Player Matchup

Nox
Nox
AMRxGH0STx
Nox
Level 83
God Stats
2W - 4L
1,252 SR
Queue Stats
76W - 92L
1,432 Elo+
Party 3
Thor
Thor
AkumaIsekia
Thor
Level 33
God Stats
3W - 5L
1,391 SR
Queue Stats
53W - 54L
1,431 Elo+
Party 3
Medusa
Medusa
IShxxtYou
Medusa
Level 59
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Hel
Hel
sealz br0ken
Hel
Level 47
God Stats
0W - 2L
1,014 SR
Queue Stats
44W - 50L
1,306 Elo+
Solo
Zeus
Zeus
xXxGodlyxXx6813
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 46
1,281 SR
1,381 Elo+

VS

Team Averages
Level 56
1,477 SR
1,462 Elo+
Chaac
Chaac
Deyotch
Chaac
Level 5
God Stats
5W - 0L
1,740 SR
Queue Stats
13W - 3L
1,654 Elo+
Party 1
Susano
Susano
Frankdup14
Susano
Level 97
God Stats
8W - 11L
1,500 SR
Queue Stats
173W - 208L
1,417 Elo+
Party 4
Nu Wa
Nu Wa
OleRudeBoss
Nu Wa
Level 85
God Stats
2W - 1L
1,499 SR
Queue Stats
107W - 100L
1,485 Elo+
Party 1
Zeus
Zeus
Swackhammer11
Zeus
Level 32
God Stats
7W - 5L
1,403 SR
Queue Stats
16W - 15L
1,340 Elo+
Solo
Geb
Geb
Tombozzkingè
Geb
Level 60
God Stats
3W - 2L
1,244 SR
Queue Stats
123W - 138L
1,411 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
9,193
836
4,851
9,784
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 10 / 1
9,932
903
7,308
18,030
6,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
IShxxtYou
Medusa
15
0 / 6 / 2
9,194
836
6,587
16,740
6,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 9 / 1
10,164
924
8,877
19,999
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 9 / 2
8,918
811
5,833
13,292
3,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

37

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deyotch
Chaac
19
9 / 0 / 16
11,748
1,068
22,674
8,069
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Frankdup14
Susano
18
10 / 1 / 13
12,018
1,093
15,743
10,180
4,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 2 / 19
11,469
1,043
11,404
6,161
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 1 / 16
11,154
1,014
12,982
7,869
2,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 0 / 21
11,476
1,043
10,884
9,024
10,540
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
120
4
Kills
35
35
Deaths
4
8
Assists
85
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
3
10
1
0.35
W
Chaac
Deyotch
Chaac
9
0
16
17
W
Susano
Frankdup14
Susano
10
1
13
16.5
L
Medusa
IShxxtYou
Medusa
0
6
2
0.17
W
5
2
19
7.25
W
5
1
16
13
W
6
0
21
16.5
L
1
9
1
0.17
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,456
Damage
73,687
77,845
Taken
41,303
26,795
Mitigated
29,112
5,313
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,851
35
71
184
9,784
3,889
0
3,958
5,591
23,405
0
L
7,308
578
0
0
18,030
6,248
0
8,287
9,350
0
20,360
W
Chaac
Deyotch
Chaac
22,674
1,500
0
5,016
8,069
9,478
0
3,665
4,404
2,466
33,321
W
Susano
Frankdup14
Susano
15,743
4,517
0
474
10,180
4,355
0
5,506
4,674
0
32,039
L
Medusa
IShxxtYou
Medusa
6,587
3,288
0
0
16,740
6,123
0
7,233
9,119
0
22,747
W
11,404
5,454
0
0
6,161
2,238
0
3,134
3,027
32,030
0
W
12,982
353
160
1,526
7,869
2,501
0
3,209
4,660
34,569
0
W
10,884
657
232
551
9,024
10,540
0
4,047
4,729
25,986
0
L
8,877
514
1,144
2,949
19,999
6,845
0
8,695
11,001
45,183
0
L
5,833
1,762
0
965
13,292
3,690
0
7,990
5,042
18,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,401
Gold Earned
57,865
197
Minions Killed
214
5
Camps Cleared
8
889,397
Distance Traveled
1,075,975
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,193
836
41
4
2
203,462
0
L
Thor
9,932
903
18
2
1
152,156
0
W
Chaac
11,748
1,068
24
2
0
233,525
0
W
Susano
12,018
1,093
37
3
3
215,144
0
L
Medusa
9,194
836
31
3
0
202,083
0
W
Nu Wa
11,469
1,043
53
5
2
190,171
0
W
Zeus
11,154
1,014
55
5
1
187,068
0
W
Geb
11,476
1,043
45
4
2
250,067
1
L
Hel
10,164
924
92
8
2
196,473
0
L
Zeus
8,918
811
15
1
0
135,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role