Player Matchup

Athena
Athena
Diamond V
MMessias2
Athena
Diamond V
Level 149
God Stats
81W - 83L
1,555 SR
Queue Stats
883W - 876L
2,077 MMR
Party 1
Neith
Neith
Platinum IV
QuemÉoGatão
Neith
Platinum IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
2,130 MMR
Party 1
Janus
Janus
Masters
Rαyleigh
Janus
Masters
Level 157
God Stats
8W - 13L
1,517 SR
Queue Stats
132W - 175L
2,199 MMR
Solo
Chaac
Chaac
Diamond V
XtremeFeeding
Chaac
Diamond V
Level 151
God Stats
1W - 2L
1,739 SR
Queue Stats
293W - 302L
1,987 MMR
Solo
Thor
Thor
Diamond V
Ziuhz
Thor
Diamond V
Level 156
God Stats
3W - 5L
1,351 SR
Queue Stats
597W - 610L
2,038 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,532 SR
2,086 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,613 SR
2,003 MMR
Odin
Odin
Platinum II
 
Odin
Platinum II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum II
PiscuFACT
Chiron
Platinum II
Level 159
God Stats
9W - 2L
1,788 SR
Queue Stats
161W - 157L
1,814 MMR
Solo
Hun Batz
Hun Batz
Masters
StoneDealer
Hun Batz
Masters
Level 160
God Stats
17W - 9L
1,684 SR
Queue Stats
505W - 494L
1,753 MMR
Solo
Ganesha
Ganesha
Diamond III
TheObito
Ganesha
Diamond III
Level 131
God Stats
39W - 34L
1,669 SR
Queue Stats
109W - 97L
2,191 MMR
Solo
Olorun
Olorun
Masters
VaAlLenTiN
Olorun
Masters
Level 144
God Stats
2W - 5L
1,425 SR
Queue Stats
216W - 203L
2,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MMessias2
Athena
11
1 / 9 / 3
7,826
373
5,179
22,932
18,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 6 / 3
9,925
473
21,981
14,637
5,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Rαyleigh
Janus
18
1 / 3 / 2
11,223
534
6,379
10,025
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 1 / 0
10,906
519
7,779
17,123
21,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Ziuhz
Thor
18
4 / 4 / 2
10,539
502
11,020
19,453
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
LokiGebAchillesCliodhna

VS

Bans
SetBastetGilgameshArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
3 / 1 / 5
12,081
575
11,199
14,658
13,333
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
PiscuFACT
Chiron
19
8 / 1 / 6
12,885
614
13,224
23,025
9,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
StoneDealer
Hun Batz
20
6 / 2 / 8
13,407
638
9,797
15,894
7,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
TheObito
Ganesha
16
1 / 4 / 17
10,910
520
7,475
20,015
25,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
VaAlLenTiN
Olorun
19
5 / 0 / 10
13,159
627
23,994
15,922
9,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
8
Kills
23
23
Deaths
8
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
5
5.5
L
Athena
MMessias2
Athena
1
9
3
0.28
W
Chiron
PiscuFACT
Chiron
8
1
6
11
L
1
6
3
0.42
L
Janus
Rαyleigh
Janus
1
3
2
0.67
W
Hun Batz
StoneDealer
Hun Batz
6
2
8
5
W
Ganesha
TheObito
Ganesha
1
4
17
2.38
W
Olorun
VaAlLenTiN
Olorun
5
0
10
10
L
1
1
0
1
L
Thor
Ziuhz
Thor
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,338
Damage
65,689
84,170
Taken
89,514
55,418
Mitigated
65,651
23,982
Healing
43,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,199
2,783
800
4,665
14,658
13,333
668
802
13,318
10,452
64,277
L
Athena
MMessias2
Athena
5,179
1,650
494
3,181
22,932
18,047
26
12,707
10,079
14,378
0
W
Chiron
PiscuFACT
Chiron
13,224
6,396
970
11,914
23,025
9,866
2,315
2,938
20,035
0
113,921
L
21,981
9,567
0
3,829
14,637
5,449
926
5,871
8,710
0
93,768
L
Janus
Rαyleigh
Janus
6,379
189
98
1,834
10,025
3,614
0
5,345
4,532
96,187
0
W
Hun Batz
StoneDealer
Hun Batz
9,797
2,598
0
5,475
15,894
7,527
1,428
1,545
14,246
0
111,424
W
Ganesha
TheObito
Ganesha
7,475
1,167
0
3,235
20,015
25,678
346
3,534
16,335
23,887
0
W
Olorun
VaAlLenTiN
Olorun
23,994
13,118
3,068
13,127
15,922
9,247
4,284
3,268
12,654
147,581
0
L
7,779
612
0
7,878
17,123
21,831
0
5,056
11,386
0
76,882
L
Thor
Ziuhz
Thor
11,020
3,113
0
6,668
19,453
6,477
0
5,256
13,971
0
77,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,419
Gold Earned
62,442
702
Minions Killed
717
0
Camps Cleared
0
2,082,309
Distance Traveled
2,119,554
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,081
575
143
7
0
433,195
4
L
Athena
7,826
373
22
1
0
425,639
7
W
Chiron
12,885
614
169
8
0
405,256
6
L
Neith
9,925
473
163
8
0
354,692
5
L
Janus
11,223
534
204
10
0
452,074
7
W
Hun Batz
13,407
638
187
9
0
484,612
6
W
Ganesha
10,910
520
6
0
0
410,322
8
W
Olorun
13,159
627
212
10
0
386,169
6
L
Chaac
10,906
519
182
9
0
433,317
3
L
Thor
10,539
502
131
6
0
416,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role