Player Matchup

Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ElGato431
Cernunnos
Level 88
God Stats
3W - 2L
1,300 SR
Queue Stats
413W - 450L
1,445 Elo+
Solo
Mulan
Mulan
Vanadra2032
Mulan
Level 89
God Stats
4W - 1L
1,882 SR
Queue Stats
260W - 272L
1,464 Elo+
Solo
Hera
Hera
siralemvolt
Hera
Level 109
God Stats
6W - 4L
1,499 SR
Queue Stats
402W - 436L
1,448 Elo+
Solo
Medusa
Medusa
zombie3640
Medusa
Level 152
God Stats
7W - 2L
1,707 SR
Queue Stats
159W - 160L
1,477 Elo+
Solo
Team Averages
Level 105
1,578 SR
1,467 Elo+

VS

Team Averages
Level 42
1,447 SR
1,485 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ArmaGeddOon666
Sun Wukong
Level 128
God Stats
10W - 15L
1,467 SR
Queue Stats
271W - 280L
1,426 Elo+
Solo
Thanatos
Thanatos
LionCat
Thanatos
Level 13
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bakasura
Bakasura
fadedf3ar
Bakasura
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
spankcranker
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 0 / 3
6,228
519
2,707
4,890
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
ElGato431
Cernunnos
10
7 / 0 / 4
6,915
576
5,883
4,387
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
9 / 2 / 7
8,416
701
6,446
8,098
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 3 / 7
7,664
639
8,274
6,611
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
zombie3640
Medusa
12
2 / 2 / 4
7,394
616
6,041
7,599
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
3 / 6 / 1
6,439
537
4,303
6,743
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ArmaGeddOon666
Sun Wukong
11
1 / 5 / 2
6,527
544
5,930
11,414
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
LionCat
Thanatos
8
1 / 5 / 0
5,147
429
1,199
6,528
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
fadedf3ar
Bakasura
10
2 / 4 / 1
6,387
532
2,144
8,926
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 5 / 0
4,692
391
2,698
10,748
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
24
Kills
7
7
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
3
3.5
L
Ra
 
Ra
3
6
1
0.58
L
Sun Wukong
ArmaGeddOon666
Sun Wukong
1
5
2
0.4
W
Cernunnos
ElGato431
Cernunnos
7
0
4
9
L
Thanatos
LionCat
Thanatos
1
5
0
0.2
W
9
2
7
6.25
L
Bakasura
fadedf3ar
Bakasura
2
4
1
0.63
W
4
3
7
2.5
L
0
5
0
0
W
Medusa
zombie3640
Medusa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,351
Damage
16,274
31,585
Taken
44,359
13,307
Mitigated
17,847
11,867
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,707
1,129
0
1,377
4,890
3,554
318
1,031
3,779
7,427
0
L
Ra
 
Ra
4,303
536
411
909
6,743
1,514
0
1,901
4,842
29,585
0
L
Sun Wukong
ArmaGeddOon666
Sun Wukong
5,930
1,592
0
3,186
11,414
6,431
0
207
11,207
0
36,153
W
Cernunnos
ElGato431
Cernunnos
5,883
2,544
0
2,353
4,387
1,347
972
284
4,014
0
36,562
L
Thanatos
LionCat
Thanatos
1,199
365
0
2,541
6,528
1,782
0
2,383
4,145
0
12,592
W
6,446
1,105
0
2,923
8,098
3,275
838
3,089
4,738
0
36,920
L
Bakasura
fadedf3ar
Bakasura
2,144
1,438
0
2,424
8,926
3,219
0
1,915
7,011
0
34,411
W
8,274
2,719
0
2,827
6,611
1,950
475
2,175
4,306
47,203
0
L
2,698
801
0
551
10,748
4,901
0
4,802
5,946
7,787
0
W
Medusa
zombie3640
Medusa
6,041
2,735
0
2,387
7,599
3,181
764
0
7,067
0
46,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,617
Gold Earned
29,192
304
Minions Killed
241
0
Camps Cleared
0
1,146,154
Distance Traveled
1,213,098
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,228
519
8
1
0
235,455
2
L
Ra
6,439
537
66
6
0
230,148
0
L
Sun Wukong
6,527
544
64
5
0
222,892
1
W
Cernunnos
6,915
576
51
4
0
225,142
4
L
Thanatos
5,147
429
21
2
0
248,251
0
W
Mulan
8,416
701
70
6
0
244,500
1
L
Bakasura
6,387
532
80
7
0
271,550
1
W
Hera
7,664
639
92
8
0
239,441
4
L
Ymir
4,692
391
10
1
0
240,257
0
W
Medusa
7,394
616
83
7
0
201,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role