Player Matchup

Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SeeYouInValhala
Chaac
Level 109
God Stats
6W - 3L
1,751 SR
Queue Stats
307W - 295L
1,467 Elo+
Solo
Discordia
Discordia
be2key
Discordia
Level 85
God Stats
29W - 21L
1,596 SR
Queue Stats
300W - 278L
1,547 Elo+
Solo
Ullr
Ullr
ixGHOSTxl
Ullr
Level 68
God Stats
0W - 2L
1,200 SR
Queue Stats
23W - 25L
1,489 Elo+
Party 1
Team Averages
Level 101
1,510 SR
1,500 Elo+

VS

Team Averages
Level 100
1,568 SR
1,521 Elo+
Zeus
Zeus
 
Zeus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Feindeerzz
Cu Chulainn
Level 140
God Stats
2W - 2L
1,628 SR
Queue Stats
247W - 203L
1,562 Elo+
Party 2
Awilix
Awilix
Fireyleprechaun
Awilix
Level 113
God Stats
77W - 53L
1,618 SR
Queue Stats
164W - 160L
1,540 Elo+
Party 2
Geb
Geb
kaneflan
Geb
Level 66
God Stats
11W - 11L
1,593 SR
Queue Stats
72W - 75L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 0
4,495
562
1,332
4,576
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
 
Set
7
1 / 4 / 0
4,490
561
1,927
5,822
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
2 / 2 / 0
4,421
553
2,651
4,452
2,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
be2key
Discordia
7
0 / 5 / 0
4,122
515
2,254
4,658
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
8
0 / 1 / 0
4,360
545
1,330
2,608
640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 0 / 4
6,011
751
3,950
2,926
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
10
2 / 0 / 0
5,310
664
1,826
3,242
1,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Feindeerzz
Cu Chulainn
9
3 / 3 / 1
5,565
696
3,210
7,438
3,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 0 / 3
5,725
716
2,454
4,165
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
4,596
575
594
3,919
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
12
12
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
Set
 
Set
1
4
0
0.25
W
Zeus
 
Zeus
3
0
4
5
W
Neith
 
Neith
2
0
0
2
W
Cu Chulainn
Feindeerzz
Cu Chulainn
3
3
1
1.17
W
4
0
3
5.5
L
2
2
0
1
L
Discordia
be2key
Discordia
0
5
0
0
L
Ullr
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,494
Damage
12,034
22,116
Taken
21,690
7,999
Mitigated
8,684
6,483
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,332
133
13
2,059
4,576
1,824
0
561
4,015
13,472
0
L
Set
 
Set
1,927
668
0
1,620
5,822
1,672
0
839
4,822
0
16,572
W
Zeus
 
Zeus
3,950
807
0
1,331
2,926
796
668
1,273
1,363
30,881
0
W
Neith
 
Neith
1,826
642
0
1,808
3,242
1,092
366
660
2,582
0
31,771
W
Cu Chulainn
Feindeerzz
Cu Chulainn
3,210
869
0
2,649
7,438
3,422
28
0
7,438
0
25,004
W
2,454
924
0
2,506
4,165
1,154
158
361
3,738
0
25,102
L
2,651
1,054
0
1,616
4,452
2,468
0
0
4,111
90
10,469
L
Discordia
be2key
Discordia
2,254
38
0
840
4,658
1,395
0
2,927
1,527
14,370
0
L
Ullr
1,330
204
0
335
2,608
640
0
136
2,472
0
24,368
W
594
0
0
962
3,919
2,220
0
860
2,983
10,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,888
Gold Earned
27,207
178
Minions Killed
296
0
Camps Cleared
0
732,959
Distance Traveled
828,411
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,495
562
29
4
0
168,066
1
L
Set
4,490
561
38
5
0
159,512
1
W
Zeus
6,011
751
77
10
0
158,873
1
W
Neith
5,310
664
76
10
0
149,988
4
W
Cu Chulainn
5,565
696
65
8
0
147,046
1
W
Awilix
5,725
716
61
8
0
209,540
3
L
Chaac
4,421
553
25
3
0
97,232
0
L
Discordia
4,122
515
34
4
0
147,783
2
L
Ullr
4,360
545
52
7
0
160,366
2
W
Geb
4,596
575
17
2
0
162,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role