Player Matchup

Bellona
Bellona
 
Bellona
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Ltouns_
Hachiman
Level 39
God Stats
2W - 2L
1,780 SR
Queue Stats
75W - 83L
1,303 Elo+
Party 2
Hel
Hel
MohamedB_Eu3
Hel
Level 40
God Stats
4W - 9L
1,356 SR
Queue Stats
72W - 75L
1,302 Elo+
Party 2
Kukulkan
Kukulkan
NightmareZeoX
Kukulkan
Level 41
God Stats
2W - 4L
1,390 SR
Queue Stats
56W - 88L
1,223 Elo+
Solo
Hun Batz
Hun Batz
R_slxDiego
Hun Batz
Level 51
God Stats
0W - 1L
1,220 SR
Queue Stats
41W - 63L
1,301 Elo+
Party 3
Team Averages
Level 42
1,449 SR
1,326 Elo+

VS

Team Averages
Level 59
1,437 SR
1,493 Elo+
King Arthur
King Arthur
Bibiz_O_o
King Arthur
Level 48
God Stats
4W - 5L
1,526 SR
Queue Stats
78W - 115L
1,262 Elo+
Solo
Ymir
Ymir
KiowasFly2
Ymir
Level 59
God Stats
3W - 5L
1,342 SR
Queue Stats
69W - 95L
1,276 Elo+
Solo
Zhong Kui
Zhong Kui
Taxus-bucata
Zhong Kui
Level 34
God Stats
4W - 2L
1,491 SR
Queue Stats
21W - 7L
1,658 Elo+
Party 1
Rama
Rama
aidinasg
Rama
Level 141
God Stats
2W - 3L
1,325 SR
Queue Stats
626W - 492L
1,558 Elo+
Party 1
Cliodhna
Cliodhna
hotsauceinrubber
Cliodhna
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 10L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 1 / 1
6,214
621
3,674
5,167
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Ltouns_
Hachiman
6
2 / 6 / 1
4,907
491
4,150
7,599
1,146
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 4 / 1
4,569
457
3,118
5,141
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
NightmareZeoX
Kukulkan
5
0 / 7 / 2
4,242
424
2,233
5,367
1,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
R_slxDiego
Hun Batz
8
1 / 4 / 0
4,951
495
1,674
7,392
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bibiz_O_o
King Arthur
8
0 / 2 / 1
4,647
465
1,106
5,140
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 1 / 12
5,236
524
1,874
6,248
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Taxus-bucata
Zhong Kui
11
7 / 1 / 5
6,730
673
5,499
5,554
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
10
6 / 1 / 2
6,327
633
6,432
5,641
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
9 / 1 / 4
6,508
651
5,721
6,332
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
22
22
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
1
2.5
W
King Arthur
Bibiz_O_o
King Arthur
0
2
1
0.25
W
0
1
12
6
L
Hachiman
Ltouns_
Hachiman
2
6
1
0.42
L
1
4
1
0.38
L
Kukulkan
NightmareZeoX
Kukulkan
0
7
2
0.14
L
Hun Batz
R_slxDiego
Hun Batz
1
4
0
0.25
W
Zhong Kui
Taxus-bucata
Zhong Kui
7
1
5
9.5
W
Rama
6
1
2
7
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,849
Damage
20,632
30,666
Taken
28,915
10,255
Mitigated
12,248
8,182
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,674
569
0
1,388
5,167
3,967
0
732
4,435
0
24,036
W
King Arthur
Bibiz_O_o
King Arthur
1,106
60
0
2,007
5,140
2,501
0
0
4,718
0
11,686
W
1,874
370
0
1,610
6,248
2,640
36
2,396
3,526
11,843
0
L
Hachiman
Ltouns_
Hachiman
4,150
2,831
11
1,697
7,599
1,146
0
963
6,636
0
14,239
L
3,118
257
797
1,639
5,141
1,907
0
1,451
3,690
13,417
0
L
Kukulkan
NightmareZeoX
Kukulkan
2,233
484
0
148
5,367
1,319
68
2,613
2,754
10,506
0
L
Hun Batz
R_slxDiego
Hun Batz
1,674
854
0
2,502
7,392
1,916
0
1,614
5,778
0
23,136
W
Zhong Kui
Taxus-bucata
Zhong Kui
5,499
1,095
84
3,494
5,554
3,751
232
488
5,027
30,874
0
W
Rama
6,432
5,530
0
2,067
5,641
1,494
141
1,450
3,918
0
38,079
W
5,721
651
0
3,096
6,332
1,862
0
418
5,878
0
31,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,883
Gold Earned
29,448
185
Minions Killed
235
0
Camps Cleared
0
877,890
Distance Traveled
950,438
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,214
621
60
6
0
198,340
0
W
King Arthur
4,647
465
23
2
0
189,323
3
W
Ymir
5,236
524
14
1
0
199,222
2
L
Hachiman
4,907
491
24
2
0
166,378
3
L
Hel
4,569
457
23
2
0
170,894
3
L
Kukulkan
4,242
424
22
2
0
153,514
2
L
Hun Batz
4,951
495
56
6
0
188,764
0
W
Zhong Kui
6,730
673
67
7
0
186,835
0
W
Rama
6,327
633
74
7
0
156,178
0
W
Cliodhna
6,508
651
57
6
0
218,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role