Player Matchup

Hercules
Hercules
AxlJossua98
Hercules
Level 101
God Stats
5W - 6L
1,425 SR
Queue Stats
357W - 405L
1,357 Elo+
Solo
Cliodhna
Cliodhna
RoboKidFrLyfE
Cliodhna
Level 88
God Stats
0W - 4L
1,122 SR
Queue Stats
139W - 146L
1,391 Elo+
Solo
Merlin
Merlin
Trevisarxz
Merlin
Level 49
God Stats
1W - 3L
1,158 SR
Queue Stats
69W - 65L
1,436 Elo+
Solo
Cabrakan
Cabrakan
pocoyoc
Cabrakan
Level 154
God Stats
47W - 49L
1,471 SR
Queue Stats
1,651W - 1,733L
1,418 Elo+
Solo
Neith
Neith
tft67y
Neith
Level 59
God Stats
0W - 1L
1,346 SR
Queue Stats
18W - 41L
1,268 Elo+
Solo
Team Averages
Level 90
1,304 SR
1,374 Elo+

VS

Team Averages
Level 92
1,486 SR
1,413 Elo+
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BadAzzAlex3
Skadi
Level 101
God Stats
9W - 10L
1,517 SR
Queue Stats
66W - 55L
1,380 Elo+
Solo
Chang'e
Chang'e
Coriana670
Chang'e
Level 58
God Stats
48W - 56L
1,477 SR
Queue Stats
126W - 189L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
FrostyFiction
Cthulhu
Level 79
God Stats
42W - 41L
1,479 SR
Queue Stats
215W - 225L
1,464 Elo+
Solo
Cliodhna
Cliodhna
Sainita670
Cliodhna
Level 102
God Stats
5W - 5L
1,459 SR
Queue Stats
319W - 370L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AxlJossua98
Hercules
17
4 / 1 / 6
10,342
450
13,110
20,938
20,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
RoboKidFrLyfE
Cliodhna
16
0 / 6 / 6
9,471
412
8,694
16,950
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Trevisarxz
Merlin
15
1 / 6 / 5
9,789
426
8,795
14,938
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
pocoyoc
Cabrakan
17
10 / 0 / 6
11,722
510
22,084
17,786
16,811
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
tft67y
Neith
14
3 / 8 / 2
9,638
419
7,036
11,919
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
2 / 1 / 7
11,285
491
8,407
18,367
23,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 4 / 3
9,480
412
8,131
11,691
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Coriana670
Chang'e
16
3 / 6 / 2
9,979
434
10,360
16,072
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
16
6 / 3 / 3
10,690
465
19,330
31,888
24,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Sainita670
Cliodhna
16
4 / 4 / 1
10,342
450
14,450
14,472
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
18
Kills
21
21
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
7
5.5
L
Hercules
AxlJossua98
Hercules
4
1
6
7
W
6
4
3
1.88
W
Chang'e
Coriana670
Chang'e
3
6
2
0.67
W
Cthulhu
6
3
3
2.5
L
Cliodhna
RoboKidFrLyfE
Cliodhna
0
6
6
0.5
W
Cliodhna
Sainita670
Cliodhna
4
4
1
1.13
L
Merlin
Trevisarxz
Merlin
1
6
5
0.58
L
Cabrakan
pocoyoc
Cabrakan
10
0
6
13
L
Neith
tft67y
Neith
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,719
Damage
60,678
82,531
Taken
92,490
50,691
Mitigated
65,189
26,509
Healing
31,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,407
438
689
3,170
18,367
23,845
512
4,843
13,002
0
69,193
L
Hercules
AxlJossua98
Hercules
13,110
2,029
492
9,464
20,938
20,061
57
8,574
11,079
18,592
54,356
W
8,131
3,927
160
3,335
11,691
5,003
2,529
5,094
6,308
0
46,715
W
Chang'e
Coriana670
Chang'e
10,360
0
1,579
6,080
16,072
5,949
853
7,004
8,692
52,270
0
W
Cthulhu
19,330
1,745
31
12,240
31,888
24,636
375
9,612
21,107
63,443
0
L
Cliodhna
RoboKidFrLyfE
Cliodhna
8,694
1,811
0
3,044
16,950
5,848
1,100
5,373
11,224
0
60,890
W
Cliodhna
Sainita670
Cliodhna
14,450
319
801
3,614
14,472
5,756
103
6,857
7,346
0
81,037
L
Merlin
Trevisarxz
Merlin
8,795
241
329
5,223
14,938
4,084
212
3,906
10,950
54,312
0
L
Cabrakan
pocoyoc
Cabrakan
22,084
3,428
0
6,450
17,786
16,811
41
5,623
11,786
76,879
0
L
Neith
tft67y
Neith
7,036
3,182
0
1,507
11,919
3,887
1,077
3,888
7,802
0
50,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,962
Gold Earned
51,776
527
Minions Killed
542
0
Camps Cleared
0
1,977,092
Distance Traveled
1,889,260
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,285
491
138
6
0
368,767
4
L
Hercules
10,342
450
110
5
0
446,986
0
W
Skadi
9,480
412
67
3
0
257,342
3
W
Chang'e
9,979
434
95
4
0
393,006
0
W
Cthulhu
10,690
465
107
5
0
432,681
10
L
Cliodhna
9,471
412
98
4
0
454,059
0
W
Cliodhna
10,342
450
135
6
0
437,464
1
L
Merlin
9,789
426
109
5
0
387,372
8
L
Cabrakan
11,722
510
125
5
0
386,518
0
L
Neith
9,638
419
85
4
0
302,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role