Player Matchup

Awilix
Awilix
AsrielDxrkz
Awilix
Level 63
God Stats
3W - 3L
1,383 SR
Queue Stats
80W - 91L
1,434 Elo+
Party 1
Hel
Hel
DarkSage6745
Hel
Level 128
God Stats
2W - 0L
1,314 SR
Queue Stats
153W - 144L
1,574 Elo+
Party 1
Horus
Horus
Ru Raven
Horus
Level 25
God Stats
22W - 17L
1,628 SR
Queue Stats
42W - 44L
1,539 Elo+
Party 1
Team Averages
Level 72
1,441 SR
1,515 Elo+

VS

Team Averages
Level 82
1,399 SR
1,399 Elo+
Mulan
Mulan
LadorianExe
Mulan
Level 101
God Stats
1W - 4L
1,175 SR
Queue Stats
204W - 245L
1,382 Elo+
Party 2
Sol
Sol
MyNameDavid-
Sol
Level 126
God Stats
6W - 7L
1,521 SR
Queue Stats
218W - 228L
1,401 Elo+
Party 2
Hachiman
Hachiman
ceddybear4
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
7 / 3 / 14
10,749
717
9,104
13,775
5,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
13 / 2 / 13
12,242
816
23,846
17,361
12,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
Ru Raven
Horus
14
7 / 4 / 14
11,816
788
7,500
16,530
17,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
10,712
714
10,702
13,908
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 9 / 3
9,877
658
15,959
15,073
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
ceddybear4
Hachiman
13
2 / 14 / 4
10,006
667
5,424
18,362
5,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
27
Kills
9
9
Deaths
27
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
3
14
4.67
W
13
2
13
9.75
L
4
4
4
1.5
L
3
9
3
0.5
W
Horus
Ru Raven
Horus
7
4
14
3.5
L
Hachiman
ceddybear4
Hachiman
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,450
Damage
32,085
47,666
Taken
47,343
36,232
Mitigated
21,141
21,657
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
9,104
3,368
0
982
13,775
5,760
1,258
4,710
8,873
0
29,718
W
23,846
2,462
5,582
10,628
17,361
12,697
251
5,410
11,601
64,804
0
L
10,702
3,046
331
1,913
13,908
10,879
0
5,659
7,706
0
20,326
L
15,959
4,277
0
1,945
15,073
4,857
0
9,010
5,572
34,156
3,377
W
Horus
Ru Raven
Horus
7,500
3,151
1,565
2,900
16,530
17,775
1,324
5,403
10,474
0
15,234
L
Hachiman
ceddybear4
Hachiman
5,424
2,744
15
1,619
18,362
5,405
548
8,122
9,849
0
22,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
30,595
136
Minions Killed
105
6
Camps Cleared
5
785,237
Distance Traveled
647,807
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,749
717
21
1
0
261,264
0
W
Hel
12,242
816
103
7
5
269,438
1
L
Mulan
10,712
714
28
2
1
245,967
0
L
Sol
9,877
658
46
3
3
219,519
1
W
Horus
11,816
788
12
1
1
254,535
0
L
Hachiman
10,006
667
31
2
1
182,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role