6
4
12
3
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,172
Damage
58,958
80,075
Taken
80,320
44,984
Mitigated
73,454
21,662
Healing
23,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,481
4,131
0
695
13,137
4,950
0
2,779
10,358
0
87,875
W
Cu Chulainn
 
Cu Chulainn
19,848
5,658
0
6,252
18,435
28,045
0
5,498
12,280
0
88,144
W
Izanami
Blin-Ke-Du
Izanami
13,400
9,051
0
6,642
13,027
4,819
2,235
3,208
9,819
0
109,532
L
Hades
LuXhOo
Hades
12,954
1,934
681
2,822
13,846
5,944
0
4,634
9,212
50,681
0
L
Cernunnos
Sr Vagem
Cernunnos
9,213
4,866
0
6,578
16,668
5,542
134
3,556
13,112
0
73,265
L
13,552
1,577
0
5,166
20,689
13,411
764
3,069
17,620
3,863
45,167
W
8,128
447
137
2,590
12,714
5,291
1,230
3,601
8,975
73,618
0
L
Bacchus
iPluusZ
Bacchus
7,972
1,194
959
4,761
15,735
15,137
0
3,807
11,928
35,322
0
W
Ares
nakiiya
Ares
9,543
1,063
0
3,076
22,068
26,582
160
7,512
14,302
32,093
0
W
8,039
3,520
0
4,800
14,076
8,717
263
3,205
10,660
0
68,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,058
Gold Earned
56,478
496
Minions Killed
616
0
Camps Cleared
0
1,889,605
Distance Traveled
1,964,030
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,796
540
123
6
0
445,644
4
W
Cu Chulainn
12,302
615
141
7
0
382,326
10
W
Izanami
11,829
591
211
11
0
371,170
6
L
Hades
9,027
451
95
5
0
365,139
6
L
Cernunnos
10,106
505
128
6
0
341,045
11
L
Mulan
9,702
485
98
5
0
380,646
4
W
Janus
10,781
539
136
7
0
371,550
0
L
Bacchus
8,427
421
52
3
0
357,131
6
W
Ares
11,419
571
21
1
0
400,324
5
W
Kali
10,147
507
107
5
0
438,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role