Player Matchup

Bastet
Bastet
F4rt bUcK3T
Bastet
Level 102
God Stats
1W - 3L
1,372 SR
Queue Stats
410W - 412L
1,366 Elo+
Party 2
Sylvanus
Sylvanus
Kuuhaku_BF
Sylvanus
Level 86
God Stats
0W - 3L
1,212 SR
Queue Stats
322W - 384L
1,391 Elo+
Party 3
Zeus
Zeus
Prime5_0_13
Zeus
Level 65
God Stats
10W - 8L
1,505 SR
Queue Stats
181W - 239L
1,390 Elo+
Party 3
Freya
Freya
Sqeui
Freya
Level 55
God Stats
10W - 12L
1,368 SR
Queue Stats
197W - 213L
1,378 Elo+
Party 2
Achilles
Achilles
nrs8653
Achilles
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,307 Elo+
Party 2
Team Averages
Level 66
1,391 SR
1,366 Elo+

VS

Team Averages
Level 53
1,441 SR
1,306 Elo+
Neith
Neith
B1gNastyBas-tard
Neith
Level 89
God Stats
16W - 19L
1,407 SR
Queue Stats
426W - 448L
1,434 Elo+
Solo
Ra
Ra
BaDmAn123G
Ra
Level 40
God Stats
5W - 2L
1,547 SR
Queue Stats
16W - 28L
1,276 Elo+
Solo
Sun Wukong
Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
Level 56
God Stats
48W - 36L
1,547 SR
Queue Stats
143W - 189L
1,263 Elo+
Party 1
Ymir
Ymir
gweltanamo
Ymir
Level 14
God Stats
7W - 9L
1,277 SR
Queue Stats
13W - 24L
1,241 Elo+
Party 1
Loki
Loki
leSniperTvs
Loki
Level 65
God Stats
54W - 56L
1,426 SR
Queue Stats
125W - 167L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 2 / 1
7,677
548
6,267
11,028
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Kuuhaku_BF
Sylvanus
9
0 / 3 / 2
5,609
401
3,071
10,580
6,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 6 / 0
5,846
418
2,997
7,871
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Sqeui
Freya
9
1 / 1 / 0
5,270
376
3,501
5,671
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
nrs8653
Achilles
11
0 / 0 / 2
5,807
415
2,565
10,310
8,192
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,196
514
8,393
7,799
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 4
8,030
574
5,824
4,483
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
14
0 / 2 / 0
7,766
555
5,978
6,830
6,657
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 1 / 5
7,366
526
4,461
10,396
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 1
7,295
521
2,795
5,946
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
12
12
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
3
0
4
5
L
Bastet
3
2
1
1.75
L
Sylvanus
Kuuhaku_BF
Sylvanus
0
3
2
0.33
L
0
6
0
0
L
Freya
Sqeui
Freya
1
1
0
1
W
Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
0
2
0
0
W
2
1
5
4.5
W
3
0
1
3.5
L
Achilles
nrs8653
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,401
Damage
27,451
45,460
Taken
35,454
21,370
Mitigated
20,957
10,848
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,393
3,227
499
4,167
7,799
2,726
958
2,157
5,638
0
42,242
W
5,824
491
464
2,857
4,483
1,859
757
1,592
2,733
45,949
0
L
Bastet
6,267
1,218
0
3,392
11,028
3,559
0
1,136
9,854
0
57,541
L
Sylvanus
Kuuhaku_BF
Sylvanus
3,071
939
729
1,526
10,580
6,046
0
2,752
7,760
17,481
0
L
2,997
194
0
1,273
7,871
2,177
109
3,819
3,706
35,068
0
L
Freya
Sqeui
Freya
3,501
1,253
0
2,255
5,671
1,396
0
1,779
3,836
25,409
0
W
Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
5,978
1,292
0
978
6,830
6,657
473
0
6,830
0
51,314
W
4,461
1,211
0
1,930
10,396
7,896
120
4,265
6,036
22,841
0
W
2,795
308
0
4,067
5,946
1,819
0
1,240
4,648
0
42,334
L
Achilles
nrs8653
Achilles
2,565
1,256
0
1,673
10,310
8,192
0
265
10,019
0
20,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
37,653
290
Minions Killed
414
0
Camps Cleared
0
1,205,480
Distance Traveled
1,324,065
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,196
514
84
6
0
244,693
1
W
Ra
8,030
574
100
7
0
296,500
7
L
Bastet
7,677
548
112
8
0
292,768
4
L
Sylvanus
5,609
401
34
2
0
216,055
1
L
Zeus
5,846
418
63
5
0
222,551
2
L
Freya
5,270
376
43
3
0
217,488
1
W
Sun Wukong
7,766
555
118
8
0
260,130
3
W
Ymir
7,366
526
36
3
0
237,200
0
W
Loki
7,295
521
76
5
0
285,542
2
L
Achilles
5,807
415
38
3
0
256,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role