Player Matchup

Ullr
Ullr
Elturri7
Ullr
Level 68
God Stats
2W - 3L
1,182 SR
Queue Stats
188W - 233L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
PartiallyHuman
Danzaburou
Level 64
God Stats
15W - 22L
1,419 SR
Queue Stats
92W - 105L
1,375 Elo+
Solo
Nike
Nike
TheMuerteBlanca
Nike
Level 67
God Stats
4W - 6L
1,500 SR
Queue Stats
226W - 227L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
XavierZeus
Baron Samedi
Level 108
God Stats
4W - 9L
1,330 SR
Queue Stats
222W - 249L
1,362 Elo+
Solo
Pele
Pele
leopnikx
Pele
Level 87
God Stats
3W - 0L
1,772 SR
Queue Stats
169W - 215L
1,352 Elo+
Party 1
Team Averages
Level 79
1,441 SR
1,377 Elo+

VS

Team Averages
Level 130
1,563 SR
1,385 Elo+
Baron Samedi
Baron Samedi
DRxTHOMPSONx
Baron Samedi
Level 139
God Stats
113W - 110L
1,469 SR
Queue Stats
311W - 366L
1,322 Elo+
Solo
Mercury
Mercury
Edgar_2194
Mercury
Level 121
God Stats
1W - 1L
1,702 SR
Queue Stats
100W - 104L
1,346 Elo+
Solo
Sylvanus
Sylvanus
LessMidnight
Sylvanus
Level 140
God Stats
4W - 2L
1,708 SR
Queue Stats
47W - 34L
1,411 Elo+
Solo
Neith
Neith
dudeitstaz82
Neith
Level 143
God Stats
6W - 6L
1,427 SR
Queue Stats
60W - 78L
1,393 Elo+
Solo
Achilles
Achilles
imortalised
Achilles
Level 105
God Stats
8W - 7L
1,512 SR
Queue Stats
63W - 49L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
12 / 4 / 14
22,997
500
28,628
37,091
17,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
PartiallyHuman
Danzaburou
20
9 / 5 / 16
24,726
538
31,283
34,408
18,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 2 / 19
23,979
521
45,612
48,477
71,413
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
XavierZeus
Baron Samedi
20
6 / 9 / 21
22,396
487
29,668
49,459
47,343
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
20
12 / 7 / 23
23,855
519
47,377
42,096
21,544
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRxTHOMPSONx
Baron Samedi
20
6 / 10 / 7
20,742
451
37,254
37,630
38,469
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Edgar_2194
Mercury
20
4 / 20 / 4
18,226
396
27,267
44,249
19,074
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
LessMidnight
Sylvanus
20
6 / 10 / 9
18,298
398
19,166
46,279
79,004
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 6 / 9
19,575
426
29,013
36,341
18,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
imortalised
Achilles
20
6 / 7 / 5
18,241
397
31,298
53,185
79,566
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
61
53
Kills
27
27
Deaths
53
93
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DRxTHOMPSONx
Baron Samedi
6
10
7
0.95
L
Mercury
Edgar_2194
Mercury
4
20
4
0.3
W
Ullr
12
4
14
4.75
L
Sylvanus
LessMidnight
Sylvanus
6
10
9
1.05
W
Danzaburou
PartiallyHuman
Danzaburou
9
5
16
3.4
W
14
2
19
11.75
W
Baron Samedi
XavierZeus
Baron Samedi
6
9
21
1.83
L
5
6
9
1.58
L
Achilles
imortalised
Achilles
6
7
5
1.21
W
Pele
12
7
23
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,568
Damage
143,998
211,531
Taken
217,684
176,644
Mitigated
235,001
84,841
Healing
65,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DRxTHOMPSONx
Baron Samedi
37,254
2,200
4,059
10,600
37,630
38,469
1,207
4,094
33,068
186,183
0
L
Mercury
Edgar_2194
Mercury
27,267
14,807
0
3,930
44,249
19,074
933
7,194
35,773
0
152,868
W
Ullr
28,628
13,651
855
11,669
37,091
17,841
2,089
13,611
23,277
0
155,209
L
Sylvanus
LessMidnight
Sylvanus
19,166
3,151
6,262
14,218
46,279
79,004
543
9,681
34,789
47,586
0
W
Danzaburou
PartiallyHuman
Danzaburou
31,283
14,214
937
19,123
34,408
18,503
7,128
9,907
24,268
0
254,555
W
45,612
4,064
1,135
17,383
48,477
71,413
805
12,978
32,421
29,309
138,837
W
Baron Samedi
XavierZeus
Baron Samedi
29,668
2,209
5,942
15,593
49,459
47,343
0
13,165
35,533
170,351
0
L
29,013
14,184
1,661
16,394
36,341
18,888
1,609
9,937
26,045
0
187,998
L
Achilles
imortalised
Achilles
31,298
4,308
0
8,662
53,185
79,566
0
6,740
41,149
15,770
81,768
W
Pele
47,377
9,961
1,234
10,970
42,096
21,544
2,428
13,183
28,101
0
217,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

117,953
Gold Earned
95,082
1,121
Minions Killed
910
0
Camps Cleared
0
4,356,630
Distance Traveled
3,388,561
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
20,742
451
255
6
0
659,760
1
L
Mercury
18,226
396
170
4
0
694,319
0
W
Ullr
22,997
500
196
4
0
872,628
2
L
Sylvanus
18,298
398
58
1
0
632,997
4
W
Danzaburou
24,726
538
274
6
0
874,599
11
W
Nike
23,979
521
226
5
0
908,558
5
W
Baron Samedi
22,396
487
198
4
0
786,934
5
L
Neith
19,575
426
291
6
0
687,386
5
L
Achilles
18,241
397
136
3
0
714,099
0
W
Pele
23,855
519
227
5
0
913,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role