Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aficionadi
Ah Muzen Cab
Level 140
God Stats
0W - 3L
1,326 SR
Queue Stats
229W - 208L
1,534 Elo+
Party 1
Sol
Sol
Kurt_Angle58
Sol
Level 90
God Stats
10W - 15L
1,491 SR
Queue Stats
61W - 78L
1,433 Elo+
Party 1
Cliodhna
Cliodhna
Pineappleracer69
Cliodhna
Level 106
God Stats
6W - 4L
1,396 SR
Queue Stats
536W - 551L
1,522 Elo+
Party 2
Mulan
Mulan
XxKaosPhoenix
Mulan
Level 104
God Stats
15W - 13L
1,602 SR
Queue Stats
500W - 499L
1,492 Elo+
Party 2
Scylla
Scylla
wantedbrando
Scylla
Level 85
God Stats
25W - 20L
1,644 SR
Queue Stats
133W - 114L
1,540 Elo+
Solo
Team Averages
Level 105
1,492 SR
1,504 Elo+

VS

Team Averages
Level 140
1,586 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
Achluopobia
Ah Muzen Cab
Level 151
God Stats
3W - 0L
1,694 SR
Queue Stats
150W - 180L
1,382 Elo+
Solo
Kumbhakarna
Kumbhakarna
F3arTheTurtle
Kumbhakarna
Level 128
God Stats
2W - 1L
1,633 SR
Queue Stats
453W - 409L
1,495 Elo+
Solo
Izanami
Izanami
Mindfreak_AVP
Izanami
Level 115
God Stats
19W - 15L
1,636 SR
Queue Stats
236W - 221L
1,541 Elo+
Solo
Achilles
Achilles
akuchenny
Achilles
Level 160
God Stats
7W - 2L
1,468 SR
Queue Stats
330W - 336L
1,514 Elo+
Solo
Chronos
Chronos
write ciborg
Chronos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 62L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aficionadi
Ah Muzen Cab
12
2 / 4 / 2
6,860
457
6,804
8,985
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 2
6,359
424
8,126
10,709
2,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 4 / 4
7,443
496
3,252
9,573
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 3 / 0
8,701
580
12,670
13,728
9,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
13
1 / 3 / 2
7,770
518
6,255
6,510
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Achluopobia
Ah Muzen Cab
15
2 / 3 / 2
9,529
635
7,050
12,768
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
F3arTheTurtle
Kumbhakarna
13
2 / 1 / 8
8,421
561
4,762
14,474
12,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
15
6 / 2 / 4
9,936
662
8,525
7,985
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
akuchenny
Achilles
14
8 / 3 / 3
9,671
645
11,466
10,556
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
write ciborg
Chronos
14
1 / 1 / 5
8,721
581
2,537
8,389
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
19
19
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Achluopobia
Ah Muzen Cab
2
3
2
1
L
Ah Muzen Cab
Aficionadi
Ah Muzen Cab
2
4
2
0.75
W
Kumbhakarna
F3arTheTurtle
Kumbhakarna
2
1
8
6
L
1
5
2
0.4
W
Izanami
6
2
4
4
L
1
4
4
0.75
L
5
3
0
1.67
W
Achilles
akuchenny
Achilles
8
3
3
3.17
L
Scylla
1
3
2
0.67
W
Chronos
write ciborg
Chronos
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,107
Damage
34,340
49,505
Taken
54,172
18,533
Mitigated
25,885
17,476
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Achluopobia
Ah Muzen Cab
7,050
2,856
0
4,505
12,768
4,435
628
408
11,655
0
56,610
L
Ah Muzen Cab
Aficionadi
Ah Muzen Cab
6,804
3,413
0
3,444
8,985
2,054
0
1,920
7,025
0
41,242
W
Kumbhakarna
F3arTheTurtle
Kumbhakarna
4,762
1,275
256
3,550
14,474
12,143
0
6,489
7,945
28,235
0
L
8,126
3,735
133
4,408
10,709
2,785
318
2,340
8,369
29,633
0
W
Izanami
8,525
5,703
0
2,815
7,985
2,662
5,736
2,205
5,780
0
70,052
L
3,252
140
0
3,180
9,573
2,731
0
1,427
8,086
0
48,880
L
12,670
2,501
93
5,131
13,728
9,498
0
427
13,301
3,878
52,651
W
Achilles
akuchenny
Achilles
11,466
3,525
0
3,262
10,556
3,784
0
2,993
7,292
0
46,042
L
Scylla
6,255
321
0
1,087
6,510
1,465
84
1,002
5,364
40,966
0
W
Chronos
write ciborg
Chronos
2,537
339
0
2,744
8,389
2,861
1,998
2,292
5,887
50,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
46,278
436
Minions Killed
499
0
Camps Cleared
0
1,429,213
Distance Traveled
1,457,204
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,529
635
125
8
0
246,588
3
L
Ah Muzen Cab
6,860
457
74
5
0
266,180
5
W
Kumbhakarna
8,421
561
37
2
0
305,600
6
L
Sol
6,359
424
47
3
0
274,974
0
W
Izanami
9,936
662
149
10
0
274,635
3
L
Cliodhna
7,443
496
104
7
0
311,710
1
L
Mulan
8,701
580
131
9
0
282,989
4
W
Achilles
9,671
645
75
5
0
331,746
4
L
Scylla
7,770
518
80
5
0
293,360
6
W
Chronos
8,721
581
113
8
0
298,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role