Player Matchup

Sylvanus
Sylvanus
DarkSundevils
Sylvanus
Level 135
God Stats
3W - 3L
1,528 SR
Queue Stats
15W - 15L
1,564 Elo+
Party 3
Rama
Rama
DredgenXeno
Rama
Level 131
God Stats
2W - 1L
1,745 SR
Queue Stats
137W - 119L
1,591 Elo+
Party 3
Chaac
Chaac
Myth1cs
Chaac
Level 119
God Stats
1W - 3L
1,517 SR
Queue Stats
146W - 121L
1,571 Elo+
Party 1
The Morrigan
The Morrigan
duhitsdrais
The Morrigan
Level 139
God Stats
4W - 2L
1,820 SR
Queue Stats
334W - 306L
1,571 Elo+
Party 1
Nemesis
Nemesis
xFrenchi
Nemesis
Level 132
God Stats
0W - 1L
1,296 SR
Queue Stats
179W - 120L
1,648 Elo+
Party 3
Team Averages
Level 131
1,581 SR
1,589 Elo+

VS

Team Averages
Level 129
1,564 SR
1,569 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Kroosia
Osiris
Level 108
God Stats
33W - 30L
1,517 SR
Queue Stats
576W - 602L
1,598 Elo+
Solo
Zeus
Zeus
gashpi8
Zeus
Level 123
God Stats
18W - 9L
1,707 SR
Queue Stats
166W - 141L
1,587 Elo+
Party 2
Fenrir
Fenrir
jojosiwa_stan
Fenrir
Level 127
God Stats
2W - 3L
1,593 SR
Queue Stats
155W - 137L
1,579 Elo+
Party 2
Charybdis
Charybdis
matifluf
Charybdis
Level 125
God Stats
2W - 3L
1,502 SR
Queue Stats
127W - 116L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkSundevils
Sylvanus
8
0 / 4 / 1
5,429
418
3,359
11,746
4,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 1
5,493
423
6,103
8,684
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Myth1cs
Chaac
11
0 / 3 / 1
6,205
477
7,621
13,677
8,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
duhitsdrais
The Morrigan
11
4 / 3 / 1
6,983
537
3,677
7,302
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
xFrenchi
Nemesis
11
4 / 4 / 0
6,719
517
6,141
9,607
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 10
6,902
531
5,802
8,441
7,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Kroosia
Osiris
14
4 / 0 / 2
8,062
620
10,128
10,073
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
gashpi8
Zeus
12
3 / 5 / 2
7,467
574
7,367
7,224
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 6
7,360
566
7,717
10,126
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
matifluf
Charybdis
14
6 / 1 / 0
8,457
651
9,493
9,812
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
17
17
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
10
6
L
Sylvanus
DarkSundevils
Sylvanus
0
4
1
0.13
L
0
3
1
0.17
W
Osiris
Kroosia
Osiris
4
0
2
5
L
Chaac
Myth1cs
Chaac
0
3
1
0.17
L
The Morrigan
duhitsdrais
The Morrigan
4
3
1
1.5
W
Zeus
gashpi8
Zeus
3
5
2
0.8
W
3
2
6
3
W
Charybdis
matifluf
Charybdis
6
1
0
6
L
Nemesis
xFrenchi
Nemesis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,901
Damage
40,507
51,016
Taken
45,676
21,446
Mitigated
25,407
13,639
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,802
868
1,107
2,232
8,441
7,830
0
848
7,593
22,393
0
L
Sylvanus
DarkSundevils
Sylvanus
3,359
764
1,642
3,646
11,746
4,365
0
3,141
8,511
12,834
0
L
6,103
3,987
0
1,078
8,684
2,317
0
1,264
7,420
0
29,661
W
Osiris
Kroosia
Osiris
10,128
3,277
40
4,600
10,073
8,119
0
318
9,755
0
45,653
L
Chaac
Myth1cs
Chaac
7,621
1,748
0
4,658
13,677
8,472
0
906
11,580
1,538
37,636
L
The Morrigan
duhitsdrais
The Morrigan
3,677
631
0
261
7,302
2,455
0
3,747
3,207
35,377
1,669
W
Zeus
gashpi8
Zeus
7,367
995
0
906
7,224
2,479
27
3,046
4,178
45,388
0
W
7,717
1,596
0
4,093
10,126
4,303
0
1,872
8,254
0
49,742
W
Charybdis
matifluf
Charybdis
9,493
5,268
0
5,169
9,812
2,676
1,657
1,164
8,648
0
63,656
L
Nemesis
xFrenchi
Nemesis
6,141
2,187
0
2,354
9,607
3,837
0
3,577
5,878
0
38,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
38,248
285
Minions Killed
419
0
Camps Cleared
0
1,183,715
Distance Traveled
1,251,481
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,902
531
34
3
0
252,152
3
L
Sylvanus
5,429
418
22
2
0
206,233
1
L
Rama
5,493
423
46
4
0
229,332
1
W
Osiris
8,062
620
96
7
0
271,151
5
L
Chaac
6,205
477
73
6
0
260,774
1
L
The Morrigan
6,983
537
79
6
0
226,895
4
W
Zeus
7,467
574
92
7
0
220,458
4
W
Fenrir
7,360
566
78
6
0
279,504
6
W
Charybdis
8,457
651
119
9
0
228,216
0
L
Nemesis
6,719
517
65
5
0
260,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role