Player Matchup

Gilgamesh
Gilgamesh
AHEROKILLER
Gilgamesh
Level 46
God Stats
6W - 2L
1,471 SR
Queue Stats
87W - 110L
1,316 Elo+
Solo
Merlin
Merlin
MrPickleWhisker
Merlin
Level 61
God Stats
1W - 5L
1,372 SR
Queue Stats
46W - 67L
1,337 Elo+
Solo
Fenrir
Fenrir
YepettT
Fenrir
Level 88
God Stats
2W - 10L
1,045 SR
Queue Stats
145W - 156L
1,336 Elo+
Solo
Sylvanus
Sylvanus
Yung G1rth
Sylvanus
Level 122
God Stats
12W - 7L
1,481 SR
Queue Stats
26W - 17L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
Yung Skinni
Heimdallr
Level 103
God Stats
7W - 4L
1,421 SR
Queue Stats
23W - 22L
1,374 Elo+
Party 1
Team Averages
Level 84
1,358 SR
1,357 Elo+

VS

Team Averages
Level 56
1,292 SR
1,233 Elo+
Fenrir
Fenrir
DEMONIO EN MANO
Fenrir
Level 47
God Stats
1W - 6L
1,148 SR
Queue Stats
167W - 186L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fashu_
Morgan Le Fay
Level 66
God Stats
7W - 15L
1,414 SR
Queue Stats
218W - 256L
1,316 Elo+
Solo
King Arthur
King Arthur
KinqJames001
King Arthur
Level 45
God Stats
4W - 8L
1,230 SR
Queue Stats
25W - 52L
1,186 Elo+
Party 2
Cabrakan
Cabrakan
PotHeadJay
Cabrakan
Level 26
God Stats
0W - 4L
1,309 SR
Queue Stats
1W - 13L
1,083 Elo+
Party 2
Yemoja
Yemoja
Tftlz
Yemoja
Level 97
God Stats
4W - 7L
1,357 SR
Queue Stats
254W - 281L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AHEROKILLER
Gilgamesh
19
3 / 4 / 17
14,618
443
14,839
30,010
26,899
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 4 / 19
15,719
476
18,287
13,826
6,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
YepettT
Fenrir
20
14 / 6 / 6
18,747
568
22,554
31,558
20,393
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Yung G1rth
Sylvanus
20
1 / 1 / 24
15,287
463
10,256
26,794
37,946
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Yung Skinni
Heimdallr
20
14 / 5 / 12
17,363
526
36,756
27,072
14,913
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 4
14,666
444
11,698
27,172
11,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Fashu_
Morgan Le Fay
19
1 / 6 / 9
12,736
386
28,036
23,847
8,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
KinqJames001
King Arthur
20
5 / 8 / 3
16,450
498
17,171
36,054
23,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
PotHeadJay
Cabrakan
18
3 / 13 / 2
13,367
405
8,935
30,608
25,363
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yemoja
Tftlz
Yemoja
20
5 / 2 / 10
16,865
511
14,247
30,128
35,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
47
36
Kills
19
20
Deaths
36
78
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AHEROKILLER
Gilgamesh
3
4
17
2.88
L
5
7
4
1
L
Morgan Le Fay
Fashu_
Morgan Le Fay
1
6
9
0.92
L
King Arthur
KinqJames001
King Arthur
5
8
3
0.81
W
4
4
19
3.38
L
Cabrakan
PotHeadJay
Cabrakan
3
13
2
0.31
L
Yemoja
Tftlz
Yemoja
5
2
10
5
W
Fenrir
YepettT
Fenrir
14
6
6
2.83
W
Sylvanus
Yung G1rth
Sylvanus
1
1
24
13
W
Heimdallr
Yung Skinni
Heimdallr
14
5
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,692
Damage
80,087
129,260
Taken
147,809
107,140
Mitigated
104,674
53,164
Healing
28,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AHEROKILLER
Gilgamesh
14,839
2,133
597
5,891
30,010
26,899
1,338
9,922
19,709
17,000
55,628
L
11,698
981
0
4,434
27,172
11,646
0
6,319
20,697
0
101,346
L
Morgan Le Fay
Fashu_
Morgan Le Fay
28,036
3,902
748
4,113
23,847
8,786
1,141
5,803
17,853
92,634
0
L
King Arthur
KinqJames001
King Arthur
17,171
3,133
237
7,862
36,054
23,300
3,134
6,538
29,259
0
136,625
W
18,287
1,122
0
3,719
13,826
6,989
540
4,407
9,323
96,205
0
L
Cabrakan
PotHeadJay
Cabrakan
8,935
625
0
1,638
30,608
25,363
619
6,676
23,517
57,041
0
L
Yemoja
Tftlz
Yemoja
14,247
2,535
3,983
5,300
30,128
35,579
29
5,045
24,901
111,517
0
W
Fenrir
YepettT
Fenrir
22,554
9,746
0
12,632
31,558
20,393
3,191
10,116
21,351
0
156,779
W
Sylvanus
Yung G1rth
Sylvanus
10,256
1,489
9,271
9,740
26,794
37,946
1,986
11,789
14,379
31,555
0
W
Heimdallr
Yung Skinni
Heimdallr
36,756
29,692
0
11,314
27,072
14,913
10,364
16,406
10,201
0
168,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,734
Gold Earned
74,084
668
Minions Killed
708
0
Camps Cleared
0
3,001,007
Distance Traveled
2,814,922
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,618
443
98
3
0
668,750
0
L
Fenrir
14,666
444
123
4
0
619,566
3
L
Morgan Le Fay
12,736
386
152
5
0
595,652
0
L
King Arthur
16,450
498
208
6
0
566,314
4
W
Merlin
15,719
476
148
4
0
595,123
9
L
Cabrakan
13,367
405
77
2
0
535,471
1
L
Yemoja
16,865
511
148
4
0
497,919
3
W
Fenrir
18,747
568
199
6
0
603,245
3
W
Sylvanus
15,287
463
47
1
0
576,293
14
W
Heimdallr
17,363
526
176
5
0
557,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role