Player Matchup

Nike
Nike
Diamond III
 
Nike
Diamond III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Guesclin
Ne Zha
Diamond III
Level 159
God Stats
1W - 3L
1,564 SR
Queue Stats
47W - 48L
2,569 MMR
Solo
Izanami
Izanami
Diamond V
ThePunisher187
Izanami
Diamond V
Level 160
God Stats
7W - 13L
1,573 SR
Queue Stats
143W - 130L
2,211 MMR
Party 1
Thoth
Thoth
Diamond III
patrickxy
Thoth
Diamond III
Level 123
God Stats
6W - 3L
1,671 SR
Queue Stats
105W - 81L
2,413 MMR
Party 1
Sobek
Sobek
Diamond II
unmaistro
Sobek
Diamond II
Level 146
God Stats
1W - 1L
1,360 SR
Queue Stats
6W - 7L
2,316 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,533 SR
2,202 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,745 SR
2,343 MMR
Serqet
Serqet
Diamond IV
BuyEther420
Serqet
Diamond IV
Level 69
God Stats
0W - 1L
1,673 SR
Queue Stats
74W - 55L
2,592 MMR
Solo
Achilles
Achilles
Diamond II
lGekkol
Achilles
Diamond II
Level 126
God Stats
1W - 2L
1,634 SR
Queue Stats
247W - 228L
2,243 MMR
Solo
Skadi
Skadi
Diamond IV
madreaper123
Skadi
Diamond IV
Level 152
God Stats
63W - 41L
1,712 SR
Queue Stats
166W - 147L
2,235 MMR
Solo
Zeus
Zeus
Diamond I
notMuchNutty
Zeus
Diamond I
Level 65
God Stats
43W - 21L
1,907 SR
Queue Stats
99W - 89L
2,550 MMR
Solo
Eset
Eset
Diamond V
xAndrew1024x
Eset
Diamond V
Level 160
God Stats
7W - 3L
1,799 SR
Queue Stats
301W - 289L
2,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
4 / 1 / 7
13,879
603
10,737
18,846
20,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Guesclin
Ne Zha
20
8 / 3 / 12
14,641
637
15,666
18,295
8,327
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 1 / 6
15,137
658
15,197
19,031
8,378
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
patrickxy
Thoth
20
7 / 0 / 11
14,406
626
19,793
9,775
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
unmaistro
Sobek
18
1 / 2 / 17
12,454
541
7,475
25,013
34,118
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
OdinBastetCamazotz

VS

Bans
GebCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
2 / 5 / 5
10,519
457
8,732
22,535
16,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
lGekkol
Achilles
20
1 / 4 / 6
11,893
517
12,575
19,836
12,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

19
2 / 7 / 0
12,135
528
11,850
18,336
5,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
1 / 3 / 1
11,280
490
15,348
17,585
10,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 3
10,088
439
8,590
14,181
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
26
Kills
7
7
Deaths
26
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
7
7.5
L
Serqet
2
5
5
0.9
W
Ne Zha
Guesclin
Ne Zha
8
3
12
4.67
W
6
1
6
9
L
Achilles
lGekkol
Achilles
1
4
6
1
L
2
7
0
0.29
L
1
3
1
0.5
W
Thoth
patrickxy
Thoth
7
0
11
12.5
W
Sobek
unmaistro
Sobek
1
2
17
4.75
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,868
Damage
57,095
90,960
Taken
92,473
74,676
Mitigated
49,577
38,376
Healing
21,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,737
1,133
434
8,621
18,846
20,133
1,216
6,773
11,595
7,854
77,368
L
Serqet
8,732
2,228
0
1,948
22,535
16,432
0
5,129
16,870
126
37,991
W
Ne Zha
Guesclin
Ne Zha
15,666
3,720
0
5,652
18,295
8,327
2,705
5,381
12,556
0
124,864
W
15,197
9,992
0
12,834
19,031
8,378
11,211
2,960
15,559
0
150,210
L
Achilles
lGekkol
Achilles
12,575
4,510
0
6,295
19,836
12,957
0
5,630
13,782
0
97,030
L
11,850
4,624
0
3,569
18,336
5,301
5,530
5,388
12,709
0
99,444
L
15,348
1,168
421
6,066
17,585
10,814
89
5,768
11,114
90,417
0
W
Thoth
patrickxy
Thoth
19,793
986
356
3,011
9,775
3,720
3,450
3,172
6,397
110,458
0
W
Sobek
unmaistro
Sobek
7,475
759
0
7,468
25,013
34,118
470
6,373
17,775
27,847
0
L
8,590
1,174
593
2,502
14,181
4,073
0
5,650
8,133
71,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,517
Gold Earned
55,915
801
Minions Killed
689
0
Camps Cleared
0
2,438,872
Distance Traveled
2,250,027
43
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,879
603
173
8
0
493,578
3
L
Serqet
10,519
457
45
2
0
472,419
9
W
Ne Zha
14,641
637
158
7
0
517,558
10
W
Izanami
15,137
658
239
10
0
443,640
9
L
Achilles
11,893
517
168
7
0
492,842
2
L
Skadi
12,135
528
183
8
0
400,770
4
L
Zeus
11,280
490
156
7
0
459,648
8
W
Thoth
14,406
626
202
9
0
493,866
6
W
Sobek
12,454
541
29
1
0
490,230
15
L
Eset
10,088
439
137
6
0
424,348
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role