Player Matchup

Cerberus
Cerberus
Degoli
Cerberus
Level 44
God Stats
1W - 1L
1,412 SR
Queue Stats
5W - 9L
1,462 Elo+
Party 3
Chernobog
Chernobog
IceyKev
Chernobog
Level 156
God Stats
2W - 0L
1,742 SR
Queue Stats
25W - 32L
1,513 Elo+
Party 3
Gilgamesh
Gilgamesh
Vilecrocodile
Gilgamesh
Level 128
God Stats
1W - 1L
1,461 SR
Queue Stats
129W - 118L
1,484 Elo+
Party 1
Discordia
Discordia
stephmenk
Discordia
Level 42
God Stats
54W - 44L
1,550 SR
Queue Stats
79W - 86L
1,456 Elo+
Party 1
Chang'e
Chang'e
valouu98
Chang'e
Level 109
God Stats
1W - 0L
1,229 SR
Queue Stats
9W - 7L
1,569 Elo+
Party 3
Team Averages
Level 96
1,479 SR
1,497 Elo+

VS

Team Averages
Level 55
1,509 SR
1,470 Elo+
Hou Yi
Hou Yi
Da Blunt God
Hou Yi
Level 31
God Stats
1W - 2L
1,478 SR
Queue Stats
21W - 12L
1,479 Elo+
Party 2
Bastet
Bastet
Dajii2374
Bastet
Level 47
God Stats
9W - 3L
1,786 SR
Queue Stats
193W - 213L
1,492 Elo+
Solo
Khepri
Khepri
EvelynCleissy
Khepri
Level 20
God Stats
6W - 11L
1,378 SR
Queue Stats
23W - 26L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
pilot_da_gamer
Sun Wukong
Level 27
God Stats
1W - 3L
1,445 SR
Queue Stats
13W - 19L
1,401 Elo+
Solo
King Arthur
King Arthur
xLWx Berserker
King Arthur
Level 150
God Stats
2W - 4L
1,456 SR
Queue Stats
49W - 53L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Degoli
Cerberus
17
2 / 3 / 12
11,025
788
7,154
17,976
14,232
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
IceyKev
Chernobog
20
14 / 0 / 9
13,620
973
37,820
17,719
8,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Vilecrocodile
Gilgamesh
18
6 / 1 / 9
11,541
824
12,480
14,698
11,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
stephmenk
Discordia
16
2 / 0 / 13
10,156
725
8,922
7,057
3,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
valouu98
Chang'e
17
1 / 0 / 13
10,161
726
9,178
5,572
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
0 / 8 / 2
7,652
547
7,236
15,501
6,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Dajii2374
Bastet
17
3 / 3 / 1
9,824
702
16,632
10,678
5,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 3 / 4
9,076
648
6,630
17,168
19,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
pilot_da_gamer
Sun Wukong
14
1 / 5 / 1
8,342
596
3,073
14,415
11,863
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
xLWx Berserker
King Arthur
15
0 / 6 / 4
8,464
605
10,446
23,737
22,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
25
Kills
4
4
Deaths
25
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
8
2
0.13
L
Bastet
Dajii2374
Bastet
3
3
1
1.17
W
Cerberus
Degoli
Cerberus
2
3
12
2.67
L
0
3
4
0.67
W
Chernobog
IceyKev
Chernobog
14
0
9
18.5
W
Gilgamesh
Vilecrocodile
Gilgamesh
6
1
9
10.5
L
Sun Wukong
pilot_da_gamer
Sun Wukong
1
5
1
0.3
W
Discordia
stephmenk
Discordia
2
0
13
8.5
W
Chang'e
valouu98
Chang'e
1
0
13
7.5
L
King Arthur
xLWx Berserker
King Arthur
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,554
Damage
44,017
63,022
Taken
81,499
41,984
Mitigated
66,934
26,740
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
7,236
3,623
0
618
15,501
6,903
0
5,190
10,043
0
19,416
L
Bastet
Dajii2374
Bastet
16,632
2,649
0
1,420
10,678
5,516
0
2,696
7,869
0
35,649
W
Cerberus
Degoli
Cerberus
7,154
683
0
2,109
17,976
14,232
433
1,981
15,995
20,042
0
L
6,630
198
0
1,520
17,168
19,898
0
4,929
12,012
29,614
0
W
Chernobog
IceyKev
Chernobog
37,820
28,247
0
8,433
17,719
8,180
4,605
1,512
16,207
0
81,376
W
Gilgamesh
Vilecrocodile
Gilgamesh
12,480
3,443
0
3,599
14,698
11,578
1,091
1,417
13,281
0
36,313
L
Sun Wukong
pilot_da_gamer
Sun Wukong
3,073
1,166
0
1,674
14,415
11,863
1
4,036
10,330
0
20,109
W
Discordia
stephmenk
Discordia
8,922
805
586
1,394
7,057
3,006
905
1,188
5,869
27,139
0
W
Chang'e
valouu98
Chang'e
9,178
679
6,305
4,314
5,572
4,988
1,517
1,287
4,285
42,615
0
L
King Arthur
xLWx Berserker
King Arthur
10,446
1,266
804
1,639
23,737
22,754
0
8,527
14,940
0
29,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,503
Gold Earned
43,358
355
Minions Killed
215
12
Camps Cleared
4
1,412,409
Distance Traveled
1,300,699
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,652
547
32
2
0
231,605
0
L
Bastet
9,824
702
54
4
3
269,857
2
W
Cerberus
11,025
788
44
3
0
257,918
3
L
Khepri
9,076
648
45
3
0
268,587
1
W
Chernobog
13,620
973
129
9
6
265,419
2
W
Gilgamesh
11,541
824
66
5
4
302,846
0
L
Sun Wukong
8,342
596
53
4
0
263,434
0
W
Discordia
10,156
725
53
4
1
285,231
2
W
Chang'e
10,161
726
63
5
1
300,995
3
L
King Arthur
8,464
605
31
2
1
267,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role