Player Matchup

Anubis
Anubis
Aliolas83
Anubis
Level 32
God Stats
76W - 71L
1,492 SR
Queue Stats
95W - 102L
1,419 Elo+
Party 3
Bellona
Bellona
DarThOBiVan
Bellona
Level 109
God Stats
11W - 6L
1,535 SR
Queue Stats
16W - 12L
1,426 Elo+
Solo
Artemis
Artemis
Fistouille69
Artemis
Level 8
God Stats
7W - 3L
1,686 SR
Queue Stats
11W - 7L
1,465 Elo+
Party 3
Arachne
Arachne
Nini21
Arachne
Level 65
God Stats
33W - 30L
1,509 SR
Queue Stats
109W - 126L
1,415 Elo+
Party 3
Artio
Artio
Piwitos
Artio
Level 52
God Stats
8W - 2L
1,479 SR
Queue Stats
69W - 75L
1,415 Elo+
Party 3
Team Averages
Level 53
1,540 SR
1,428 Elo+

VS

Team Averages
Level 63
1,425 SR
1,306 Elo+
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Not_Keyxx
Janus
Level 47
God Stats
1W - 2L
1,458 SR
Queue Stats
169W - 203L
1,323 Elo+
Party 1
Freya
Freya
VNeithA
Freya
Level 125
God Stats
29W - 25L
1,453 SR
Queue Stats
155W - 146L
1,349 Elo+
Party 2
Loki
Loki
maroc_mzz02
Loki
Level 4
God Stats
6W - 8L
1,272 SR
Queue Stats
10W - 25L
1,081 Elo+
Party 1
Ymir
Ymir
zSlaINz
Ymir
Level 22
God Stats
2W - 2L
1,442 SR
Queue Stats
38W - 68L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aliolas83
Anubis
17
7 / 1 / 1
10,732
631
6,828
9,524
4,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DarThOBiVan
Bellona
17
6 / 1 / 4
10,242
602
11,081
11,435
11,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Fistouille69
Artemis
14
1 / 4 / 6
8,013
471
9,467
8,118
2,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Nini21
Arachne
18
10 / 0 / 4
11,058
650
11,481
9,746
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Piwitos
Artio
14
3 / 1 / 8
9,496
559
6,234
10,061
8,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 0
7,153
421
3,981
12,064
11,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Not_Keyxx
Janus
16
3 / 8 / 0
9,190
541
6,471
11,049
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
VNeithA
Freya
11
1 / 6 / 2
6,842
402
8,730
12,869
3,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 1
6,675
393
1,126
10,598
2,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
zSlaINz
Ymir
12
2 / 4 / 2
7,698
453
2,259
13,173
12,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
27
Kills
7
7
Deaths
27
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
0
0.25
W
Anubis
Aliolas83
Anubis
7
1
1
7.5
W
Bellona
DarThOBiVan
Bellona
6
1
4
8
W
Artemis
Fistouille69
Artemis
1
4
6
1
W
Arachne
Nini21
Arachne
10
0
4
12
L
Janus
Not_Keyxx
Janus
3
8
0
0.38
W
Artio
Piwitos
Artio
3
1
8
7
L
Freya
VNeithA
Freya
1
6
2
0.33
L
0
5
1
0.1
L
Ymir
zSlaINz
Ymir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,091
Damage
22,567
48,884
Taken
59,753
30,786
Mitigated
33,387
18,784
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,981
1,524
0
3,178
12,064
11,087
0
115
11,949
0
33,128
W
Anubis
Aliolas83
Anubis
6,828
240
0
4,965
9,524
4,267
806
3,244
6,026
74,743
0
W
Bellona
DarThOBiVan
Bellona
11,081
3,262
0
4,556
11,435
11,102
1,251
52
11,383
0
62,868
W
Artemis
Fistouille69
Artemis
9,467
5,095
0
885
8,118
2,774
284
6,126
1,898
0
43,347
W
Arachne
Nini21
Arachne
11,481
7,332
0
3,580
9,746
4,566
3,452
2,406
7,314
0
85,570
L
Janus
Not_Keyxx
Janus
6,471
78
0
50
11,049
2,963
0
3,911
7,138
65,115
0
W
Artio
Piwitos
Artio
6,234
748
600
4,198
10,061
8,077
0
5,240
4,803
33,382
0
L
Freya
VNeithA
Freya
8,730
2,219
0
4,236
12,869
3,943
0
3,406
9,463
32,680
0
L
1,126
196
0
1,214
10,598
2,628
0
1,915
8,683
0
27,813
L
Ymir
zSlaINz
Ymir
2,259
516
0
763
13,173
12,766
0
3,715
9,458
18,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,541
Gold Earned
37,558
531
Minions Killed
331
0
Camps Cleared
0
1,637,218
Distance Traveled
1,457,544
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,153
421
66
4
0
269,206
2
W
Anubis
10,732
631
140
8
0
311,617
3
W
Bellona
10,242
602
126
7
0
357,934
6
W
Artemis
8,013
471
78
5
0
281,266
0
W
Arachne
11,058
650
147
9
0
385,264
1
L
Janus
9,190
541
122
7
0
288,942
4
W
Artio
9,496
559
40
2
0
301,137
11
L
Freya
6,842
402
58
3
0
302,704
6
L
Loki
6,675
393
50
3
0
286,626
0
L
Ymir
7,698
453
35
2
0
310,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role