Player Matchup

Nemesis
Nemesis
Veitsh
Nemesis
Level 121
God Stats
1W - 0L
1,326 SR
Queue Stats
36W - 34L
1,499 Elo+
Party 1
Agni
Agni
eldpanavlz
Agni
Level 25
God Stats
12W - 10L
1,452 SR
Queue Stats
23W - 29L
1,413 Elo+
Party 1
Bellona
Bellona
selumadi
Bellona
Level 125
God Stats
1W - 1L
1,487 SR
Queue Stats
43W - 43L
1,533 Elo+
Party 1
Team Averages
Level 90
1,422 SR
1,482 Elo+

VS

Team Averages
Level 31
1,564 SR
1,337 Elo+
Agni
Agni
MA-Mirsa
Agni
Level 83
God Stats
1W - 2L
1,790 SR
Queue Stats
64W - 83L
1,443 Elo+
Party 2
Thor
Thor
ZagonAR
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Neith
Neith
gegá
Neith
Level 3
God Stats
0W - 2L
1,403 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Veitsh
Nemesis
15
8 / 1 / 6
10,302
792
7,408
10,008
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 4
7,689
591
1,797
6,378
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
selumadi
Bellona
14
6 / 1 / 8
9,436
726
9,844
13,015
10,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 4 / 4
8,294
638
7,987
6,337
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
ZagonAR
Thor
12
3 / 6 / 2
8,140
626
6,242
9,398
2,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
gegá
Neith
11
2 / 4 / 2
7,865
605
4,188
6,593
2,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
6
7
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
1
4
4
0.75
W
Nemesis
Veitsh
Nemesis
8
1
6
11
L
Thor
ZagonAR
Thor
3
6
2
0.67
W
0
5
4
0.4
L
Neith
gegá
Neith
2
4
2
0.75
W
Bellona
selumadi
Bellona
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
18,417
29,401
Taken
22,328
19,875
Mitigated
7,026
8,209
Healing
934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,987
432
0
441
6,337
1,836
0
1,745
4,064
24,688
0
W
Nemesis
Veitsh
Nemesis
7,408
2,299
0
2,864
10,008
7,647
121
3,182
6,516
8,032
25,600
L
Thor
ZagonAR
Thor
6,242
178
0
238
9,398
2,885
0
1,489
7,061
0
19,247
W
1,797
130
0
790
6,378
1,397
0
910
5,326
20,031
0
L
Neith
gegá
Neith
4,188
1,722
0
255
6,593
2,305
0
1,136
4,981
0
12,385
W
Bellona
selumadi
Bellona
9,844
1,340
0
4,555
13,015
10,831
142
3,635
8,962
3,844
16,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
24,299
123
Minions Killed
99
8
Camps Cleared
3
719,632
Distance Traveled
660,356
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,294
638
43
3
2
240,959
5
W
Nemesis
10,302
792
67
5
6
284,853
2
L
Thor
8,140
626
37
3
1
213,081
5
W
Agni
7,689
591
41
3
1
179,551
1
L
Neith
7,865
605
19
1
0
206,316
1
W
Bellona
9,436
726
15
1
1
255,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role