Player Matchup

Neith
Neith
FlauschiMcGlitz
Neith
Level 23
God Stats
1W - 1L
1,679 SR
Queue Stats
3W - 10L
1,106 Elo+
Party 2
Poseidon
Poseidon
LoveAnimeVision
Poseidon
Level 134
God Stats
1W - 2L
1,366 SR
Queue Stats
65W - 74L
1,402 Elo+
Party 3
Nemesis
Nemesis
MrsUniicorn
Nemesis
Level 48
God Stats
2W - 6L
1,341 SR
Queue Stats
3W - 11L
1,087 Elo+
Party 2
Zeus
Zeus
TdM ElZeus
Zeus
Level 37
God Stats
1W - 1L
1,515 SR
Queue Stats
84W - 97L
1,288 Elo+
Party 3
Fenrir
Fenrir
lbBlueBird12
Fenrir
Level 100
God Stats
2W - 3L
1,106 SR
Queue Stats
93W - 97L
1,343 Elo+
Party 3
Team Averages
Level 68
1,401 SR
1,245 Elo+

VS

Team Averages
Level 33
1,464 SR
1,355 Elo+
Ymir
Ymir
II-DarKa-II
Ymir
Level 13
God Stats
9W - 11L
1,422 SR
Queue Stats
19W - 19L
1,313 Elo+
Party 1
Artemis
Artemis
Toni_222830
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,346 Elo+
Party 1
Chaac
Chaac
ZikerB06
Chaac
Level 30
God Stats
6W - 11L
1,476 SR
Queue Stats
62W - 60L
1,415 Elo+
Party 1
Loki
Loki
joni24YT
Loki
Level 47
God Stats
18W - 13L
1,520 SR
Queue Stats
103W - 123L
1,381 Elo+
Party 1
Tiamat
Tiamat
skinuha1
Tiamat
Level 68
God Stats
5W - 6L
1,400 SR
Queue Stats
300W - 385L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,639
455
2,478
9,827
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Poseidon
16
9 / 5 / 3
10,394
547
22,929
11,538
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
MrsUniicorn
Nemesis
12
0 / 5 / 0
7,530
396
3,945
11,537
4,636
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 7 / 2
7,006
369
2,780
9,169
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
5 / 5 / 3
9,157
482
12,653
16,903
6,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,411
443
2,412
16,946
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Toni_222830
Artemis
13
1 / 7 / 1
7,784
410
2,194
8,849
3,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
ZikerB06
Chaac
19
7 / 0 / 3
11,581
610
18,810
15,246
16,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
19
16 / 1 / 3
11,831
623
12,165
11,388
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
skinuha1
Tiamat
15
1 / 3 / 3
9,066
477
7,079
15,833
8,085
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
14
Kills
26
26
Deaths
14
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
3
1
0.5
L
Poseidon
9
5
3
2.1
L
Nemesis
MrsUniicorn
Nemesis
0
5
0
0
L
0
7
2
0.14
W
Artemis
Toni_222830
Artemis
1
7
1
0.21
W
Chaac
ZikerB06
Chaac
7
0
3
8.5
W
Loki
16
1
3
17.5
L
Fenrir
5
5
3
1.3
W
Tiamat
skinuha1
Tiamat
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,785
Damage
42,660
58,974
Taken
68,262
21,078
Mitigated
42,743
14,578
Healing
25,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,478
1,011
0
3,347
9,827
3,597
1,024
225
8,838
0
44,009
W
2,412
804
0
2,389
16,946
10,789
291
11,303
5,601
26,059
0
L
Poseidon
22,929
5,503
0
3,357
11,538
3,736
514
2,654
8,831
62,606
0
L
Nemesis
MrsUniicorn
Nemesis
3,945
1,510
48
2,059
11,537
4,636
926
3,454
7,932
0
31,773
L
2,780
594
0
1,145
9,169
2,341
217
2,560
6,609
25,412
0
W
Artemis
Toni_222830
Artemis
2,194
1,310
0
447
8,849
3,167
759
6,218
2,591
0
32,316
W
Chaac
ZikerB06
Chaac
18,810
2,148
105
9,720
15,246
16,468
2,557
1,202
14,044
8,416
81,925
W
Loki
12,165
3,245
248
5,903
11,388
4,234
269
2,882
8,396
0
70,313
L
Fenrir
12,653
3,568
264
4,358
16,903
6,768
306
2,252
14,257
0
51,034
W
Tiamat
skinuha1
Tiamat
7,079
633
0
6,870
15,833
8,085
45
3,734
11,921
52,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
48,673
356
Minions Killed
508
0
Camps Cleared
0
1,609,720
Distance Traveled
1,797,186
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,639
455
99
5
0
305,769
0
W
Ymir
8,411
443
30
2
0
341,270
2
L
Poseidon
10,394
547
84
4
0
290,609
1
L
Nemesis
7,530
396
62
3
0
377,489
0
L
Zeus
7,006
369
47
2
0
279,603
4
W
Artemis
7,784
410
76
4
0
310,249
0
W
Chaac
11,581
610
181
10
0
394,382
2
W
Loki
11,831
623
119
6
0
435,962
0
L
Fenrir
9,157
482
64
3
0
356,250
6
W
Tiamat
9,066
477
102
5
0
315,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role