Player Matchup

Xing Tian
Xing Tian
CitricPompano17
Xing Tian
Level 141
God Stats
1W - 1L
1,934 SR
Queue Stats
61W - 72L
1,482 Elo+
Party 2
Fenrir
Fenrir
Gexini
Fenrir
Level 127
God Stats
0W - 2L
1,403 SR
Queue Stats
59W - 38L
1,633 Elo+
Solo
Medusa
Medusa
RagingMerc
Medusa
Level 144
God Stats
0W - 2L
1,607 SR
Queue Stats
84W - 72L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
TubularClient12
Gilgamesh
Level 71
God Stats
2W - 2L
1,566 SR
Queue Stats
29W - 21L
1,567 Elo+
Party 2
Ra
Ra
xYonathanx
Ra
Level 26
God Stats
1W - 1L
1,596 SR
Queue Stats
6W - 5L
1,599 Elo+
Solo
Team Averages
Level 102
1,621 SR
1,572 Elo+

VS

Team Averages
Level 101
1,528 SR
1,543 Elo+
Ares
Ares
 
Ares
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HyperBoreas3608
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
MaxEBoy
Gilgamesh
Level 102
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 5L
1,510 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Penguin152
Morgan Le Fay
Level 120
God Stats
1W - 0L
1,400 SR
Queue Stats
6W - 5L
1,510 Elo+
Party 3
Thor
Thor
UltraPotMan
Thor
Level 129
God Stats
1W - 0L
1,523 SR
Queue Stats
68W - 46L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CitricPompano17
Xing Tian
14
2 / 3 / 9
8,512
851
6,062
13,963
13,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Gexini
Fenrir
14
5 / 5 / 4
8,582
858
6,766
10,097
3,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
RagingMerc
Medusa
15
4 / 3 / 7
9,030
903
10,513
7,169
2,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TubularClient12
Gilgamesh
12
0 / 6 / 7
6,776
678
6,157
13,635
10,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 6
7,567
757
5,575
6,405
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 3 / 13
9,625
963
6,650
10,959
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
5 / 3 / 8
8,679
868
8,016
8,076
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
MaxEBoy
Gilgamesh
16
5 / 3 / 12
9,440
944
8,751
11,835
8,785
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Penguin152
Morgan Le Fay
16
6 / 1 / 5
9,523
952
12,557
4,846
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 12
7,579
758
8,250
8,571
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
13
Kills
21
21
Deaths
13
33
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
13
3.5
L
Xing Tian
CitricPompano17
Xing Tian
2
3
9
2.17
L
Fenrir
Gexini
Fenrir
5
5
4
1.4
W
5
3
8
3
W
Gilgamesh
MaxEBoy
Gilgamesh
5
3
12
3.67
W
Morgan Le Fay
Penguin152
Morgan Le Fay
6
1
5
8.5
L
Medusa
RagingMerc
Medusa
4
3
7
2.5
L
Gilgamesh
TubularClient12
Gilgamesh
0
6
7
0.58
W
1
3
12
2.33
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,073
Damage
44,224
51,269
Taken
44,287
32,384
Mitigated
29,263
6,789
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,650
31
0
3,394
10,959
10,980
116
3,133
7,278
11,742
0
L
Xing Tian
CitricPompano17
Xing Tian
6,062
290
0
2,559
13,963
13,737
378
5,087
8,663
17,703
0
L
Fenrir
Gexini
Fenrir
6,766
1,949
0
909
10,097
3,853
65
3,474
6,545
0
14,380
W
8,016
3,812
0
1,635
8,076
3,234
645
2,791
5,081
0
25,386
W
Gilgamesh
MaxEBoy
Gilgamesh
8,751
1,737
635
840
11,835
8,785
211
3,444
8,037
6,120
27,438
W
Morgan Le Fay
Penguin152
Morgan Le Fay
12,557
1,992
81
1,298
4,846
1,969
838
1,040
3,693
38,960
0
L
Medusa
RagingMerc
Medusa
10,513
3,527
0
759
7,169
2,587
1
3,218
3,951
0
35,852
L
Gilgamesh
TubularClient12
Gilgamesh
6,157
885
0
915
13,635
10,034
203
5,580
7,816
2,740
14,275
W
8,250
786
0
641
8,571
4,295
238
2,203
6,230
0
18,661
L
5,575
150
855
792
6,405
2,173
0
3,330
2,966
21,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
44,846
200
Minions Killed
220
3
Camps Cleared
11
965,581
Distance Traveled
979,469
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,625
963
9
1
0
216,006
1
L
Xing Tian
8,512
851
27
3
0
204,678
0
L
Fenrir
8,582
858
19
2
2
192,407
5
W
Neith
8,679
868
62
6
1
168,863
1
W
Gilgamesh
9,440
944
59
6
4
200,551
0
W
Morgan Le Fay
9,523
952
61
6
3
199,571
4
L
Medusa
9,030
903
68
7
1
192,321
3
L
Gilgamesh
6,776
678
33
3
0
184,021
0
W
Thor
7,579
758
29
3
3
194,478
0
L
Ra
7,567
757
53
5
0
192,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role