Player Matchup

Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
MagnusDominus
Chiron
Level 149
God Stats
6W - 0L
1,655 SR
Queue Stats
121W - 70L
1,719 Elo+
Party 2
Freya
Freya
WodkaBoi
Freya
Level 141
God Stats
5W - 1L
1,725 SR
Queue Stats
286W - 188L
1,703 Elo+
Party 2
Team Averages
Level 120
1,576 SR
1,584 Elo+

VS

Team Averages
Level 73
1,449 SR
1,429 Elo+
Achilles
Achilles
DarthArquiex
Achilles
Level 88
God Stats
1W - 2L
1,399 SR
Queue Stats
22W - 42L
1,384 Elo+
Party 3
Ullr
Ullr
Inters3ctFan
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,587 Elo+
Party 3
Ymir
Ymir
OldDogSmell
Ymir
Level 43
God Stats
5W - 5L
1,425 SR
Queue Stats
121W - 142L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
PEeux69
Nu Wa
Level 45
God Stats
5W - 2L
1,426 SR
Queue Stats
29W - 38L
1,409 Elo+
Solo
Hun Batz
Hun Batz
VeliBean
Hun Batz
Level 139
God Stats
4W - 7L
1,498 SR
Queue Stats
310W - 386L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 1 / 2
7,166
717
4,929
6,255
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
 
Anubis
12
4 / 0 / 10
7,017
702
7,428
6,867
3,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
 
Hades
11
1 / 0 / 0
6,181
618
4,179
6,223
2,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 0 / 6
6,795
680
7,497
5,038
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Freya
WodkaBoi
Freya
9
8 / 2 / 6
6,129
613
9,164
5,947
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarthArquiex
Achilles
9
0 / 2 / 0
4,305
431
1,723
8,429
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 6 / 0
4,498
450
3,571
8,303
1,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 7 / 1
4,576
458
1,483
11,347
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
PEeux69
Nu Wa
5
0 / 6 / 0
3,809
381
3,410
5,122
864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
VeliBean
Hun Batz
6
0 / 6 / 2
4,566
457
3,381
6,876
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
27
Kills
2
3
Deaths
27
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
2
8
W
Anubis
 
Anubis
4
0
10
9
W
Hades
 
Hades
1
0
0
1
L
Achilles
DarthArquiex
Achilles
0
2
0
0
L
1
6
0
0.17
W
7
0
6
10
L
1
7
1
0.21
L
Nu Wa
PEeux69
Nu Wa
0
6
0
0
L
Hun Batz
VeliBean
Hun Batz
0
6
2
0.17
W
Freya
WodkaBoi
Freya
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,197
Damage
13,568
30,330
Taken
40,077
11,438
Mitigated
11,620
20,086
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,929
2,471
0
3,434
6,255
2,070
0
572
5,683
0
44,476
W
Anubis
 
Anubis
7,428
511
0
4,556
6,867
3,327
0
1,720
5,147
50,764
0
W
Hades
 
Hades
4,179
1,275
0
4,946
6,223
2,944
487
275
5,948
41,098
0
L
Achilles
DarthArquiex
Achilles
1,723
561
0
3,368
8,429
3,228
0
4,066
4,363
1,289
15,050
L
3,571
1,598
0
706
8,303
1,729
0
3,322
4,981
0
13,193
W
7,497
3,326
553
4,226
5,038
1,467
1,268
1,504
3,534
0
34,353
L
1,483
711
127
1,422
11,347
4,351
0
5,944
5,403
6,984
0
L
Nu Wa
PEeux69
Nu Wa
3,410
896
0
30
5,122
864
0
3,270
1,852
11,595
0
L
Hun Batz
VeliBean
Hun Batz
3,381
787
0
916
6,876
1,448
0
4,169
2,707
0
15,219
W
Freya
WodkaBoi
Freya
9,164
4,652
0
2,371
5,947
1,630
405
822
5,125
21,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
21,754
385
Minions Killed
110
0
Camps Cleared
0
927,122
Distance Traveled
843,632
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,166
717
95
10
0
195,744
2
W
Anubis
7,017
702
102
10
0
167,775
0
W
Hades
6,181
618
91
9
0
190,768
1
L
Achilles
4,305
431
28
3
0
197,819
2
L
Ullr
4,498
450
15
2
0
179,554
2
W
Chiron
6,795
680
70
7
0
189,540
2
L
Ymir
4,576
458
14
1
0
167,730
2
L
Nu Wa
3,809
381
13
1
0
147,264
3
L
Hun Batz
4,566
457
40
4
0
151,265
1
W
Freya
6,129
613
27
3
0
183,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role