Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChampionOfGodz-
Chaac
Level 158
God Stats
4W - 1L
1,565 SR
Queue Stats
12W - 23L
1,391 Elo+
Party 1
Jing Wei
Jing Wei
JASONXAVIERR
Jing Wei
Level 127
God Stats
1W - 1L
1,311 SR
Queue Stats
22W - 23L
1,401 Elo+
Solo
Amaterasu
Amaterasu
SkyeMancer
Amaterasu
Level 146
God Stats
1W - 0L
1,979 SR
Queue Stats
14W - 14L
1,531 Elo+
Party 1
Khepri
Khepri
Velo214
Khepri
Level 159
God Stats
3W - 5L
1,488 SR
Queue Stats
165W - 199L
1,390 Elo+
Solo
Team Averages
Level 139
1,569 SR
1,443 Elo+

VS

Team Averages
Level 124
1,484 SR
1,478 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DazedxDead
Ao Kuang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,472 Elo+
Solo
Mulan
Mulan
Master pro xddd
Mulan
Level 106
God Stats
7W - 15L
1,411 SR
Queue Stats
416W - 455L
1,536 Elo+
Solo
Ne Zha
Ne Zha
Simbxhhh
Ne Zha
Level 126
God Stats
1W - 4L
1,390 SR
Queue Stats
470W - 441L
1,460 Elo+
Solo
Zeus
Zeus
smoked_ya8001
Zeus
Level 156
God Stats
8W - 6L
1,619 SR
Queue Stats
89W - 102L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 0 / 7
7,928
721
4,944
6,209
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 8
9,561
869
16,060
17,409
21,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
JASONXAVIERR
Jing Wei
16
7 / 1 / 2
10,070
915
8,828
6,482
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
SkyeMancer
Amaterasu
15
1 / 3 / 11
8,375
761
4,316
12,889
10,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Velo214
Khepri
14
0 / 4 / 12
8,441
767
5,710
15,527
14,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 1 / 6
7,806
710
13,621
8,305
3,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
DazedxDead
Ao Kuang
14
4 / 3 / 4
8,416
765
7,498
10,156
3,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 7
8,392
763
8,046
11,478
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Simbxhhh
Ne Zha
14
1 / 3 / 6
7,743
704
6,566
9,449
4,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 4
7,765
706
11,614
8,487
3,023
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
15
Kills
11
11
Deaths
15
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
7
4.5
L
Chiron
 
Chiron
2
1
6
5
W
6
3
8
3.33
L
Ao Kuang
DazedxDead
Ao Kuang
4
3
4
2
W
Jing Wei
JASONXAVIERR
Jing Wei
7
1
2
8
L
2
2
7
2.75
L
Ne Zha
Simbxhhh
Ne Zha
1
3
6
1.33
W
Amaterasu
SkyeMancer
Amaterasu
1
3
11
2.17
W
Khepri
Velo214
Khepri
0
4
12
1.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,858
Damage
47,345
58,516
Taken
47,875
52,534
Mitigated
23,019
20,038
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,944
90
6,342
3,676
6,209
2,581
111
2,056
4,105
21,938
0
L
Chiron
 
Chiron
13,621
4,226
319
2,867
8,305
3,151
1
1,874
6,275
0
35,118
W
16,060
2,490
0
4,901
17,409
21,845
263
6,780
10,197
0
33,190
L
Ao Kuang
DazedxDead
Ao Kuang
7,498
1,912
0
2,592
10,156
3,788
672
1,783
8,191
16,843
0
W
Jing Wei
JASONXAVIERR
Jing Wei
8,828
7,031
196
248
6,482
3,212
703
2,891
3,564
0
36,058
L
8,046
1,010
0
2,922
11,478
8,992
0
2,776
8,338
2,910
20,920
L
Ne Zha
Simbxhhh
Ne Zha
6,566
1,931
0
1,021
9,449
4,065
0
2,734
6,503
0
23,630
W
Amaterasu
SkyeMancer
Amaterasu
4,316
1,862
0
2,823
12,889
10,658
0
4,689
8,120
0
19,658
W
Khepri
Velo214
Khepri
5,710
347
419
1,433
15,527
14,238
0
3,772
11,684
21,939
0
L
11,614
1,002
0
165
8,487
3,023
0
1,699
6,451
30,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,375
Gold Earned
40,122
255
Minions Killed
222
7
Camps Cleared
8
1,130,302
Distance Traveled
1,037,894
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,928
721
45
4
0
225,951
0
L
Chiron
7,806
710
62
6
0
234,379
1
W
Chaac
9,561
869
43
4
2
219,911
1
L
Ao Kuang
8,416
765
21
2
1
202,965
2
W
Jing Wei
10,070
915
94
9
1
237,703
0
L
Mulan
8,392
763
51
5
0
219,382
1
L
Ne Zha
7,743
704
43
4
3
194,541
0
W
Amaterasu
8,375
761
40
4
3
236,369
1
W
Khepri
8,441
767
33
3
1
210,368
5
L
Zeus
7,765
706
45
4
4
186,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role