Player Matchup

Artemis
Artemis
Das Bebii
Artemis
Level 46
God Stats
2W - 5L
1,334 SR
Queue Stats
136W - 140L
1,420 Elo+
Solo
Janus
Janus
ItsKewlPikle4K
Janus
Level 105
God Stats
2W - 1L
1,603 SR
Queue Stats
257W - 268L
1,425 Elo+
Solo
Cthulhu
Cthulhu
OMGitsDirtyDan69
Cthulhu
Level 115
God Stats
8W - 9L
1,528 SR
Queue Stats
299W - 342L
1,374 Elo+
Solo
Awilix
Awilix
ONI Demonic
Awilix
Level 125
God Stats
15W - 16L
1,465 SR
Queue Stats
653W - 761L
1,414 Elo+
Solo
Guan Yu
Guan Yu
syphrusleejins
Guan Yu
Level 35
God Stats
6W - 6L
1,483 SR
Queue Stats
6W - 12L
1,284 Elo+
Solo
Team Averages
Level 85
1,483 SR
1,383 Elo+

VS

Team Averages
Level 85
1,469 SR
1,420 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
The_MarcDD
Athena
Level 94
God Stats
0W - 2L
1,448 SR
Queue Stats
56W - 65L
1,334 Elo+
Solo
Fenrir
Fenrir
U Dun G00f3d
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 99L
1,436 Elo+
Party 1
Hercules
Hercules
rvd201
Hercules
Level 86
God Stats
1W - 3L
1,397 SR
Queue Stats
213W - 199L
1,416 Elo+
Party 1
Skadi
Skadi
seexure
Skadi
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 148L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Das Bebii
Artemis
9
2 / 4 / 2
6,001
500
5,963
7,466
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 7
6,678
557
4,172
5,088
1,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 6
6,288
524
4,044
8,435
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
12
10 / 0 / 2
7,640
637
6,922
5,821
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

10
1 / 1 / 2
5,877
490
4,204
8,233
7,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 4 / 1
5,830
486
1,610
5,030
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
The_MarcDD
Athena
9
3 / 3 / 4
6,184
515
4,105
10,698
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
10
3 / 5 / 0
5,986
499
2,424
9,595
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
rvd201
Hercules
12
0 / 1 / 1
6,835
570
5,940
8,699
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
seexure
Skadi
11
2 / 2 / 5
6,247
521
7,187
7,649
1,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
9
9
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
1
0.38
W
Artemis
Das Bebii
Artemis
2
4
2
0.75
W
0
2
7
1.75
W
2
2
6
2.5
W
Awilix
10
0
2
11
L
Athena
The_MarcDD
Athena
3
3
4
1.67
L
Fenrir
3
5
0
0.6
L
Hercules
rvd201
Hercules
0
1
1
0.5
L
Skadi
seexure
Skadi
2
2
5
2.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,305
Damage
21,266
35,043
Taken
41,671
19,212
Mitigated
16,059
11,054
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,610
35
0
803
5,030
1,247
0
1,173
3,857
25,556
0
W
Artemis
Das Bebii
Artemis
5,963
3,339
0
1,495
7,466
1,637
93
1,711
5,725
0
28,063
W
4,172
582
83
1,590
5,088
1,811
44
1,321
3,619
39,178
0
W
4,044
559
403
2,692
8,435
5,873
0
1,498
6,937
22,625
0
W
Awilix
6,922
3,001
0
2,178
5,821
2,322
0
962
4,808
0
36,157
L
Athena
The_MarcDD
Athena
4,105
1,858
486
1,927
10,698
5,540
136
2,902
7,796
16,074
0
L
Fenrir
2,424
486
0
2,766
9,595
2,494
0
1,485
8,077
0
21,431
L
Hercules
rvd201
Hercules
5,940
1,432
67
3,323
8,699
4,805
238
826
7,462
1,932
37,579
L
Skadi
seexure
Skadi
7,187
3,890
0
2,662
7,649
1,973
780
2,072
5,577
0
33,667
W
4,204
575
0
2,613
8,233
7,569
0
507
7,141
287
25,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
31,082
281
Minions Killed
277
0
Camps Cleared
0
1,154,411
Distance Traveled
1,120,341
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,830
486
51
4
0
200,081
2
W
Artemis
6,001
500
55
5
0
211,648
1
W
Janus
6,678
557
70
6
0
238,339
0
W
Cthulhu
6,288
524
35
3
0
226,908
0
W
Awilix
7,640
637
56
5
0
250,557
0
L
Athena
6,184
515
29
2
0
236,259
5
L
Fenrir
5,986
499
50
4
0
242,401
3
L
Hercules
6,835
570
89
7
0
227,546
3
L
Skadi
6,247
521
58
5
0
214,054
0
W
Guan Yu
5,877
490
65
5
0
226,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role