Player Matchup

Zeus
Zeus
BobbyBabyHands
Zeus
Level 148
God Stats
12W - 10L
1,560 SR
Queue Stats
364W - 403L
1,486 Elo+
Party 2
Mulan
Mulan
Game_Over1558
Mulan
Level 44
God Stats
9W - 3L
1,707 SR
Queue Stats
58W - 83L
1,288 Elo+
Solo
Skadi
Skadi
WafflesDeMuerte
Skadi
Level 84
God Stats
57W - 61L
1,480 SR
Queue Stats
190W - 271L
1,399 Elo+
Party 2
Team Averages
Level 92
1,582 SR
1,391 Elo+

VS

Team Averages
Level 103
1,550 SR
1,420 Elo+
Raijin
Raijin
 
Raijin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
IlIRemIlI
Achilles
Level 81
God Stats
1W - 1L
1,602 SR
Queue Stats
43W - 58L
1,356 Elo+
Party 1
Izanami
Izanami
Skeltose
Izanami
Level 128
God Stats
4W - 8L
1,549 SR
Queue Stats
52W - 62L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 2 / 3
11,858
847
22,439
9,579
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 3 / 12
10,509
751
11,290
16,579
14,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 13
9,855
704
5,670
8,322
2,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 7 / 7
8,252
589
9,461
12,533
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
IlIRemIlI
Achilles
13
6 / 5 / 2
9,113
651
8,283
18,487
17,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Izanami
Skeltose
Izanami
11
3 / 9 / 5
8,621
616
9,220
14,080
4,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
21
Kills
9
9
Deaths
21
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
7
7
0.5
W
15
2
3
8.25
W
4
3
12
3.33
L
Achilles
IlIRemIlI
Achilles
6
5
2
1.4
L
Izanami
Skeltose
Izanami
3
9
5
0.61
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,399
Damage
26,964
34,480
Taken
45,100
20,441
Mitigated
27,056
9,487
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,461
652
800
2,733
12,533
4,479
0
7,026
5,340
32,834
0
W
22,439
1,383
0
2,980
9,579
3,404
876
1,994
7,165
42,245
0
W
11,290
2,036
128
5,119
16,579
14,419
71
5,356
10,254
0
30,567
L
Achilles
IlIRemIlI
Achilles
8,283
1,725
56
3,031
18,487
17,848
0
8,983
8,950
0
16,374
L
Izanami
Skeltose
Izanami
9,220
6,265
0
0
14,080
4,729
0
6,867
6,997
0
23,763
W
5,670
1,288
0
1,260
8,322
2,618
1,576
1,887
5,924
0
31,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
25,986
168
Minions Killed
115
7
Camps Cleared
5
753,084
Distance Traveled
639,096
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,252
589
75
5
3
198,624
6
W
Zeus
11,858
847
54
4
3
244,347
1
W
Mulan
10,509
751
39
3
3
257,352
2
L
Achilles
9,113
651
14
1
1
253,901
2
L
Izanami
8,621
616
26
2
1
186,571
1
W
Skadi
9,855
704
75
5
1
251,385
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role