Player Matchup

Xing Tian
Xing Tian
Girth Vader5774
Xing Tian
Level 66
God Stats
10W - 12L
1,407 SR
Queue Stats
169W - 243L
1,298 Elo+
Party 1
Ah Puch
Ah Puch
Jerry_Davidson
Ah Puch
Level 100
God Stats
4W - 3L
1,412 SR
Queue Stats
120W - 149L
1,429 Elo+
Solo
Bastet
Bastet
SuperHashBros
Bastet
Level 18
God Stats
13W - 9L
1,551 SR
Queue Stats
37W - 50L
1,277 Elo+
Party 1
Team Averages
Level 61
1,456 SR
1,335 Elo+

VS

Team Averages
Level 104
1,528 SR
1,329 Elo+
Chaac
Chaac
Lord Lucifer569
Chaac
Level 118
God Stats
7W - 11L
1,337 SR
Queue Stats
88W - 126L
1,289 Elo+
Solo
Rama
Rama
VikBozZ FG
Rama
Level 105
God Stats
1W - 5L
1,425 SR
Queue Stats
82W - 104L
1,345 Elo+
Solo
Scylla
Scylla
edr121212121212
Scylla
Level 88
God Stats
0W - 1L
1,820 SR
Queue Stats
34W - 48L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Girth Vader5774
Xing Tian
11
4 / 0 / 5
7,001
700
7,415
8,894
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 6
6,707
671
6,983
5,309
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 3
7,395
740
9,695
5,618
1,798
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,736
574
6,046
12,659
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 4 / 1
5,677
568
2,880
7,800
2,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 4 / 1
5,896
590
4,021
7,626
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
1
2
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Girth Vader5774
Xing Tian
4
0
5
6.5
W
1
1
6
4
L
0
3
2
0.33
W
6
1
3
7.5
L
0
4
1
0.13
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,093
Damage
12,947
19,821
Taken
28,085
10,795
Mitigated
11,804
6,041
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Girth Vader5774
Xing Tian
7,415
464
0
3,244
8,894
7,300
0
1,306
6,835
14,105
0
W
6,983
176
0
1,081
5,309
1,697
220
802
4,151
29,013
0
L
6,046
857
93
6,553
12,659
7,570
0
5,872
6,337
0
14,172
W
9,695
2,681
0
1,716
5,618
1,798
34
1,624
3,650
0
16,761
L
2,880
2,460
324
2,106
7,800
2,176
0
4,200
3,411
0
14,079
L
4,021
219
291
1,261
7,626
2,058
0
3,881
3,634
10,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,103
Gold Earned
17,309
88
Minions Killed
90
6
Camps Cleared
1
595,384
Distance Traveled
484,997
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,001
700
10
1
0
215,412
3
W
Ah Puch
6,707
671
59
6
4
182,227
3
L
Chaac
5,736
574
16
2
1
185,077
2
W
Bastet
7,395
740
19
2
2
197,745
1
L
Rama
5,677
568
55
6
0
158,951
1
L
Scylla
5,896
590
19
2
0
140,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role