Player Matchup

Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ardragonite
Nemesis
Level 131
God Stats
1W - 1L
1,774 SR
Queue Stats
66W - 31L
1,681 Elo+
Party 1
Ares
Ares
Chapaa
Ares
Level 159
God Stats
3W - 0L
1,590 SR
Queue Stats
31W - 15L
1,696 Elo+
Party 1
Team Averages
Level 144
1,591 SR
1,594 Elo+

VS

Team Averages
Level 114
1,446 SR
1,549 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Charbar1
Fenrir
Level 158
God Stats
1W - 1L
1,397 SR
Queue Stats
28W - 19L
1,729 Elo+
Solo
Poseidon
Poseidon
DelijaZauvek
Poseidon
Level 44
God Stats
0W - 2L
1,191 SR
Queue Stats
3W - 7L
1,292 Elo+
Solo
Aphrodite
Aphrodite
IDeXoI
Aphrodite
Level 126
God Stats
10W - 5L
1,698 SR
Queue Stats
12W - 8L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 1 / 3
9,664
966
7,223
6,055
2,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
13
3 / 1 / 6
8,378
838
6,707
7,655
8,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Ardragonite
Nemesis
14
7 / 3 / 4
8,991
899
7,307
7,918
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Chapaa
Ares
14
4 / 1 / 10
8,831
883
11,629
11,377
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 4 / 1
8,195
820
6,357
12,588
11,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Charbar1
Fenrir
12
0 / 5 / 3
7,249
725
5,444
11,621
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
DelijaZauvek
Poseidon
12
1 / 6 / 2
7,089
709
4,437
6,476
1,859
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
IDeXoI
Aphrodite
11
1 / 4 / 1
7,254
725
3,063
8,130
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
5
6
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
3
6.5
W
Baron Samedi
 
Baron Samedi
3
1
6
6
L
Achilles
 
Achilles
3
4
1
0.88
W
Nemesis
Ardragonite
Nemesis
7
3
4
3
W
Ares
Chapaa
Ares
4
1
10
9
L
Fenrir
Charbar1
Fenrir
0
5
3
0.3
L
Poseidon
DelijaZauvek
Poseidon
1
6
2
0.33
L
Aphrodite
IDeXoI
Aphrodite
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,866
Damage
19,301
33,005
Taken
38,815
22,720
Mitigated
23,030
10,956
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,223
2,044
495
2,001
6,055
2,247
2,739
1,423
4,527
0
43,568
W
Baron Samedi
 
Baron Samedi
6,707
852
1,460
3,098
7,655
8,186
791
1,672
5,687
19,862
0
L
Achilles
 
Achilles
6,357
883
0
840
12,588
11,183
0
5,635
6,656
4,599
21,177
W
Nemesis
Ardragonite
Nemesis
7,307
2,845
0
1,590
7,918
3,950
496
1,370
6,358
0
24,404
W
Ares
Chapaa
Ares
11,629
1,248
0
2,312
11,377
8,337
110
5,045
5,817
18,784
0
L
Fenrir
Charbar1
Fenrir
5,444
1,659
0
675
11,621
6,392
0
4,101
7,255
0
16,755
L
Poseidon
DelijaZauvek
Poseidon
4,437
589
480
94
6,476
1,859
491
3,042
3,355
21,041
0
L
Aphrodite
IDeXoI
Aphrodite
3,063
58
1,476
3,272
8,130
3,596
0
4,983
2,847
15,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,864
Gold Earned
29,787
183
Minions Killed
143
13
Camps Cleared
6
809,446
Distance Traveled
614,796
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,664
966
99
10
9
194,953
2
W
Baron Samedi
8,378
838
36
4
0
173,699
2
L
Achilles
8,195
820
41
4
3
171,813
1
W
Nemesis
8,991
899
31
3
4
209,569
1
W
Ares
8,831
883
17
2
0
231,225
1
L
Fenrir
7,249
725
37
4
1
178,959
1
L
Poseidon
7,089
709
30
3
0
123,401
3
L
Aphrodite
7,254
725
35
4
2
140,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role