Player Matchup

Neith
Neith
BlueWaffleMagic
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
EvenVerve
Arachne
Level 43
God Stats
0W - 2L
1,209 SR
Queue Stats
21W - 27L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
Lifeful
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
WeirdJankyShyGuy
Kukulkan
Level 126
God Stats
4W - 2L
1,628 SR
Queue Stats
18W - 18L
1,437 Elo+
Party 1
Geb
Geb
dogger888
Geb
Level 60
God Stats
0W - 1L
1,531 SR
Queue Stats
35W - 32L
1,491 Elo+
Solo
Team Averages
Level 50
1,474 SR
1,436 Elo+

VS

Team Averages
Level 74
1,571 SR
1,505 Elo+
Kukulkan
Kukulkan
AcheronStyxx
Kukulkan
Level 68
God Stats
2W - 1L
1,374 SR
Queue Stats
9W - 8L
1,429 Elo+
Solo
Fenrir
Fenrir
BaudejasLT
Fenrir
Level 37
God Stats
7W - 4L
1,722 SR
Queue Stats
140W - 132L
1,492 Elo+
Solo
Yemoja
Yemoja
Oobsii
Yemoja
Level 85
God Stats
8W - 5L
1,576 SR
Queue Stats
401W - 403L
1,505 Elo+
Solo
Bellona
Bellona
Snoozin34
Bellona
Level 109
God Stats
8W - 2L
1,712 SR
Queue Stats
74W - 57L
1,568 Elo+
Solo
Artemis
Artemis
Z3Ro8039
Artemis
Level 69
God Stats
7W - 8L
1,474 SR
Queue Stats
64W - 34L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,473
405
4,773
6,040
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arachne
EvenVerve
Arachne
15
14 / 4 / 2
9,883
618
16,459
13,569
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Lifeful
Guan Yu
12
2 / 5 / 2
7,645
478
5,697
13,755
14,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 3
8,503
531
5,087
8,376
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 1
5,328
333
399
2,465
694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AcheronStyxx
Kukulkan
15
3 / 7 / 3
9,584
599
3,482
9,574
3,683
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
BaudejasLT
Fenrir
15
3 / 4 / 6
9,091
568
8,733
12,104
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Oobsii
Yemoja
12
0 / 3 / 3
7,697
481
1,890
10,916
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Snoozin34
Bellona
16
5 / 3 / 2
10,077
630
9,627
11,954
11,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Z3Ro8039
Artemis
16
7 / 1 / 1
10,380
649
8,163
7,372
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
18
Kills
18
18
Deaths
18
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AcheronStyxx
Kukulkan
3
7
3
0.64
W
Fenrir
BaudejasLT
Fenrir
3
4
6
1.5
L
1
5
0
0.2
L
Arachne
EvenVerve
Arachne
14
4
2
3.75
L
Guan Yu
Lifeful
Guan Yu
2
5
2
0.6
W
Yemoja
Oobsii
Yemoja
0
3
3
0.5
W
Bellona
Snoozin34
Bellona
5
3
2
2
L
1
4
3
0.63
W
Artemis
Z3Ro8039
Artemis
7
1
1
7.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,415
Damage
31,895
44,205
Taken
51,920
25,068
Mitigated
32,670
12,383
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AcheronStyxx
Kukulkan
3,482
658
0
500
9,574
3,683
1,506
2,572
7,002
57,556
0
W
Fenrir
BaudejasLT
Fenrir
8,733
1,791
0
3,491
12,104
5,275
1,370
1,375
10,687
0
52,893
L
4,773
1,878
0
282
6,040
1,460
235
292
5,622
0
24,824
L
Arachne
EvenVerve
Arachne
16,459
10,101
0
3,861
13,569
5,786
521
3,232
10,200
0
50,539
L
Guan Yu
Lifeful
Guan Yu
5,697
876
519
4,240
13,755
14,689
535
1,048
11,832
0
30,844
W
Yemoja
Oobsii
Yemoja
1,890
396
1,009
1,708
10,916
9,560
348
1,237
9,679
18,377
0
W
Bellona
Snoozin34
Bellona
9,627
2,194
0
3,098
11,954
11,765
477
0
11,201
8,283
46,930
L
5,087
328
0
2,371
8,376
2,439
717
2,024
6,352
56,572
0
W
Artemis
Z3Ro8039
Artemis
8,163
5,787
0
2,689
7,372
2,387
2,532
707
6,665
0
72,919
L
399
95
0
1,110
2,465
694
0
238
2,227
4,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
46,829
313
Minions Killed
504
0
Camps Cleared
0
1,295,684
Distance Traveled
1,508,084
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,584
599
127
8
0
267,062
0
W
Fenrir
9,091
568
98
6
0
326,909
2
L
Neith
6,473
405
46
3
0
270,697
5
L
Arachne
9,883
618
79
5
0
353,659
0
L
Guan Yu
7,645
478
63
4
0
300,831
0
W
Yemoja
7,697
481
30
2
0
287,486
7
W
Bellona
10,077
630
114
7
0
323,027
0
L
Kukulkan
8,503
531
118
7
0
286,434
2
W
Artemis
10,380
649
135
8
0
303,600
4
L
Geb
5,328
333
7
0
0
84,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role