Player Matchup

Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Burp101
Discordia
Level 125
God Stats
4W - 5L
1,365 SR
Queue Stats
231W - 215L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
MightyKingLaw
Cernunnos
Level 135
God Stats
3W - 2L
1,501 SR
Queue Stats
463W - 477L
1,441 Elo+
Solo
Yemoja
Yemoja
Zietofiy
Yemoja
Level 65
God Stats
2W - 0L
1,744 SR
Queue Stats
107W - 121L
1,410 Elo+
Solo
Team Averages
Level 115
1,522 SR
1,464 Elo+

VS

Team Averages
Level 114
1,444 SR
1,320 Elo+
Mercury
Mercury
FlyinRaijin159
Mercury
Level 115
God Stats
3W - 2L
1,521 SR
Queue Stats
493W - 521L
1,451 Elo+
Solo
Anubis
Anubis
MACALVES
Anubis
Level 59
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 5L
1,126 Elo+
Party 2
Jormungandr
Jormungandr
chernobyl_cherry
Jormungandr
Level 119
God Stats
1W - 3L
1,429 SR
Queue Stats
96W - 110L
1,453 Elo+
Solo
He Bo
He Bo
mammagh
He Bo
Level 129
God Stats
12W - 8L
1,566 SR
Queue Stats
468W - 449L
1,513 Elo+
Solo
Yemoja
Yemoja
ursofeliz
Yemoja
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,057 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 3 / 13
11,173
798
15,445
11,920
5,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
 
Xing Tian
16
4 / 3 / 17
9,845
703
5,709
18,663
18,726
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Burp101
Discordia
19
7 / 1 / 15
11,197
800
19,547
5,127
2,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MightyKingLaw
Cernunnos
15
3 / 4 / 13
9,668
691
8,180
9,354
4,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Zietofiy
Yemoja
20
6 / 0 / 18
11,043
789
12,163
22,352
13,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 6
9,012
644
9,867
12,672
5,042
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
MACALVES
Anubis
17
5 / 8 / 2
9,790
699
11,296
14,648
6,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
chernobyl_cherry
Jormungandr
14
0 / 7 / 7
8,277
591
9,469
14,022
13,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
mammagh
He Bo
14
4 / 2 / 3
8,728
623
8,354
5,586
1,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
ursofeliz
Yemoja
19
0 / 1 / 9
9,876
705
8,965
19,550
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
26
Kills
11
11
Deaths
26
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
3
13
4.17
W
Xing Tian
 
Xing Tian
4
3
17
4.17
W
Discordia
Burp101
Discordia
7
1
15
14.5
L
2
8
6
0.63
L
Anubis
MACALVES
Anubis
5
8
2
0.75
W
Cernunnos
MightyKingLaw
Cernunnos
3
4
13
2.38
W
Yemoja
Zietofiy
Yemoja
6
0
18
15
L
Jormungandr
chernobyl_cherry
Jormungandr
0
7
7
0.5
L
He Bo
mammagh
He Bo
4
2
3
2.75
L
Yemoja
ursofeliz
Yemoja
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,044
Damage
47,951
67,416
Taken
66,478
44,148
Mitigated
37,310
34,572
Healing
19,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,445
10,249
2,356
3,067
11,920
5,652
4,204
9,039
2,881
0
38,062
W
Xing Tian
 
Xing Tian
5,709
619
1,504
4,811
18,663
18,726
82
6,122
12,541
8,545
0
W
Discordia
Burp101
Discordia
19,547
1,283
1,893
720
5,127
2,163
537
3,420
1,707
37,923
0
L
9,867
3,389
293
441
12,672
5,042
0
8,938
3,734
0
18,702
L
Anubis
MACALVES
Anubis
11,296
65
309
2,139
14,648
6,289
0
7,652
6,996
24,523
0
W
Cernunnos
MightyKingLaw
Cernunnos
8,180
2,285
0
499
9,354
4,146
27
7,318
2,036
0
16,656
W
Yemoja
Zietofiy
Yemoja
12,163
2,637
6,796
12,926
22,352
13,461
615
12,185
10,167
24,830
0
L
Jormungandr
chernobyl_cherry
Jormungandr
9,469
358
601
1,435
14,022
13,313
0
8,411
5,611
23,914
0
L
He Bo
mammagh
He Bo
8,354
225
305
1,296
5,586
1,830
0
3,012
2,574
13,380
0
L
Yemoja
ursofeliz
Yemoja
8,965
1,005
2,373
9,961
19,550
10,836
0
9,406
10,144
22,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,926
Gold Earned
45,683
145
Minions Killed
106
0
Camps Cleared
0
1,153,304
Distance Traveled
1,120,121
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,173
798
57
4
0
211,051
0
W
Xing Tian
9,845
703
4
0
0
231,121
0
W
Discordia
11,197
800
42
3
0
227,793
3
L
Mercury
9,012
644
24
2
0
242,980
0
L
Anubis
9,790
699
27
2
0
206,586
0
W
Cernunnos
9,668
691
25
2
0
204,760
3
W
Yemoja
11,043
789
17
1
0
278,579
3
L
Jormungandr
8,277
591
20
1
0
230,029
1
L
He Bo
8,728
623
15
1
0
214,296
2
L
Yemoja
9,876
705
20
1
0
226,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role