Player Matchup

Sol
Sol
ITS NAPTIME
Sol
Level 105
God Stats
14W - 6L
1,659 SR
Queue Stats
310W - 317L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
KingSteve109
Gilgamesh
Level 147
God Stats
6W - 4L
1,698 SR
Queue Stats
407W - 410L
1,652 Elo+
Solo
Cupid
Cupid
Kurnz
Cupid
Level 126
God Stats
4W - 3L
1,510 SR
Queue Stats
54W - 55L
1,587 Elo+
Solo
Team Averages
Level 126
1,623 SR
1,563 Elo+

VS

Team Averages
Level 29
1,545 SR
1,445 Elo+
King Arthur
King Arthur
Im serks
King Arthur
Level 27
God Stats
1W - 3L
1,580 SR
Queue Stats
13W - 11L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
SPOODERMAN2423
Sun Wukong
Level 37
God Stats
9W - 7L
1,548 SR
Queue Stats
40W - 40L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
weaponsoffate14
Gilgamesh
Level 24
God Stats
2W - 4L
1,505 SR
Queue Stats
13W - 20L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,885
981
2,753
3,698
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
KingSteve109
Gilgamesh
10
2 / 0 / 4
5,541
924
2,772
4,773
4,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
Kurnz
Cupid
1
0 / 0 / 0
2,502
417
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Im serks
King Arthur
8
0 / 2 / 0
4,375
729
1,806
3,709
2,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sun Wukong
SPOODERMAN2423
Sun Wukong
8
0 / 2 / 0
4,366
728
1,358
3,374
1,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
weaponsoffate14
Gilgamesh
6
0 / 2 / 0
4,179
697
1,488
3,669
1,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
King Arthur
Im serks
King Arthur
0
2
0
0
W
Gilgamesh
KingSteve109
Gilgamesh
2
0
4
4
W
Cupid
Kurnz
Cupid
0
0
0
0
L
Sun Wukong
SPOODERMAN2423
Sun Wukong
0
2
0
0
L
Gilgamesh
weaponsoffate14
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,525
Damage
4,652
8,471
Taken
10,752
6,387
Mitigated
5,720
3,901
Healing
882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,753
600
165
2,285
3,698
1,659
1,065
69
3,529
18,662
1,557
L
King Arthur
Im serks
King Arthur
1,806
376
0
304
3,709
2,355
0
1,762
1,836
0
11,614
W
Gilgamesh
KingSteve109
Gilgamesh
2,772
747
297
1,154
4,773
4,728
437
130
4,442
0
9,904
W
Cupid
Kurnz
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
SPOODERMAN2423
Sun Wukong
1,358
159
0
420
3,374
1,742
0
724
2,504
0
9,492
L
Gilgamesh
weaponsoffate14
Gilgamesh
1,488
74
0
158
3,669
1,623
0
806
2,761
0
7,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,928
Gold Earned
12,920
67
Minions Killed
57
3
Camps Cleared
3
220,103
Distance Traveled
321,897
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,885
981
45
8
3
104,121
3
L
King Arthur
4,375
729
24
4
2
122,652
1
W
Gilgamesh
5,541
924
22
4
0
115,982
3
W
Cupid
2,502
417
0
0
0
0
0
L
Sun Wukong
4,366
728
14
2
0
105,068
2
L
Gilgamesh
4,179
697
19
3
1
94,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role