Player Matchup

Morgan Le Fay
Morgan Le Fay
D-TECH15
Morgan Le Fay
Level 102
God Stats
50W - 58L
1,434 SR
Queue Stats
132W - 135L
1,435 Elo+
Party 1
Artemis
Artemis
LOKO_LU1S
Artemis
Level 109
God Stats
10W - 9L
1,422 SR
Queue Stats
212W - 263L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
im_Gumdrop
Cthulhu
Level 105
God Stats
17W - 12L
1,587 SR
Queue Stats
142W - 169L
1,363 Elo+
Party 1
Team Averages
Level 105
1,481 SR
1,378 Elo+

VS

Team Averages
Level 86
1,553 SR
1,437 Elo+
Artemis
Artemis
Jazy360
Artemis
Level 63
God Stats
21W - 32L
1,420 SR
Queue Stats
271W - 333L
1,394 Elo+
Solo
Ares
Ares
Jerry_Davidson
Ares
Level 100
God Stats
2W - 5L
1,434 SR
Queue Stats
120W - 149L
1,437 Elo+
Solo
Chang'e
Chang'e
NATRCLRK
Chang'e
Level 94
God Stats
8W - 7L
1,805 SR
Queue Stats
425W - 394L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D-TECH15
Morgan Le Fay
17
11 / 3 / 7
12,976
811
20,397
11,622
5,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
LOKO_LU1S
Artemis
14
5 / 3 / 9
10,829
677
15,321
12,892
4,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
im_Gumdrop
Cthulhu
15
2 / 4 / 15
10,949
684
13,287
15,210
18,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jazy360
Artemis
12
0 / 7 / 7
9,346
584
9,140
14,993
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 7
9,955
622
7,848
20,023
18,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
NATRCLRK
Chang'e
15
8 / 7 / 1
11,887
743
15,412
20,962
6,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
18
Kills
10
10
Deaths
18
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
D-TECH15
Morgan Le Fay
11
3
7
4.83
L
Artemis
Jazy360
Artemis
0
7
7
0.5
L
2
4
7
1.38
W
Artemis
LOKO_LU1S
Artemis
5
3
9
3.17
L
Chang'e
NATRCLRK
Chang'e
8
7
1
1.21
W
Cthulhu
im_Gumdrop
Cthulhu
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,005
Damage
32,400
39,724
Taken
55,978
27,945
Mitigated
30,055
9,714
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
D-TECH15
Morgan Le Fay
20,397
3,109
630
3,851
11,622
5,409
560
6,223
5,274
50,316
0
L
Artemis
Jazy360
Artemis
9,140
3,844
819
0
14,993
4,872
432
8,942
5,685
0
35,768
L
7,848
196
0
1,913
20,023
18,207
0
11,669
7,875
20,700
0
W
Artemis
LOKO_LU1S
Artemis
15,321
6,031
0
1,254
12,892
4,147
1,644
8,401
4,317
0
29,574
L
Chang'e
NATRCLRK
Chang'e
15,412
798
2,258
6,832
20,962
6,976
600
12,234
8,314
44,271
0
W
Cthulhu
im_Gumdrop
Cthulhu
13,287
1,240
1,090
2,889
15,210
18,389
68
7,949
6,665
34,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
31,188
169
Minions Killed
147
5
Camps Cleared
7
829,699
Distance Traveled
803,018
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,976
811
74
5
3
300,425
1
L
Artemis
9,346
584
75
5
3
262,064
3
L
Ares
9,955
622
13
1
3
275,206
6
W
Artemis
10,829
677
45
3
1
236,486
0
L
Chang'e
11,887
743
59
4
1
265,748
1
W
Cthulhu
10,949
684
50
3
1
292,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role